daodarkstar Level 1 of the Dungeon [Shop] Ridinut's Antique Armour Emporium a scarf of shadows (264 gold) a +1 ring mail of fire resistance (352 gold) a scarf of repulsion (264 gold) a +0 ring mail (88 gold) a +0 robe (15 gold) the +2 pair of gloves "Uviuh" {+Blink Will+++ rCorr Dex-3} (1227 gold) Dex-3: It affects your dexterity (-3). Will+++: It greatly increases your willpower. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. a +0 ring mail (88 gold) a +0 scale mail (88 gold) [Shop] Wosirch's Distillery a potion of curing (36 gold) a potion of brilliance (48 gold) a potion of cancellation (96 gold) a potion of heal wounds (60 gold) a potion of heal wounds (60 gold) a potion of lignification (36 gold) a potion of heal wounds (60 gold) [Shop] Miudip's Armour Emporium the +1 ring mail of Insecurity {+Inv rF+++ Regen+ Str-5} (617 gold) Str-5: It affects your strength (-5). rF+++: It renders you almost immune to fire. +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +2 ring mail of cold resistance (273 gold) a +2 robe (165 gold) a +0 plate armour of poison resistance (351 gold) the +3 robe of the Good {rElec rF- rC+ Int+5} (522 gold) Int+5: It affects your intelligence (+5). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rElec: It insulates you from electricity. a +0 ring mail (52 gold) a +0 ring mail (52 gold) the +5 kite shield of Limited Liability {rElec Str+2 Int+3} (702 gold) Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. (0, 0, D:1) 7 stones (5, 0, D:1) a +0 leather armour (8, -23, D:1) a quokka skeleton a rat skeleton (9, -34, D:1) a +0 trident (16, -21, D:1) a +0 hand axe (17, -23, D:1) a +0 dagger (23, -25, D:1) a +0 short sword a kobold skeleton (23, -24, D:1) a +0 dagger a quokka skeleton (28, -29, D:1) a +0 club a goblin skeleton (28, -16, D:1) a +0 quarterstaff (28, 2, D:1) a +0 mace (43, -8, D:1) a +0 hand axe (48, 20, D:1) 4 curare-tipped darts (52, 14, D:1) a rat corpse (skeletalised by now) (54, 5, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (17, 36, D:2) 3 stones (24, 1, D:2) a +0 club 5 stones (25, 36, D:2) a bat corpse (27, -10, D:2) a +0 short sword (27, 8, D:2) 6 stones (28, -1, D:2) a +0 dagger (32, 19, D:2) 3 atropa-tipped darts (37, 22, D:2) a +0 plate armour (41, 11, D:2) 4 stones (42, 22, D:2) a +0 robe (50, 24, D:2) a +0 club