darator Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, -11, D:1) a +0 club (15, -28, D:1) a +0 short sword (18, -8, D:1) a +0 club a +0 dagger (24, 22, D:1) a +0 spear (26, -16, D:1) a +0 hand axe (26, -9, D:1) 24 sling bullets (27, -3, D:1) a +0 dagger (27, -1, D:1) 2 stones (28, 0, D:1) a stone (29, 2, D:1) 21 arrows (31, 5, D:1) a +0 short sword (37, 16, D:1) a stone (40, 16, D:1) a stone (43, 3, D:1) a +0 club (43, 16, D:1) a +0 whip (51, 6, D:1) a +0 club (52, -19, D:1) a cursed -1 dagger Level 2 of the Dungeon (0, 0, D:2) 13 stones (0, 4, D:2) a +0 dagger (1, 4, D:2) a +0 club (1, 6, D:2) a +0 club (9, -23, D:2) a +0 club (15, -16, D:2) 20 stones (19, -10, D:2) a +0 dagger (31, -36, D:2) 19 stones (31, 1, D:2) a +0 robe (32, -9, D:2) a +0 robe (33, -14, D:2) 8 poisoned needles (35, -31, D:2) a +0 club (38, 5, D:2) a +0 robe (39, -14, D:2) a +0 dagger (43, -8, D:2) a stone (44, -8, D:2) a stone (46, -25, D:2) 18 arrows (48, -7, D:2) a +0 club (49, -7, D:2) a +0 whip Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Creativity {+Inv EV+3 Int-3 Dex+2 SInv} (3710 gold) [ring of evasion] It affects your evasion (+3). It affects your intelligence (-3). It affects your dexterity (+2). It lets you see invisible. It lets you turn invisible. the cursed +0 short sword of Uwyquiva {pierce, rPois rF+ Dex+2 Stlth+} (2670 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from fire. It protects you from poison. It makes you more stealthy. It has a curse placed upon it. the ring "Edidghoamm" {+Fly rElec rC- Dex+3} (3080 gold) [ring of flight] It affects your dexterity (+3). It makes you vulnerable to cold. It insulates you from electricity. It lets you fly. the ring "Riacsil" {Fire *Drain rPois Str-3 Int+4 SInv} (3690 gold) [ring of fire] It enhances your fire magic. It affects your strength (-3). It affects your intelligence (+4). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It lets you see invisible. It causes draining when unequipped. (3, 6, D:3) a +0 club a +0 leather armour a +0 falchion a +0 leather armour (4, 7, D:3) a +0 dagger a cursed -3 hand axe a +0 whip a +0 leather armour (6, 17, D:3) a +0 dagger (14, 14, D:3) a +0 chain mail (15, -8, D:3) 13 poisoned needles a +0 blowgun a +0 short sword (17, 0, D:3) a +0 dagger (17, 4, D:3) 15 stones (18, -6, D:3) a +0 club (19, 2, D:3) a +0 club (21, -9, D:3) a poisoned needle (31, -13, D:3) 25 sling bullets (33, 5, D:3) a +0 dagger a +0 robe (36, 4, D:3) a +0 club Level 4 of the Dungeon (14, -3, D:4) a +0 flail (still there?) a +0 short sword (still there?) (16, -18, D:4) a jackal corpse (skeletalised by now) (unseen) (17, -19, D:4) a scroll of teleportation a wand of enslavement (15) (17, -18, D:4) 16 gold pieces (17, -16, D:4) 16 gold pieces (18, -19, D:4) a leopard gecko corpse (skeletalised by now) (20, -14, D:4) a potion of curing (23, -1, D:4) a +0 hunting sling (24, -20, D:4) a ration