Dungeon Crawl Stone Soup version 0.26.1-2-gb8aa6d0cf2 (webtiles) character file. Game seed: 9637170506256876570 2 daodarkstar the Vexing (level 1, 0/10 HPs) Began as a Vampire Enchanter on Feb 19, 2021. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (125 turns). daodarkstar the Vexing (Vampire Enchanter) Turns: 125, Time: 00:00:24 Health: 0/10 AC: 2 Str: 7 XL: 1 Next: 25% Magic: 2/3 EV: 12 Int: 17 God: Gold: 12 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: bloodless A: fangs 3, see invisible, unbreathing a: Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of remove curse {unknown} Skills: + Level 1.1 Short Blades + Level 2.2 Dodging * Level 4.4 Stealth + Level 2.0 Spellcasting * Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex 17% 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Confusing Touch Hex 16% 10% 3 Tukima's Dance Hex 16% 10% 3 Ensorcelled Hibernation Hex/Ice 18% 12% 2 Dazzling Flash Conj/Hex 18% 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (moderately wounded, chance to affect: 71%) The jackal is outlined in light. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You closely miss the jackal. You bite the jackal. You draw the jackal's blood! You feel better. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. Unknown command. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ##...#. . .. ....... .. #.... ....... #.## ##...# ...[... #.###...# ### ##...#. #....#.## #.. #......## ##.......# #.### .?......###.......#.#..... ........h@.......)##.##### ###.....h...........†..... #.....###.....[.####.### #..##.# #.......# #.### #.. #.# #.......# #.... #. #.# ##.###.## #.### # #.# #.# #.# #..# [.# #.# #.# ##.## #. #.# #... You could see 2 jackals. Vanquished Creatures A hobgoblin (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | daodarkstar the Vampire Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 125 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_loops_ring, minmay_cut_off Action || total -------------------------++------- Melee: Dagger || 17 Bite || 1 Cast: Corona || 1 Abil: Exsanguinate || 1 Stab: Sleeping || 1 Armor: Robe || 2 Dodge: Dodged || 17