daxdoom Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (4, -13, D:1) a quokka corpse (skeletalised by now) (5, -32, D:1) a +0 short sword a stone (8, 2, D:1) a hobgoblin corpse (skeletalised by now) (13, -17, D:1) a hobgoblin corpse (skeletalised by now) (20, -38, D:1) a +0 dagger (29, -12, D:1) a frilled lizard corpse (skeletalised by now) (29, -2, D:1) a hobgoblin skeleton (30, -13, D:1) a +0 short sword (30, -4, D:1) 4 stones (30, -3, D:1) a ball python skeleton (31, -11, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (33, -5, D:1) a +0 club (39, -30, D:1) a frilled lizard corpse (skeletalised by now) (44, -28, D:1) a ball python skeleton (47, -3, D:1) a bat corpse (skeletalised by now) (48, -30, D:1) a +0 helmet (51, -31, D:1) a +0 animal skin (52, 1, D:1) a +0 leather armour (55, -6, D:1) a +0 whip (56, -34, D:1) a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (10, -1, D:2) a +0 whip (11, -3, D:2) a frilled lizard corpse (15, -27, D:2) a rat corpse (19, -28, D:2) a scroll of torment (25, -19, D:2) a +0 club (29, -4, D:2) a ball python skeleton (39, -22, D:2) a +0 dagger