daxdoom Level 1 of the Dungeon (3, -1, D:1) a +0 dagger (8, -7, D:1) a +0 flail (9, -4, D:1) a +0 dagger (9, 22, D:1) a +0 club (10, 25, D:1) a +0 club (11, -6, D:1) a +0 whip (12, 25, D:1) a +0 club (18, 21, D:1) a +0 hand axe (20, 19, D:1) 4 stones Level 2 of the Dungeon (1, -1, D:2) 4 stones a +0 dagger (4, -7, D:2) a +0 dagger (6, 2, D:2) a +0 cloak (11, -2, D:2) a +0 club (12, -5, D:2) a +0 mace (17, 22, D:2) a +0 short sword 4 stones (19, -13, D:2) a +0 club (19, 10, D:2) 4 stones (20, -17, D:2) 2 poisoned darts (43, -9, D:2) a +0 quarterstaff (45, 21, D:2) a book of Blood (47, -19, D:2) a +0 animal skin (49, -17, D:2) a +0 sling (50, 12, D:2) 6 stones Level 3 of the Dungeon [Shop] Buesehit's Antique Armour Boutique the +0 buckler "Noxaqur" {Str+2} (392 gold) Str+2: It affects your strength (+2). a +0 plate armour (575 gold) an orb of energy (400 gold) the +1 robe of Thoughtfulness {*Slow rC+ rN+ Int+2} (562 gold) Int+2: It affects your intelligence (+2). rC+: It protects you from cold. rN+: It protects you from negative energy. *Slow: It may slow you when you take damage. a +0 chain mail (112 gold) a +0 leather armour (50 gold) (0, 0, D:3) a +0 robe (2, -11, D:3) 3 poisoned darts (7, -13, D:3) a +0 trident (10, 4, D:3) 3 stones (12, 13, D:3) 6 stones (24, -6, D:3) a +0 club (26, 23, D:3) a +0 robe (32, 7, D:3) a +0 shortbow (32, 24, D:3) a +0 spear (45, 18, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 flail a +0 leather armour a +0 hand axe a +0 ring mail (1, 0, D:4) a +0 short sword (2, 0, D:4) a +0 whip a +0 flail (10, -5, D:4) a +0 whip (14, -11, D:4) a +0 mace (21, 19, D:4) a +0 scythe a +0 robe (23, -2, D:4) a +0 short sword (25, 9, D:4) a +0 leather armour (29, 19, D:4) a +0 hand axe a +0 scale mail (35, -15, D:4) 2 stones (44, 32, D:4) a +2 dagger of venom (49, 3, D:4) a +0 club (57, -9, D:4) the +7 dagger of Purpose {holy, rC+} rC+: It protects you from cold. Level 5 of the Dungeon [Shop] Jokaw's Jewellery Emporium a ring of positive energy (240 gold) a ring of protection from fire (300 gold) a ring of magical power (240 gold) the ring "Olesuc" {Fly Str+2} (344 gold) [ring of flight] Str+2: It affects your strength (+2). Fly: It grants you flight. a +6 ring of strength (432 gold) a ring of wizardry (360 gold) a ring of positive energy (240 gold) [Shop] Diakope's Jewellery Shoppe a ring of flight (245 gold) a ring of wizardry (420 gold) a +6 ring of intelligence (504 gold) an amulet of regeneration (420 gold) a ring of poison resistance (280 gold) a blade talisman (420 gold) a ring of poison resistance (280 gold) a +4 ring of slaying (1092 gold) [Shop] Kemiupro's Antique Weapon Shoppe a +0 flail (98 gold) a +0 mace (84 gold) a +0 morningstar (112 gold) a +0 hand axe (84 gold) a +0 war axe (98 gold) a +2 arbalest of flaming (562 gold) a +0 dagger (56 gold) a +0 dagger (56 gold) a +0 dagger (56 gold) a +0 mace (84 gold) the +5 great sword of Qoucaxka {vamp, rC+ Stlth+} (1716 gold) rC+: It protects you from cold. Stlth+: It makes you more stealthy. [Shop] Woaviorphim's Distillery a potion of invisibility (112 gold) a potion of might (56 gold) a potion of heal wounds (70 gold) a potion of enlightenment (70 gold) a potion of haste (140 gold) a potion of mutation (112 gold) a potion of heal wounds (70 gold) a potion of mutation (112 gold) 2 potions of enlightenment (140 gold) [Shop] Cumypadig's General Store a +1 pair of gloves of strength (198 gold) a +0 rapier (48 gold) a +0 morningstar (48 gold) a +0 orcbow (42 gold) a +0 short sword (36 gold) a scroll of fog (48 gold) a scroll of enchant armour (90 gold) a wand of paralysis (3) (86 gold) (0, 0, D:5) 5 poisoned darts (0, 29, D:5) a +0 giant club (6, -2, D:5) a +0 club (7, -4, D:5) a +0 club (7, -2, D:5) a +0 club (16, 34, D:5) a +0 ring mail (25, -12, D:5) 3 stones (33, 2, D:5) a +0 robe (35, -3, D:5) a +0 dagger a +0 robe (35, 16, D:5) a +0 whip (36, -3, D:5) a +0 club a +0 leather armour (36, -2, D:5) a +0 club a +0 dagger a +0 robe a +0 flail a +0 dagger a +0 robe (39, 0, D:5) a +0 scale mail a +0 short sword (52, 1, D:5) a +0 orcbow Level 6 of the Dungeon (0, 0, D:6) a +0 spear (1, 3, D:6) a +0 giant spiked club (3, 12, D:6) a stone (3, 15, D:6) a stone (5, 14, D:6) a stone (7, 13, D:6) a stone (8, 11, D:6) 3 large rocks (8, 15, D:6) a stone (16, 7, D:6) a +0 shortbow (17, -20, D:6) a +0 falchion (25, 6, D:6) a +0 club (26, 6, D:6) a +0 flail a +0 whip (28, 27, D:6) a +0 mace (37, 25, D:6) a +0 quarterstaff (38, -2, D:6) a +0 orcbow 7 stones a +0 robe (39, -2, D:6) a +0 whip (39, 1, D:6) a +0 club a +0 ring mail (39, 3, D:6) a +0 dagger a +0 robe (40, -2, D:6) a +0 dagger a +0 robe (40, 3, D:6) a +0 morningstar 2 boomerangs (42, 9, D:6) a +2 short sword of electrocution a +0 leather armour (43, -15, D:6) a +0 shortbow (43, 10, D:6) a +0 dagger of electrocution a +0 robe (46, -11, D:6) a +0 ring mail (49, -12, D:6) a +0 quarterstaff (57, -5, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) the +10 tower shield of Ignorance {rN+ Int-4} Int-4: It affects your intelligence (-4). rN+: It protects you from negative energy. (unseen) (9, -13, D:7) a +0 robe a +3 long sword of freezing a +0 robe a +2 dagger (11, -11, D:7) a +0 robe a +4 short sword (11, -10, D:7) a +0 robe a +3 hand axe (15, -11, D:7) a +0 robe (18, -8, D:7) 2 poisoned darts (23, 19, D:7) a +0 flail (34, -7, D:7) a +0 robe a +0 long sword (34, 6, D:7) 4 stones (36, -9, D:7) a +0 robe a +0 dagger (36, -8, D:7) a +0 robe a +3 halberd (45, -8, D:7) a +0 robe a +2 dagger of freezing (47, 7, D:7) a +0 dagger (55, -3, D:7) 7 stones (57, 2, D:7) a +0 flail Level 8 of the Dungeon (5, -15, D:8) a +0 cloak (13, -14, D:8) a +0 ring mail a +0 short sword (13, -13, D:8) a +0 robe a +0 dagger (13, 22, D:8) 8 stones (14, -14, D:8) a +0 dagger (15, 3, D:8) a +0 leather armour (18, -9, D:8) a +0 scimitar of flaming (19, -8, D:8) a +0 club a +0 flail (20, -9, D:8) a +0 short sword (20, -8, D:8) a +0 scale mail a +0 falchion of holy wrath (20, -7, D:8) 2 boomerangs a +3 hand axe (21, 27, D:8) a +0 pair of boots (23, -15, D:8) a +0 giant spiked club a +0 giant club (25, 10, D:8) a +0 orcbow (26, 6, D:8) 17 gold pieces (32, 0, D:8) an orb of energy a +0 robe a +4 trident of draining (36, 0, D:8) a +0 leather armour a +0 dagger a +0 falchion (38, 2, D:8) a +0 shortbow (38, 19, D:8) a +6 ring of strength a +6 ring of dexterity (39, 7, D:8) a +0 dagger (40, 7, D:8) a +0 robe a +0 dagger (42, 8, D:8) a +0 robe a +0 dagger (51, 30, D:8) a +2 robe of willpower +0 acid dragon scales a +0 ring mail a +2 halberd of flaming (52, 30, D:8) a +3 dagger of chaos (57, 4, D:8) 6 poisoned darts (62, 37, D:8) the +1 rapier "Laus Miu" {drain, *Noise Fly rPois Stlth+} rPois: It protects you from poison Fly: It grants you flight. *Noise: It may make a loud noise when swung. Stlth+: It makes you more stealthy. (63, 34, D:8) a book of Displacement Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (2, -3, D:9) a +0 falchion (16, -2, D:9) a +0 robe (18, -9, D:9) a +0 shortbow (18, -1, D:9) a +0 robe a +0 giant club (23, -19, D:9) a +0 spear (27, 19, D:9) a +0 cloak a +0 dagger (28, 20, D:9) a +1 shortbow of electrocution (28, 21, D:9) a +0 robe a +0 dagger (29, -17, D:9) a +0 shortbow (29, -5, D:9) a +0 hand axe (29, 0, D:9) a +0 chain mail (32, -16, D:9) a +0 dagger a +0 hand axe (32, -15, D:9) a +0 trident a +0 chain mail a +0 morningstar (32, 30, D:9) a +0 ring mail (33, -3, D:9) a +0 hand axe (39, 17, D:9) a +0 chain mail (52, -13, D:9) a +0 robe a +2 dagger of draining (52, -10, D:9) a +0 spear a +0 robe (53, -12, D:9) a +0 robe a +4 falchion a +0 ring mail a +0 halberd (53, -11, D:9) a +0 flail of holy wrath a +0 spear a +0 flail a +0 robe a +0 club a +0 robe a +2 halberd (53, -9, D:9) 2 darts of dispersal a +0 robe a +0 morningstar Level 10 of the Dungeon (0, 0, D:10) a +0 orcbow (9, 0, D:10) a +0 pair of boots (15, 18, D:10) 5 stones (24, -22, D:10) 2 stones (29, -1, D:10) a +3 dagger (31, 14, D:10) a +0 scale mail (32, -4, D:10) a book of Armaments (36, 1, D:10) a +0 morningstar (48, 8, D:10) a +0 short sword a +0 ring mail (49, 10, D:10) a +0 battleaxe a +0 plate armour (50, -10, D:10) a +0 robe (50, -6, D:10) 3 datura-tipped darts (50, 10, D:10) a +2 falchion of electrocution Level 11 of the Dungeon (0, 0, D:11) a scroll of vulnerability a potion of curing (5, -42, D:11) a +0 club (6, -10, D:11) 5 large rocks (12, -36, D:11) a +0 dagger a +0 robe a +0 mace a +0 plate armour a +0 flail a +0 leather armour (19, -11, D:11) 4 large rocks (20, 3, D:11) 5 stones (21, -32, D:11) a +0 chain mail (24, -32, D:11) a +0 giant club a +0 giant club (24, -15, D:11) a book of the Hunter (29, -10, D:11) a potion of degeneration (30, -21, D:11) a +0 chain mail the +0 chain mail "Soumna" {Dex+2} Dex+2: It affects your dexterity (+2). (30, -5, D:11) a +0 long sword (34, -50, D:11) a +0 ring mail (36, -27, D:11) 2 stones (47, -16, D:11) a +0 spear (48, -3, D:11) a +0 chain mail Level 12 of the Dungeon (4, -48, D:12) a scroll of vulnerability a scroll of torment a scroll of noise (12, -54, D:12) a +2 bardiche of venom (25, -38, D:12) a +2 flail of holy wrath (28, -26, D:12) a +0 dagger a +0 robe (28, -25, D:12) a +0 club a +0 ring mail a +0 battleaxe a +0 chain mail a +0 dagger a +0 robe 4 large rocks a +0 hand axe a +0 hand axe a +0 leather armour a +0 hand axe a +0 ring mail a +0 falchion a +0 chain mail a +0 short sword a +0 hand axe 6 javelins a +0 hand axe a +0 dagger a +0 robe a +0 short sword a +0 plate armour a +0 flail a +0 plate armour (29, -26, D:12) a +0 trident a +0 trident a +0 chain mail (31, -27, D:12) a +0 dagger a +0 robe (36, -27, D:12) a +0 battleaxe a +0 plate armour (47, -21, D:12) a +0 dagger a +0 robe (47, -19, D:12) a +0 dagger a +0 robe a +0 club a +0 leather armour (48, -51, D:12) a +0 dagger (59, -34, D:12) a +0 dire flail Level 13 of the Dungeon (2, -16, D:13) a +0 shortbow a +0 robe (5, 18, D:13) 5 large rocks (7, 17, D:13) a +2 long sword of electrocution a +0 leather armour (8, 3, D:13) a +0 rapier (10, 17, D:13) a +0 shortbow (17, -31, D:13) a potion of degeneration (17, 13, D:13) a +0 shortbow (20, -6, D:13) a +0 leather armour (23, 15, D:13) a +0 shortbow a +2 troll leather armour {Snorg} (26, -7, D:13) a shapeshifter skeleton (33, 18, D:13) a +2 long sword of holy wrath (38, -14, D:13) a +0 shortbow a centaur corpse (skeletalised by now) Level 14 of the Dungeon (0, 0, D:14) 5 large rocks (4, -23, D:14) 4 large rocks (6, -1, D:14) a +0 pair of gloves (21, 1, D:14) 6 stones (31, -23, D:14) a basilisk corpse (45, 11, D:14) 16 gold pieces (46, 10, D:14) 3 large rocks a potion of attraction the Ecumenical Temple