das Level 1 of the Dungeon (0, 0, D:1) a cursed -3 club (4, 6, D:1) a cursed +0 club (6, 17, D:1) a +0 leather armour (9, -4, D:1) a +0 short sword (10, 11, D:1) a +0 leather armour (15, 2, D:1) 24 stones (19, 9, D:1) a +0 hunting sling (20, -15, D:1) 12 sling bullets (33, -2, D:1) a stone (33, 21, D:1) a cursed +0 helmet (36, 9, D:1) a +0 robe (37, 26, D:1) a +0 spear (40, 3, D:1) a +0 dagger (43, 5, D:1) 12 stones (44, 34, D:1) 12 bolts (46, 32, D:1) a +0 club (49, 14, D:1) a +0 short sword (49, 24, D:1) a cursed +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 15 sling bullets (1, 27, D:2) a +0 club (5, 25, D:2) a cursed -2 club (7, 36, D:2) a +0 short sword a +0 hunting sling 23 stones (19, 30, D:2) a +0 helmet (20, 49, D:2) 14 stones (26, 21, D:2) a +0 hat (31, 26, D:2) 2 stones (33, 26, D:2) a stone a +0 scale mail (34, 44, D:2) a +0 scale mail (36, 26, D:2) 7 javelins (36, 31, D:2) a +0 club (37, 11, D:2) a cursed -2 club (38, 33, D:2) 2 stones (41, 6, D:2) a +0 leather armour (43, -5, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, -4, D:3) a +0 robe (6, 4, D:3) a +0 club (12, -7, D:3) 31 stones (19, -11, D:3) 21 bolts (23, 4, D:3) a +0 scimitar (35, 1, D:3) a +0 scale mail (40, -10, D:3) a +0 hand axe (40, -7, D:3) a +0 leather armour (41, -7, D:3) a +0 trident a cursed +0 scale mail Level 4 of the Dungeon (0, 0, D:4) the cursed +0 spear of False Accusations {vamp, Dex+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+4). It has a curse placed upon it. (10, 7, D:4) a +2 mace of protection (10, 24, D:4) a +0 hunting sling (17, 37, D:4) 17 stones (19, 46, D:4) a +0 short sword (20, 55, D:4) 24 stones (25, 21, D:4) a +0 trident (26, 6, D:4) 3 potions of degeneration an uncursed ring of teleportation an uncursed amulet of inaccuracy (39, 14, D:4) a +0 dagger (41, 22, D:4) a +0 scythe a +0 robe (43, 21, D:4) a +0 ring mail a +0 flail (44, 12, D:4) a cursed -1 club (44, 14, D:4) a +0 ring mail a +0 flail (45, 16, D:4) a +0 giant club Level 5 of the Dungeon (2, -11, D:5) 6 stones (10, 4, D:5) a +0 leather armour (13, -15, D:5) a +0 hand axe (14, 5, D:5) a +0 giant club (15, 9, D:5) a cursed -2 morningstar (16, -17, D:5) a +0 long sword (18, -16, D:5) the +3 quarterstaff of Watchfulness {vamp, Fragile Int+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+4). It will be destroyed if unequipped. (21, -15, D:5) a +0 hand axe (22, -2, D:5) 19 stones (26, 2, D:5) 17 stones (28, -10, D:5) a +0 leather armour (29, 16, D:5) 22 stones a +0 falchion a +0 leather armour (35, 21, D:5) a +0 plate armour (36, 20, D:5) a stone (38, 15, D:5) a +0 trident (38, 26, D:5) a +0 leather armour a +0 club (39, 11, D:5) a +0 giant club (39, 17, D:5) a +0 leather armour a +5 war axe of distortion (39, 26, D:5) a +0 robe a +0 dagger (39, 27, D:5) a tomahawk (40, 9, D:5) a tomahawk (40, 17, D:5) a +1 vampiric dagger (40, 18, D:5) a +0 giant spiked club (41, 8, D:5) a +3 mace (43, 16, D:5) a +0 ring mail a +0 mace (44, 9, D:5) a tomahawk Level 6 of the Dungeon (0, 0, D:6) an uncursed ring of see invisible (13, 22, D:6) a +0 shortbow (16, 26, D:6) an uncursed staff of earth (17, 25, D:6) a +0 leather armour (19, 29, D:6) a +0 mace (23, 16, D:6) a +0 shortbow (25, 9, D:6) a +0 morningstar (25, 13, D:6) 14 bolts (30, 17, D:6) a +0 ring mail (43, -14, D:6) 20 stones (44, -18, D:6) a +0 flail (62, -4, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (0, 26, D:7) a +0 shortbow (1, 23, D:7) a +0 leather armour (3, 8, D:7) a +0 halberd of venom (3, 9, D:7) a +0 spear (3, 10, D:7) a +0 flail (10, 8, D:7) a +0 short sword a cursed -1 ring mail (11, 6, D:7) a +0 dagger a +0 robe a +0 whip (11, 7, D:7) a +0 whip a +0 long sword a +0 plate armour (14, 16, D:7) a +1 mace of venom (15, 15, D:7) a +3 quarterstaff of chaos a +1 cloak of invisibility (27, 24, D:7) 2 stones (28, 4, D:7) a +0 hand axe (29, 4, D:7) 3 scrolls of enchant weapon an uncursed ring of attention (30, 7, D:7) a +0 flail (30, 11, D:7) a +0 robe (30, 24, D:7) a +2 dagger of venom a +0 blowgun 18 poisoned needles (31, 9, D:7) a +1 whip of flaming a +0 glaive a +0 plate armour (32, 7, D:7) a +2 dagger of venom (33, -2, D:7) an uncursed staff of poison (33, 4, D:7) a +0 club (33, 9, D:7) a +0 hand axe (33, 16, D:7) a +0 war axe (33, 24, D:7) a +1 dagger of venom a +0 dagger of speed a +0 club 3 stones (35, 4, D:7) a +0 robe (35, 25, D:7) a stone (36, 24, D:7) a +0 dagger (38, 12, D:7) a +0 giant spiked club (unseen) (42, 10, D:7) a +0 robe a +0 dagger Level 8 of the Dungeon (0, 0, D:8) 20 stones (8, 25, D:8) a +0 short sword a +0 leather armour a +0 hand axe (17, -1, D:8) a +0 hand axe a +0 leather armour (21, 4, D:8) a +0 mace a +0 scale mail a +0 long sword a +0 plate armour (25, 17, D:8) a +0 dagger (26, 13, D:8) a +0 flail 3 tomahawks (27, 18, D:8) a +0 robe a +0 dagger (28, 32, D:8) a +0 giant club (29, 16, D:8) a +0 shortbow (37, 23, D:8) a +0 trident (41, -13, D:8) 6 javelins (44, -9, D:8) 26 stones (44, -3, D:8) a cursed +0 centaur barding (47, 7, D:8) a +0 ring mail a +0 club Level 9 of the Dungeon (0, 0, D:9) 24 sling bullets (14, 4, D:9) a +0 mace (39, 27, D:9) a scroll of enchant weapon (41, -7, D:9) a potion of degeneration the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 club (24, -44, Lair:1) the +3 scimitar of Beogh's Generosity {slice, rElec rN+ MR++} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (41, -51, Lair:1) a +0 helmet Level 2 of the Lair of Beasts (0, 0, Lair:2) 28 stones (0, 6, Lair:2) a +0 dagger (2, 35, Lair:2) 4 curare-tipped needles a +0 blowgun a +1 short sword of distortion (10, -9, Lair:2) a +0 leather armour (12, 26, Lair:2) a +2 hat (17, 34, Lair:2) 15 stones (18, 19, Lair:2) 23 stones (18, 26, Lair:2) a +0 plate armour (23, 0, Lair:2) 15 stones (26, 15, Lair:2) a +0 leather armour (29, 4, Lair:2) a +0 chain mail (31, 13, Lair:2) a +0 long sword (43, 20, Lair:2) a +0 whip Level 3 of the Lair of Beasts (0, 0, Lair:3) 2 throwing nets (3, 15, Lair:3) 29 bolts (6, 17, Lair:3) 26 bolts Level 4 of the Lair of Beasts (1, -5, Lair:4) a box of beasts (13, 13, Lair:4) 6 tomahawks (29, 0, Lair:4) a +0 cloak (37, 28, Lair:4) a +0 helmet (43, 38, Lair:4) a +0 trident (43, 43, Lair:4) a +0 ring mail (46, 36, Lair:4) a +0 spear (46, 37, Lair:4) a +0 spear (46, 38, Lair:4) a +1 trident of piercing (54, 3, Lair:4) 20 stones (59, 0, Lair:4) a +0 glaive Level 5 of the Lair of Beasts (0, 0, Lair:5) 5 large rocks (0, 16, Lair:5) 34 arrows (2, 14, Lair:5) a +0 long sword (5, -24, Lair:5) a blink frog corpse (10, 4, Lair:5) a +0 club (12, 13, Lair:5) 16 gold pieces (17, -31, Lair:5) the +4 pair of boots "Musaj" {+Inv rElec Dex-4 Slay+2} It affects your dexterity (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. It lets you turn invisible. (21, -16, Lair:5) a +0 spear (22, -14, Lair:5) a blink frog skeleton (25, -2, Lair:5) 15 gold pieces (27, -8, Lair:5) a komodo dragon corpse (27, -7, Lair:5) a killer bee corpse (28, -21, Lair:5) a blink frog corpse (28, -6, Lair:5) a spiny frog corpse (29, -23, Lair:5) a crocodile corpse (30, -11, Lair:5) a lava snake corpse (30, -9, Lair:5) a lava snake corpse (31, -6, Lair:5) a lava snake corpse (34, -11, Lair:5) a scroll of teleportation (34, -8, Lair:5) a scroll of holy word (56, -21, Lair:5) a killer bee corpse (66, -17, Lair:5) a +4 chain mail (67, -17, Lair:5) 14 gold pieces Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 blowgun (2, 10, Lair:6) a +0 hunting sling (18, 15, Lair:6) a potion of curing (23, -20, Lair:6) 17 stones (39, -1, Lair:6) a +0 chain mail (45, -1, Lair:6) 25 stones (49, -20, Lair:6) 25 gold pieces