Dungeon Crawl Stone Soup version 0.13-a0-2116-g5cefd36 (webtiles) character file. 20916 dck the Infuser (level 12, 0/63 HPs) Began as a Deep Elf Skald on June 26, 2013. Was a High Priest of Kikubaaqudgha. Killed from afar by a fire drake (7 damage) ... with a blast of flame ... on Level 5 of the Lair of Beasts on June 27, 2013. The game lasted 03:35:14 (24879 turns). dck the Infuser (Deep Elf Skald) Turns: 24879, Time: 03:35:14 HP 0/63 AC 17 Str 9 XL: 12 Next: 35% MP 22/33 EV 22 Int 20 God: Kikubaaqudgha [*****.] Gold 861 SH 0 Dex 19 Spells: 10 memorised, 2 levels left Res.Fire : + . . See Invis. : . a - -1,+4 orc dagger (venom) Res.Cold : + . . Warding : . n - +3 leather armour of Taybat {rF+ rC+ Dex+2 Life Prot.: . . . Conserve : + (no shield) Res.Poison: . Res.Corr. : + h - +2 wizard hat Res.Elec. : . Clarity : + l - +1 cloak {rCorr, Cons} Sust.Abil.: . . Spirit.Shd : . s - +1 pair of gloves Res.Mut. : . Stasis : . (no boots) Res.Rott. : . Flight : . m - amulet of clarity Saprovore : . . . O - +4 ring of evasion o - +4 ring of protection @: very slightly contaminated, shrouded, somewhat resistant to hostile enchantments, unstealthy A: no striking features a: Receive Corpses, Torment, Renounce Religion, Stop Singing You were on level 5 of the Lair of Beasts. You worshipped Kikubaaqudgha. Kikubaaqudgha was exalted by your worship. You were very hungry. You visited 3 branches of the dungeon, and saw 18 of its levels. You collected 841 gold pieces. Inventory: Hand weapons a - a -1,+4 orcish dagger of venom (weapon) b - a +1,+3 sling of frost w - a +0 orcish blowgun Missiles f - 20 stones (quivered) {=f} i - 29 poisoned needles K - 45 sling bullets Armour h - a +2 wizard hat (worn) l - a +1 cloak of preservation (worn) n - the +3 leather armour of Taybat (worn) {rF+ rC+ Dex+2} (You found it on level 8 of the Dungeon) It affects your dexterity (+2). It protects you from fire. It protects you from cold. p - a +0 buckler s - a +1 pair of gloves (worn) Magical devices q - a wand of digging (7) x - a wand of draining (3) F - a wand of teleportation (5) M - a wand of disintegration (14) Comestibles d - 4 bread rations Scrolls c - 3 scrolls of identify g - 4 scrolls of teleportation t - a scroll of immolation v - 2 scrolls of blinking G - 3 scrolls of fog H - 2 scrolls of magic mapping Q - 4 scrolls of remove curse Jewellery k - an uncursed ring of sustain abilities m - an amulet of clarity (around neck) o - a +4 ring of protection (left hand) O - a +4 ring of evasion (right hand) Potions e - 5 potions of curing j - 2 potions of might u - 3 potions of agility A - 3 potions of invisibility B - 2 potions of berserk rage E - a potion of restore abilities J - 3 potions of brilliance L - 2 potions of heal wounds Books y - Kikubaaqudgha's Catalogue of Stolen Souls (Kikubaaqudgha gifted it to you on level 6 of the Dungeon) Spells Type Level Pain Necromancy 1 *Corpse Rot Necromancy 2 *Sublimation of Blood Necromancy 2 *Regeneration Charms/Necromancy 3 Control Undead Necromancy 4 D - Kikubaaqudgha's Catalogue of Evil Secrets (Kikubaaqudgha gifted it to you on level 9 of the Dungeon) Spells Type Level Animate Dead Necromancy 4 Excruciating Wounds Charms/Necromancy 5 Dispel Undead Necromancy 5 Twisted Resurrection Necromancy 5 Bolt of Draining Conjuration/Necromancy 6 N - a book of Wizardry Spells Type Level Summon Elemental Summoning 4 *Agony Necromancy 5 Lightning Bolt Conjuration/Air 5 Fireball Conjuration/Fire 5 *Haste Charms 6 Invisibility Hexes 6 Skills: + Level 1.8 Fighting - Level 10.0 Short Blades - Level 5.7 Armour - Level 8.8 Dodging - Level 4.1 Traps - Level 11.0 Spellcasting - Level 5.9 Hexes - Level 13.9 Charms - Level 10.3 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ###### 1% 1 None b - Song of Shielding Chrm ######.. 1% 5 ####... c - Shroud of Golubria Chrm/Tloc #####..... 1% 2 None d - Spectral Weapon Hex/Chrm ######.. 1% 3 None e - Corpse Rot Necr N/A 1% 2 None f - Agony Necr ######.. 2% 5 ####... g - Sublimation of Blood Necr ######.... 1% 2 None s - Regeneration Chrm/Necr ######.... 1% 3 None x - Song of Slaying Chrm ######.... 1% 2 None z - Haste Chrm ######.. 3% 6 ######. Dungeon Overview and Level Annotations Branches: Dungeon (12/27) Temple (1/1) D:4 Lair (5/8) D:8 Swamp (0/5) Lair:4 Orc: D:6-11 Shoals: Lair:3-6 Snake: Lair:3-6 Spider: Lair:3-6 Altars: Cheibriados Elyvilon Fedhas Kikubaaqudgha Nemelex Xobeh Okawaru Sif Muna Xom Zin the Shining One Annotations D:7 Edmund D:8 DIG YA GIT, exclusion: door D:10 exclusion: downstairs D:11 onwiheg's ghost, powerful DjWz Lair:3 exclusion: ice statue Lair:4 Rupert Message History Your shroud bends the hippogriff's attack away! The hippogriff closely misses you. The hippogriff claws you but does no damage. You slash the hippogriff! The hippogriff looks even sicker. The hippogriff is severely wounded. The manticore flicks its tail! The volley of spikes misses you. You hit the hippogriff. The hippogriff is severely wounded. The hippogriff barely misses you. The hippogriff pecks you but does no damage. The hippogriff closely misses you. You puncture the hippogriff! You kill the hippogriff! Kikubaaqudgha accepts your kill. The manticore flicks its tail! The volley of spikes hits you! * * * LOW HITPOINT WARNING * * * The fire drake breathes fire at you. The blast of flame hits you! You resist. You die... Kikubaaqudgha rasps: "You have failed me! Welcome... death!" ...[. #........#. #.......... #.......#.. #### #......#.#. #... ######.......... #.lH##.#.##.......##. #.HH@...#.......(.#.# #..l#H....P.#....#.#. #..H#................ ######.######.#...... ### #...P.... #####..## #### You could see 3 manticores, 2 hippogriffs and 2 fire drakes. Vanquished Creatures 2 hydras The ghost of M4edhros the Prestidigitator, an experienced OpAr of Okawaru (D:10) Joseph (D:7) 2 griffons A cyclops (D:11) An elephant slug (Lair:3) A hill giant zombie (D:9) A feature mimic (Lair:3) A spiny frog (Lair:3) A two-headed ogre (D:10) 2 trolls 2 basilisks (Lair:5) 21 yaks 4 hippogriffs 2 fire drakes 10 wolves 3 manticores 3 porcupines 11 orc warriors A hell hound (Lair:5) A black bear (D:9) A manticore skeleton (D:10) A hippogriff zombie (D:8) 2 sky beasts A hippogriff skeleton (D:9) 8 ice beasts 2 phantoms 5 ogres 3 centaurs 11 giant frogs 3 giant slugs 6 crocodiles A gnoll sergeant (D:7) An agate snail (Lair:5) A giant frog zombie (D:11) 5 water moccasins 2 eyes of draining (D:9) 7 jellyfish 5 killer bees (D:11) 3 goliath beetles A hound zombie (D:5) 2 quasits 9 crimson imps A gnoll shaman (D:7) 3 orc priests 9 hounds 8 worker ants 5 scorpions 9 iguanas A worm zombie (D:5) 19 orc wizards 4 sheep (Lair:4) Ijyb (D:4) Jessica (D:2) 3 jellies 19 gnolls 25 adders 4 giant centipedes 15 green rats 4 white imps (Lair:3) A giant mite (D:10) 3 worms A bat skeleton (D:4) 2 giant eyeballs A giant mite zombie (D:6) 3 oozes 51 orcs 5 giant cockroaches 21 hobgoblins 17 jackals 6 quokkas 4 training dummies (D:6) 2 ball pythons (D:1) 24 bats 9 giant geckos A giant gecko skeleton (D:4) 5 giant newts 18 goblins 2 hobgoblin skeletons 13 kobolds 18 rats A rat skeleton (D:5) 491 creatures vanquished. Vanquished Creatures (collateral kills) A giant gecko (Lair:4) 1 creature vanquished. Vanquished Creatures (others) 3 spectral weapons An orc wizard (D:6) A green rat (Lair:4) 4 orcs 9 creatures vanquished. Grand Total: 501 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | dck, the Deep Elf Skald, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 430 | D:1 | Reached XP level 2. HP: 17/17 MP: 6/6 436 | D:1 | Learned a level 2 spell: Shroud of Golubria 445 | D:1 | Learned a level 2 spell: Song of Slaying 1290 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/9 1432 | D:2 | Noticed Jessica 1630 | D:1 | Learned a level 3 spell: Regeneration 2002 | D:2 | Killed Jessica 2002 | D:2 | Reached XP level 4. HP: 21/26 MP: 0/12 2520 | D:2 | Reached skill level 5 in Short Blades 3007 | D:3 | Reached XP level 5. HP: 30/30 MP: 9/14 3729 | D:2 | Bastard: squishy mage deluxe 3729 | D:2 | dck: D: 3 gnoll with a halberd of distortion 3754 | D:3 | Bastard: D:1 goblin with a dagger of distortion on an old NaEn 3765 | D:3 | Bastard: get rekt 3765 | D:3 | dck: you know what I've never gotten? 3765 | D:3 | dck: D: 1 draining 3773 | D:3 | Bastard: really? 3775 | D:3 | dck: nope 3775 | D:3 | dck: well I mean 3775 | D:3 | Bastard: that's happened to me a lot, actually 3775 | D:3 | Bastard: not recently 3775 | D:3 | dck: got a few goblins with daggers of draining 3775 | D:3 | dck: but I mean it's never killed me 3803 | D:3 | Bastard: never had D:1 dragonslaying, thankfully 3803 | D:3 | Bastard: oh man 3829 | D:3 | dck: son of a bitch gnoll 4055 | D:2 | Bastard: very happy i got claws and repulsion on my DsMo 4055 | D:2 | Bastard: and a +3 leather armor of rC 4055 | D:2 | Bastard: so i now have rC++ 4055 | D:2 | Bastard: ice beasts can blow me 4055 | D:2 | dck: Your pink potion freezes and shatters! 4059 | D:2 | Learned a level 2 spell: Fire Brand 4061 | D:3 | Bastard: anyhow, time to try and not splat 4061 | D:3 | Bastard: love these new skald spells 4098 | D:4 | Reached skill level 6 in Short Blades 4206 | D:4 | Noticed an ogre 4222 | D:3 | hurdos: Hi 4232 | D:3 | dck: hey there 4474 | D:3 | hurdos: How to get fcloud in early part of game? 4479 | D:3 | hurdos: maybe you know :) 4479 | D:3 | dck: worship vehumet and train air ice conj 4479 | D:3 | dck: same with sif 4479 | D:3 | dck: not guaranteed though 4488 | D:3 | Killed an ogre 4488 | D:3 | hurdos: I see 4488 | D:3 | Reached XP level 6. HP: 36/36 MP: 8/17 4511 | D:3 | hurdos: I got fcloud when played by Cj in 0.11 4511 | D:3 | dck: yeah it used to be in the starting book 4511 | D:3 | hurdos: and now I can not get this in early part of game :( 4511 | D:3 | dck: bit overkill to have such a strong level six spell in a starting book though 4511 | D:3 | dck: but yeah it was fun to have 4694 | D:3 | hurdos: I tried get fcloud before lair but I was fail :( 4710 | D:3 | hurdos: it is hard to find needed books 4888 | D:4 | Noticed an ogre 4957 | D:3 | Bastard: no respect 4957 | D:3 | dck: why does the world hate me so much? 4970 | D:3 | hurdos: why you think so& 4977 | D:3 | hurdos: ? 4983 | D:2 | dck: scorpion walking upstairs after dealing with the ogre 4983 | D:2 | dck: though that was my fault for not noticing the ogre first 5147 | D:3 | hurdos: but you resting I guess 5399 | D:4 | Bastard: why can't Sk start with lblades 5405 | D:4 | Bastard: that would be perfect for HE 5411 | D:4 | Bastard: not to mention the fact that lblades are in the goddamn icon for infusion as well 5411 | D:4 | dck: 2 gud 5426 | D:4 | Noticed Ijyb 5447 | D:4 | Killed Ijyb 5595 | D:4 | Bastard: how 5602 | D:4 | Bastard: i legitimately don't understand it 5602 | D:4 | dck: actually it wouldn't make that much of a difference 5602 | D:4 | dck: can skalds start with staves? 5637 | D:4 | Bastard: don't think so 5642 | D:4 | Bastard: sblades, maces, axes 5642 | D:4 | Bastard: wlel maybe 5642 | D:4 | Bastard: can't remember 5642 | D:4 | Bastard: just no lblades 5642 | D:4 | Bastard: anyhow i must leave for a bit 5642 | D:4 | Bastard: good luck 5642 | D:4 | dck: thanks 5643 | D:4 | Bastard: remain unsplatted, etc. 5967 | D:4 | Reached skill level 7 in Short Blades 6319 | D:4 | Killed an ogre 6319 | D:4 | Reached XP level 7. HP: 25/40 MP: 7/19 6620 | D:5 | Entered Level 5 of the Dungeon 6652 | D:5 | Found a glowing golden altar of the Shining One. 6796 | D:5 | Reached skill level 8 in Short Blades 7002 | D:5 | Reached skill level 9 in Short Blades 7019 | D:4 | Found a staircase to the Ecumenical Temple. 7027 | Temple | Entered the Ecumenical Temple 7146 | Temple | Became a worshipper of Kikubaaqudgha 7431 | D:5 | Reached XP level 8. HP: 44/44 MP: 21/21 7644 | D:4 | Learned a level 3 spell: Spectral Weapon 8113 | D:6 | hurdos: why Kiku but not Oka? 8113 | D:6 | dck: because kiku means guaranteed pain weapon 8113 | D:6 | dck: which is really good 8113 | D:6 | dck: and lots of good spells 8310 | D:6 | Found a white marble altar of Elyvilon. 8341 | D:6 | Identified a +0 cloak of preservation (You found it on level 6 of the Dungeon) 8366 | D:6 | Found an iron altar of Okawaru. 8370 | D:6 | hurdos: What is a main strategy? 8374 | D:6 | dck: lots of melee damage, good defenses, good weapon, good buffs 8446 | D:6 | Reached skill level 10 in Short Blades 8784 | D:6 | hurdos: I'm sorry for my questions, but I search a new wayes in game :) 8794 | D:6 | Acquired Kikubaaqudgha's first power 8794 | D:6 | Received a gift from Kikubaaqudgha 8796 | D:6 | hurdos: *ways 8819 | D:6 | dck: oh it's no problem really 8829 | D:6 | Identified Kikubaaqudgha's Catalogue of Stolen Souls (Kikubaaqudgha gifted it to you on level 6 of the Dungeon) 8830 | D:6 | dck: I also want to test new spells with this character 8830 | D:6 | dck: for example shielding makes MP take all of your damage 8830 | D:6 | dck: so I'm curious if high power sublimation of blood works well with it 8991 | D:7 | hurdos: I tried VpCj in 0.11 when start book had fcloud, but now I see that VpCj is very poor char 9010 | D:6 | dck: well vampires aren't very good at conjurations 9010 | D:6 | dck: they're still overall strong 9010 | D:6 | dck: but it isn't the best combo 9199 | D:7 | hurdos: This combo was very interesting 9406 | D:7 | Reached skill level 5 in Dodging 9438 | D:7 | Noticed Edmund 9486 | D:7 | hurdos: What was a combo of keys you press to disable exclude? 9497 | D:7 | dck: ctrl+e 9666 | D:6 | hurdos: Who is better to play with Earth Magic? 9684 | D:7 | dck: gargoyles are really really strong 9684 | D:7 | dck: deep dwarves to 9684 | D:7 | dck: *too 9733 | D:7 | Reached XP level 9. HP: 48/48 MP: 15/22 9736 | D:7 | hurdos: I tied play like DD but it was very hard for me :( 9747 | D:7 | hurdos: I don't know why. Because wiki says that DD is easy 9747 | D:7 | dck: maybe you weren't using the wand of HW very often, people who have trouble with DD often don't 9747 | D:7 | dck: then after early game is over and you have makh it's smooth sailing 9955 | D:6 | hurdos: I try find a char that can use earth magic very well without trouble 9955 | D:6 | dck: then gargoyles are your character 9997 | D:7 | hurdos: I try Ds, it is my favorite char 10050 | D:7 | dck: yeah Ds are cool 10267 | D:7 | hurdos: but Mennas is calamity for Ds :) 10267 | D:7 | dck: well yeah, mennas is bad news for a lot of people 10267 | D:7 | hurdos: not for MiFi of TSO :) 10267 | D:7 | dck: well as long as they're on a cleared level casters with bolts can kill him with swiftness and haste 10322 | D:7 | Noticed Joseph 10325 | D:7 | hurdos: it is true 10356 | D:7 | Killed Joseph 10363 | D:7 | hurdos: Do you have the best char which won in the game? 10477 | D:7 | dck: I'm not sure I follow you mate. 10760 | D:7 | hurdos: I meant the char which won and you think played the best with it 10760 | D:7 | dck: oh 10760 | D:7 | dck: you know 10760 | D:7 | dck: that's a tricky question 10760 | D:7 | hurdos: I know, my Eng is poor ^) 10760 | D:7 | dck: I had a TeBe once 10760 | D:7 | dck: no it's no problem. 10760 | D:7 | dck: it got some sick floor drops 10760 | D:7 | dck: and was overall really fun 10760 | D:7 | dck: long blades I think it used 10760 | D:7 | dck: Only berserker I've been able to clear two zigs with 10760 | D:7 | hurdos: cool ^) 10910 | D:7 | hurdos: once I tried clear 3 Zigs :) Only the last I passed 10950 | D:7 | dck: nice 10950 | D:7 | hurdos: I never passed first Zig 10957 | D:7 | hurdos: I meant all 27 lvls 10957 | D:7 | dck: I'm not sure if I cleared my first zig 10957 | D:7 | dck: it was on a post-end dg so probably 10957 | D:7 | dck: but I'm not really sure 10960 | D:8 | Got a smoking leather armour 10964 | D:7 | Identified the +3 leather armour of Taybat {rF+ rC+ Dex+2} (You found it on level 8 of the Dungeon) 10965 | D:7 | hurdos: It does not matter 11010 | D:8 | hurdos: I think Te is very good char, but I try pass the game with earth magic and Te is not good for it :) 11018 | D:8 | dck: well yeah, Te don't make very good EEs 11209 | D:8 | Learned a level 2 spell: Corpse Rot 11370 | D:8 | hurdos: I think poison magic is not well developed, it had only 6 lvl spell 11408 | D:8 | dck: poison arrow is as strong as crystal spear against living targets 11408 | D:8 | dck: poison magic just has the problem of being limited to living with no effect on the demonic 11408 | D:8 | dck: which is why it's balanced so strangely 11414 | D:8 | dck: I like it, but it's weird 11438 | D:8 | hurdos: I like it too 11473 | D:8 | Acquired Kikubaaqudgha's second power 11483 | D:8 | hurdos: I would like to see something likr acid storm :) 11490 | D:8 | hurdos: *like 11500 | D:8 | Reached skill level 5 in Spellcasting 11501 | D:8 | Bastard: yes 11501 | D:8 | Bastard: acid spells 11501 | D:8 | Bastard: hell 11501 | D:8 | Bastard: just change poison magic to green stuff 11501 | D:8 | Bastard: so it'll encompass poison, acid, etc. 11501 | D:8 | dck: so it can remain overpowered for the whole post-end as well? 11501 | D:8 | Bastard: hell yeah 11501 | D:8 | dck: have you ever tossed high invo oklobs at anything? 11501 | D:8 | dck: because they demolish it 11501 | D:8 | dck: doesn't matter what it is 11519 | D:8 | dck: also I need to stop getting distracted 11838 | D:8 | Bastard: git yer song of shielding up 11850 | D:8 | hurdos: I think poison magic can be the most power magic 11852 | D:8 | Bastard: IIRC poison arrow has LCS damage against non rPois creatures 11852 | D:8 | Bastard: and a better range as well as poison effect 11852 | D:8 | dck: it does 11852 | D:8 | dck: and pcloud is overpowered as well 11852 | D:8 | dck: aside from its strange synergy with ignite poison to kill undead 11852 | D:8 | Bastard: "strange synergy" 11852 | D:8 | Bastard: they're practically MADE for each other 11852 | D:8 | dck: sure, but it's still strange that a poison/air/conj spell work so well with tmut/fire 11852 | D:8 | Bastard: multi school spells, hooray 11852 | D:8 | dck: quadruple school spells 11863 | D:8 | Bastard: no 11863 | D:8 | Bastard: fire/ice/air/earth spells 11863 | D:8 | dck: knew it 11863 | D:8 | Bastard: okay i'm pretty sure pure earth, air, and ice spells exist 11867 | D:8 | Bastard: where is my pure fire 11867 | D:8 | dck: huh, for some reason I thought tongue was fire only 11874 | D:7 | Bastard: nope 11928 | D:7 | hurdos: Why IE did not have fcloud, it is not fair :) 11928 | D:7 | Bastard: poison, charms, hexes, tlocs, and tmut all have pure spells 11928 | D:7 | Bastard: but no love for fire 11928 | D:7 | dck: I'm not sure fire needs any more love than it already has 11986 | D:7 | Bastard: oh and necro has pure spells, IIRC 12032 | D:7 | dck: yeah 12032 | D:7 | dck: sublimation 12032 | D:7 | dck: crot I think too 12032 | D:7 | Bastard: i just want some dumb fire spell that is like ozocucumber's refirigeration 12032 | D:7 | dck: yeah 12032 | D:7 | dck: tong 12032 | D:7 | dck: *s 12032 | D:7 | dck: right, we have enough refrigeration clones 12032 | D:7 | dck: one is green and useless 12032 | D:7 | Bastard: of course not 12032 | D:7 | dck: the other one is 2slo 12032 | D:7 | Bastard: actually 12036 | D:8 | Bastard: i think RoF should be pure fire if it wasn't for all dem fire clouds 12074 | D:8 | Learned a level 5 spell: Song of Shielding 12074 | D:8 | Bastard: no haste by D:7? what a casual 12074 | D:8 | dck: too cool to go fast 12168 | D:7 | hurdos: Why del SInv spell? 12229 | D:7 | Bastard: not entirely sure actually 12229 | D:7 | dck: what was it, charms? 12229 | D:7 | Bastard: same reason they took away the rElec spell, right? 12229 | D:7 | dck: right 12229 | D:7 | dck: yet flight still exists 12229 | D:7 | Bastard: so does cure poison 12229 | D:7 | dck: because they can't be arsed to rebalance and redesign vaults 12229 | D:7 | Bastard: or Stalkers 12229 | D:7 | dck: which makes a ton of sense of course 12229 | D:7 | dck: I liked having spell rElec for ball lightning 12229 | D:7 | Bastard: that is the only reason they removed stalkers 12229 | D:7 | Bastard: "well they're unbalanced" 12229 | D:7 | Bastard: SO BALANCE THEM 12229 | D:7 | dck: okay but how do you balance the ability of having miasma grenades and infinite fog? 12229 | D:7 | dck: and mad poison too 12229 | D:7 | Bastard: everything resists miasma 12229 | D:7 | dck: what 12229 | D:7 | Bastard: *new change: everything resists miasma 12229 | D:7 | dck: are you drunk again bastard? 12229 | D:7 | Bastard: possibly 12229 | D:7 | dck: stop 12229 | D:7 | dck: STOP 12229 | D:7 | Bastard: MAKE ME 12239 | D:7 | Bastard: GIVE MONSTERS THE ABILITY TO HOLD THEIR BREATH 12239 | D:7 | hurdos: oh shit :) 12422 | D:8 | dck: I'm afraid corpse rot may soon follow on the chopping block 12422 | D:8 | dck: since it involves playing a lot with corpses 12437 | D:8 | Bastard: "corpses are unbalanced" 12452 | D:8 | dck: corpses are just stupid 12452 | D:8 | Bastard: still fantasizing about throwing yourself against enemies 12452 | D:8 | dck: you know 12452 | D:8 | dck: the more you talk about that 12452 | D:8 | dck: the more I like the idea 12452 | D:8 | dck: and the porcupine unique thing too 12463 | D:8 | Bastard: it'd be fun to screw around with, at least 12480 | D:8 | Bastard: if rather unbalanced 12707 | D:8 | hurdos: Did someone take a part of developing of the game? 12715 | D:8 | dck: of us? 12715 | D:8 | Bastard: no one here, i'm pretty sure 12715 | D:8 | dck: not at all 12715 | D:8 | Bastard: unless you've got a confession to make, dicks 12715 | D:8 | dck: yes, I'm actually campbell 12715 | D:8 | Bastard: oh no 12715 | D:8 | dck: I've been campbell all along 12721 | D:8 | Bastard: you've removed your disguise 12940 | D:8 | Found a staircase to the Lair. 12983 | D:8 | Bastard: oh wow, the bots page for campbell 12993 | D:8 | hurdos: I was lerning a source code, but not commit someting, it is very hard to do that for some reasons 12993 | D:8 | dck: they accept patches most of the time if it's something reasonable 12993 | D:8 | dck: like this new dev dracowhatever 12993 | D:8 | Bastard: add automatic crossbows 12993 | D:8 | dck: he just keeps making things 12993 | D:8 | dck: and he started by just making things 12995 | D:7 | Bastard: campbells doppelganger 13042 | D:7 | Bastard: dracoomega, you're speaking of? 13106 | D:8 | Reached skill level 5 in Charms 13109 | D:8 | dck: righty 13126 | D:8 | dck: I like the kinds of changes he's bringing 13126 | D:8 | Reached XP level 10. HP: 47/53 MP: 7/28 13134 | D:8 | Bastard: don't like him because of the M_VIGILANT thing 13134 | D:8 | Bastard: but other than that 13225 | D:8 | Bastard: mite b cool 13225 | D:8 | dck: Oh come on 13225 | D:8 | dck: that'll probably be used sparingly 13225 | D:8 | dck: like with skulls and other weird things 13225 | D:8 | Bastard: it'd damn well better 13226 | D:8 | Bastard: rf all orb guardians have M_VIGILANT 13227 | D:8 | Bastard: (oh man what does "rf" mean) 13227 | D:8 | Bastard: *fr 13256 | D:8 | dck: reckature fequest 13398 | D:9 | Bastard: but yeah i don't want it but it'd make sense for orb guardians, since they're basically creatures created by the Orb itself 13407 | D:9 | dck: it'd mess with their actual gameplay role in the chamber though 13407 | D:9 | dck: oofs are the huge bad news with tons of damage that's not easy to resist 13407 | D:9 | Bastard: hopefully it'll never happen 13407 | D:9 | dck: aliches are assholes you have to deal with carefully 13407 | D:9 | Bastard: oofs are PRIMORDIAL FIRE so i don't see how that's not a "magical sentinel" 13407 | D:9 | dck: and guardians are silly big dudes still vulnerable to a ton of things 13407 | D:9 | dck: don't you even joke about vigilant oofs mang 13407 | D:9 | dck: just don't mang 13529 | D:9 | Bastard: no joke mate 13537 | D:9 | Bastard: this vigilant stuff is abd news 13568 | D:9 | Bastard: but that lost soul change is pretty nice 13666 | D:9 | dck: lately I've been getting more and more stupid 13666 | D:9 | dck: it's kind of annoying 13697 | D:9 | Received a gift from Kikubaaqudgha 13720 | D:9 | Identified Kikubaaqudgha's Catalogue of Evil Secrets (Kikubaaqudgha gifted it to you on level 9 of the Dungeon) 13729 | D:9 | hurdos: Do you have regen? 13729 | D:9 | dck: skalds start with regen 13729 | D:9 | hurdos: looks like no 13747 | D:9 | hurdos: hm ... 13747 | D:9 | dck: it's right there man 13747 | D:9 | hurdos: I see 13749 | D:9 | Bastard: too bad they don't get rmsl anymore 13757 | D:9 | hurdos: why does nor use it? :) 13757 | D:9 | Bastard: i'd take that over shroud any day 13764 | D:9 | dck: shroud is good 13764 | D:9 | dck: and weird 13764 | D:9 | dck: but still good 13937 | D:8 | Bastard: b-but rmsl 13937 | D:8 | dck: isn't all that uncommon 13937 | D:8 | dck: and I don't really like it that much this early 13937 | D:8 | dck: when you're likely better off not getting shot at. 14108 | D:9 | hurdos: Are the Charms lies by self or others? 14242 | D:9 | dck: hm 14242 | D:9 | dck: what? 14284 | D:9 | Learned a level 6 spell: Haste 14284 | D:9 | hurdos: oh, my poor Eng :) 14592 | D:9 | Reached skill level 10 in Charms 14808 | D:9 | hurdos: Is charms magic cheating yourself or others? Looks like it is correct sentenc, I hope :) 14810 | D:9 | dck: oh charms are mostly buffs to yourself yes. 14810 | D:9 | dck: Hexes are debuffs for others 14810 | D:9 | dck: for the most part 14840 | D:9 | hurdos: I see 14843 | D:9 | Bastard: the only hex i can really think of that works as a charm is invisibility 14847 | D:9 | Bastard: which i think is only because it's thematically appropriate for teh Enchanter book 14847 | D:9 | Bastard: oh, by the way, forest got a ton of new shit, dicks 14847 | D:9 | dck: oh I know I know 14847 | D:9 | dck: lost tengus as well iirc 14847 | D:9 | Bastard: yeah 14847 | D:9 | dck: and now the flying fucks live in the dungeon 14847 | D:9 | dck: with their freezing clouds 14928 | D:9 | Bastard: and treants and water nymphs and thorn lotuses, oh my 14944 | D:9 | dck: water nymphs sound just mean 14944 | D:9 | Bastard: it's only 3d19, IIRC 14944 | D:9 | dck: especially since the scaly dev is making water a lot more dangerous 14944 | D:9 | Bastard: w-what 14944 | D:9 | Bastard: what did draco DO 14944 | D:9 | dck: well not much yet 14944 | D:9 | dck: but he doesn't seem to like how it's mostly inhabited by goldfish and the like 14944 | D:9 | Bastard: IRON EQUIPMENT NOW RUSTS 14944 | D:9 | dck: and is making water elementals and other stuff more common 14944 | D:9 | dck: shut up 14944 | D:9 | dck: SHUT UP 14970 | D:9 | Bastard: RUSTING SIMPLY DECREASES THE ENCHANTMENT LEVEL 15003 | D:9 | Bastard: NEGATIVE ENCHANT VIA RUST LOWERS TOTAL AC, POSSIBLY INTO THE NEGATIVES 15004 | D:9 | dck: that might be a way to do the dd bat challenge actually 15004 | D:9 | dck: I'd never thought about it 15264 | D:9 | Bastard: what 15268 | D:9 | Bastard: dd bat challenge... 15268 | D:9 | Bastard: ? 15268 | D:9 | dck: getting killed by a bat as a DD 15268 | D:9 | dck: maybe if negative ac counts as negative ac it's doable 15268 | D:9 | dck: maybe 15302 | D:9 | Bastard: shit i gotta try that 15303 | D:9 | Bastard: it's perfect for me 15305 | D:9 | dck: master of splats 15305 | D:9 | Bastard: if you get the batvault it should be easy enough 15320 | D:9 | Reached skill level 11 in Charms 15352 | D:9 | Reached skill level 12 in Charms 15355 | D:9 | Bastard: the fruity bat bots page is very educational 15369 | D:9 | Bastard: you planning on pain-branding a quickblade? 15369 | D:9 | dck: a quickblade? 15369 | D:9 | dck: where am I going to find a quickblade? 15369 | D:9 | Bastard: forest 15369 | D:9 | dck: I'll pain this dagger probably 15369 | D:9 | dck: son that's a million years from now 15369 | D:9 | Bastard: why would you do something like that 15369 | D:9 | dck: because it's the whole point of pain branding? 15369 | D:9 | Bastard: just haste your ass over to F:5 15369 | D:9 | dck: but 15369 | D:9 | dck: no 15380 | D:9 | HP: 2/53 [yak (12)] 15393 | D:9 | Bastard: ENERGY RANDOMIZATION 15458 | D:8 | dck: energy randomization never does anything 15521 | D:8 | dck: I should stop using infusion so happily 15521 | D:8 | Bastard: only to me 15851 | D:9 | dck: D: 9 haste 15859 | D:9 | Reached skill level 13 in Charms 16084 | D:9 | hurdos: Why DE? 16084 | D:9 | dck: Because they looked like they might work well with new skald spells 16085 | D:10 | Entered Level 10 of the Dungeon 16085 | D:10 | Noticed M4edhros' ghost (experienced OpAr) 16109 | D:10 | Killed M4edhros' ghost 16109 | D:10 | Reached XP level 11. HP: 58/58 MP: 7/31 16286 | D:10 | Reached skill level 1 in Armour 17048 | D:8 | Acquired Kikubaaqudgha's third power 17457 | D:10 | hurdos: Does pain brand not affect demonic and undead creatures? 17457 | D:10 | dck: yes, it only affects the living 17463 | D:10 | Reached skill level 1 in Necromancy 17476 | D:10 | Bastard: apparently book of war chants still exists 17480 | D:10 | Bastard: that makes me happy 17498 | D:10 | hurdos: so why do you want pain brand from Kiku? 17498 | D:10 | dck: it sure does 17498 | D:10 | dck: because the living are a very good chunk of all enemies you will find 17677 | D:10 | Bastard: not counting postgame, of course 17693 | D:10 | Bastard: can you haste your spectral blade? 17693 | D:10 | dck: you don't need to 17693 | D:10 | dck: they act as fast as you do 17693 | D:10 | dck: and I am counting post-end 17784 | D:10 | Bastard: most of the creatures in pan are probably not living 17808 | D:10 | dck: But you have to kill creatures that are living to get there 17808 | D:10 | dck: and by then a shitty dagge has carried you through the whole game 17929 | D:11 | Bastard: (or a quickblade) 17942 | D:11 | hurdos: I think warp brand is most powerful 17942 | D:11 | dck: or a whip 17943 | D:11 | Noticed onwiheg's ghost (powerful DjWz) 17950 | D:10 | dck: distortion is a good brand 17950 | D:10 | dck: because it's effectively like pain 17950 | D:10 | dck: however some of its effects can be unpredictable 17950 | D:10 | dck: which doesn't make it the most reliable. 18017 | D:10 | Bastard: oh man 18020 | D:10 | Learned a level 2 spell: Sublimation of Blood 18029 | D:11 | Bastard: +4 dam rC+ EV+1 dex-1 stealth+ hunger ring 18029 | D:11 | dck: lucky bastard 18029 | D:11 | Bastard: rpois rF+ EV-2 dam+5 18029 | D:11 | Bastard: hot shit 18029 | D:11 | dck: son of a bitch 18029 | D:11 | hurdos: Pain spell is very powerful but it has not a more powerful embodiment 18040 | D:11 | Reached skill level 5 in Necromancy 18306 | D:11 | Bastard: and then powered by death mut 18309 | D:11 | Bastard: best run 18335 | D:10 | hurdos: dispell is the best for ghosts 18417 | D:10 | dck: Oh I didn't even notice he'd gifted it to me 18610 | D:11 | Bastard: and still not a single blowgun 18782 | D:11 | Bastard: and here's MDA 18785 | D:11 | dck: hrm 19026 | D:12 | Noticed a hill giant 19120 | Lair:1 | Entered Level 1 of the Lair of Beasts 19146 | Lair:1 | Noticed an eight-headed hydra 19153 | Lair:1 | hurdos: strange lair like for me 19181 | Lair:1 | Killed an eight-headed hydra 19782 | Lair:1 | Reached skill level 10 in Necromancy 20176 | Lair:1 | Got an encrusted leather armour 20700 | Lair:2 | Reached skill level 1 in Traps 21046 | Lair:2 | Identified the cursed +0 leather armour of Mental Paralysis {rElec} (You found it on level 1 of the Lair of Beasts) 21525 | Lair:3 | Acquired Kikubaaqudgha's fourth power 22036 | Lair:3 | Noticed an ice statue 22118 | Lair:3 | Reached XP level 12. HP: 56/63 MP: 32/32 22348 | Lair:3 | Reached skill level 5 in Armour 22652 | Lair:3 | Bastard: i hope you get worm ending 22658 | Lair:3 | dck: worm ending with haste pain dagger 22658 | Lair:3 | dck: and rcorr 22658 | Lair:3 | dck: won't be much of a problem 22698 | Lair:4 | Noticed Rupert 22891 | Lair:4 | Tolias: snap 22893 | Lair:4 | Tolias: did I come in at a bad time 22901 | Lair:3 | Bastard: gon get paralyzed 22901 | Lair:3 | dck: actually yeah 22901 | Lair:3 | dck: since I'm leaving right now 22901 | Lair:3 | dck: more rupert later today 22901 | Lair:3 | dck: maybe 22908 | Lair:3 | Upgraded the game from 0.13-a0-2060-gccfd96d to 0.13-a0-2116-g5cefd36 23013 | Lair:4 | Noticed a seven-headed hydra 23057 | Lair:3 | Killed a seven-headed hydra 23233 | Lair:4 | Found a staircase to the Swamp. 23414 | Lair:4 | Reached skill level 5 in Hexes 24746 | Lair:5 | Reached skill level 10 in Spellcasting 24753 | Lair:5 | Learned a level 5 spell: Agony 24879 | Lair:5 | Killed from afar by a fire drake Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Short sword | 115 | 234 | 84 | || 433 Dagger | | 11 | 575 | 1845 || 2431 Fire: Blowgun | | 3 | 48 | 4 || 55 Throw: Club | 12 | 4 | 4 | || 20 Dart | 4 | | | || 4 Dagger | 1 | | 1 | || 2 Stone | | | 12 | 20 || 32 Spear | | | 2 | || 2 Cast: Infusion | 18 | 31 | 44 | 38 || 131 Shroud of Golubri | 8 | 19 | 36 | 40 || 103 Regeneration | 2 | 3 | 2 | 22 || 29 Song of Slaying | 1 | 3 | 11 | 6 || 21 Fire Brand | | 2 | 3 | || 5 Corpse Rot | | | 3 | 5 || 8 Spectral Weapon | | | | 24 || 24 Haste | | | | 16 || 16 Sublimation of Bl | | | | 1 || 1 Evoke: Wand | | 5 | 10 | 7 || 22 Use: Scroll | | 12 | 11 | 13 || 36 Potion | | | 5 | 3 || 8 Stab: Sleeping | | | 2 | 1 || 3 Invisible | | | 1 | || 1 Distracted | | | | 6 || 6