daodarkstar Level 1 of the Dungeon (0, 0, D:1) a flux talisman (13, 20, D:1) a +0 short sword 4 stones (14, -3, D:1) a +0 dagger (14, 20, D:1) a hobgoblin skeleton (15, 19, D:1) 2 stones (15, 20, D:1) a hobgoblin skeleton (18, 7, D:1) a +0 barding (23, 18, D:1) a +4 dagger (25, 20, D:1) a +0 club a goblin skeleton (32, 12, D:1) a hobgoblin corpse (skeletalised by now) (37, 9, D:1) a +0 scale mail (38, 2, D:1) a rat corpse (skeletalised by now) (41, 9, D:1) 6 stones (44, 5, D:1) 2 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, 2, D:2) a book of Armaments (9, -26, D:2) a +0 leather armour a hobgoblin corpse (skeletalised by now) (10, 1, D:2) a rat skeleton (15, -7, D:2) a +0 club (15, 1, D:2) a +3 dagger (28, -18, D:2) a +0 dagger a goblin skeleton (29, -18, D:2) a ball python skeleton (33, -13, D:2) a rat skeleton (36, 2, D:2) a bat corpse (skeletalised by now) (38, 7, D:2) a +0 robe a +0 scythe of protection the human corpse of Sigmund (skeletalised by now) (50, -1, D:2) 3 stones a +0 short sword (51, -18, D:2) 7 stones Level 3 of the Dungeon [Shop] Ylem Ceo's General Store a +0 leather armour (20 gold) the +9 sword of Power {lifebolt} (800 gold) a +0 robe (7 gold) 5 stones (5 gold) 2 potions of might (80 gold) a +0 spear (30 gold) Huill's Lectures on the Wyrd and Beckoning (480 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Dazzling Flash Hexes/Fire 3 c - Enfeeble Hexes 7 d - Dragon's Call Summoning 9 5 stones (5 gold) a maw talisman (300 gold) [Shop] Ixetatte's Antique Armour Shop a +0 buckler (67 gold) a +0 leather armour (30 gold) a +0 helmet (67 gold) a +0 helmet (67 gold) a +3 scale mail of positive energy (345 gold) a +0 scale mail (60 gold) a +0 ring mail (60 gold) a +0 ring mail (60 gold) a +0 robe (10 gold) the +1 scale mail "Ireirghaps" {Int+3} (334 gold) Int+3: It affects your intelligence (+3). (0, 0, D:3) a +0 quarterstaff (1, 5, D:3) a +0 short sword (9, 12, D:3) a rat corpse (skeletalised by now) (11, 10, D:3) a +0 leather armour (13, 10, D:3) a bat corpse (skeletalised by now) (14, 9, D:3) a +0 dagger (19, 8, D:3) a +0 flail a +0 flail a gnoll skeleton (20, 37, D:3) a +0 war axe (21, -14, D:3) a bat corpse (skeletalised by now) (22, -24, D:3) a ball python corpse (skeletalised by now) (22, -22, D:3) a +0 club a +0 sling (29, 2, D:3) 4 stones (29, 26, D:3) a +0 trident an orc corpse (skeletalised by now) (30, 23, D:3) a +0 mace (30, 24, D:3) a +0 whip a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (35, -19, D:3) a +0 spear (35, -12, D:3) a +0 war axe (38, 8, D:3) a +0 spear (39, 5, D:3) a +0 short sword a +0 leather armour an orc skeleton (46, 18, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club (12, 27, D:4) a bombardier beetle corpse (12, 31, D:4) a +0 dagger a +0 leather armour (13, 28, D:4) a scroll of brand weapon (13, 30, D:4) the +4 rapier "Nolinuq" {speed, rF+ rC- Will+ SInv} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. SInv: It lets you see invisible. (unseen) (19, 15, D:4) a +0 dagger