daodarkstar the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) a +0 scale mail a +0 buckler the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 36, D) a book of Spatial Translocations (49, 37, D) an amulet of magic regeneration (50, 36, D) a +4 battleaxe of draining (unseen) (50, 37, D) a ring of flight (51, 36, D) the staff of Fedhas's Reproof {rC+ Str+4 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). rC+: It protects you from cold. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (51, 37, D) a +1 helmet of intelligence (unseen) (52, 36, D) a +1 broad axe of flaming (unseen) (52, 37, D) a staff of fire (unseen) (53, 36, D) the +7 trident of Dismemberment {heavy, Int+2 Dex+3} Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). (unseen) (53, 37, D) a +0 leather armour of cold resistance (unseen) (54, 36, D) the +8 chain mail "Faemmon" {rF++ rN++ Str-2} Str-2: It affects your strength (-2). rF++: It greatly protects you from fire. rN++: It greatly protects you from negative energy. (unseen) (59, 37, D) a staff of conjuration (unseen) (60, 37, D) a +0 glaive of flaming (unseen) (61, 8, D) a +1 scimitar of draining (61, 36, D) a staff of fire (61, 37, D) the Tractate on Destruction and Leadership Spells Type Level a - Searing Ray Conjuration 2 b - Stone Arrow Conjuration/Earth 3 c - Brom's Barrelling Boulder Conjuration/Earth 4 d - Haunt Necromancy/Summoning 7 (unseen) (61, 41, D) a +0 demon whip of draining (62, 1, D) a +2 dagger of holy wrath (62, 9, D) a staff of fire (unseen) (62, 17, D) a staff of air (unseen) (62, 27, D) a +4 shortbow of freezing (62, 36, D) a staff of cold (62, 37, D) a +5 heavy battleaxe (unseen) (63, 8, D) the staff of the Crafting Seeker {rElec Str+3 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (63, 16, D) a book of Scorching (63, 26, D) a ring of poison resistance a +4 ring of protection a scroll of brand weapon a ring of resist corrosion 4 scrolls of enchant weapon a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a ring of flight (63, 27, D) a staff of fire (unseen) (63, 37, D) the +4 falchion of Distant Shores {pain, rCorr} rCorr: It protects you from acid and corrosion. (unseen) (64, 17, D) a +4 dagger of draining (unseen) (64, 27, D) a staff of cold (unseen) (65, 26, D) the staff "Fegitu" {rPois Air Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. Air: It increases the power of your Air spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (69, 0, D) a staff of fire (unseen) (69, 36, D) a staff of cold (unseen) (70, 36, D) a book of Annihilations (70, 37, D) a +1 heavy flail (unseen) (70, 39, D) a +0 dagger a +0 robe (70, 40, D) a +0 dagger a +0 flail a +0 hand axe a +0 leather armour (71, 8, D) the staff "Ylanif" {rElec rPois Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rPois: It protects you from poison. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (71, 16, D) a +2 heavy longbow (71, 26, D) a +1 heavy great mace (71, 27, D) a +2 vampiric lajatang (71, 31, D) a +0 rapier (71, 36, D) a staff of cold (71, 37, D) a +3 scimitar of flaming (71, 39, D) a +0 halberd a +0 arbalest a +0 plate armour (71, 40, D) a +0 club a +0 battleaxe a +0 plate armour (72, 4, D) a +0 dire flail a +0 animal skin (72, 8, D) the +2 ring mail of the Lich-sworn {Rampage Will+} Will+: It increases your willpower. Rampage: It bestows one free step when moving towards enemies. (unseen) (72, 16, D) the ring of Yrydux {rN+ Dex+3} [ring of positive energy] Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. the ring of Zirgho {rCorr Int+4} [ring of resist corrosion] Int+4: It affects your intelligence (+4). rCorr: It protects you from acid and corrosion. (72, 17, D) the +4 falchion "Daycry" {flame, rElec Will+ Str-4 Int+5} Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). rElec: It insulates you from electricity. Will+: It increases your willpower. (72, 19, D) a +0 long sword (72, 26, D) the +4 scimitar of Shrieking Terror {freeze, *Slow Dex+3} Dex+3: It affects your dexterity (+3). *Slow: It may slow you when you take damage. (72, 27, D) a +0 demon blade of venom (72, 30, D) a +0 dagger (still there?) a +0 longbow (still there?) a +0 leather armour (still there?) a +2 mace of draining (still there?) (72, 36, D) a wand of roots (4) (72, 37, D) a staff of death (unseen) (72, 39, D) a +0 halberd a +0 chain mail (72, 40, D) a +0 mace a +0 chain mail (73, 1, D) the +0 chain mail "Tuuthri" {Will+} Will+: It increases your willpower. (73, 16, D) a +2 long sword of protection (unseen) (73, 19, D) a +0 war axe (73, 26, D) +2 steam dragon scales (73, 30, D) a +0 long sword a +0 scale mail (73, 36, D) a wand of digging (8) (73, 37, D) a staff of death (unseen) (74, 30, D) a +0 long sword a +0 leather armour