Dungeon Sprint DCSS version 0.13-a0-2640-geebf78d (webtiles) character file. 26 dck the Poker (level 1, -9/15 HPs) Began as a Merfolk Skald on Aug 6, 2013. Mangled by an ice beast (10 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:37 (54 turns). dck the Poker (Merfolk Skald) Turns: 54, Time: 00:00:38 HP -9/15 AC 3 Str 12 XL: 1 Next: 90% MP 0/3 EV 10 Int 11 God: Gold 20 SH 0 Dex 13 Spells: 1 memorised, 3 levels left Res.Fire : . . . See Invis. : . a - +0 spear {=f} Res.Cold : . . . Warding : . b - +0 leather armour Life Prot.: . . . Conserve : . (no shield) Res.Poison: . Res.Corr. : . (no helmet) Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Prev.Telep.: + (no boots) Res.Rott. : . Flight : . (no amulet) Saprovore : . . . (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +0,+0 spear (weapon) {=f} Armour b - a +0 leather armour (worn) Comestibles d - a bread ration Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of speed h - 2 potions of magic i - a potion of berserk rage Books c - a book of Battle Spells Type Level *Infusion Charms 1 Shroud of Golubria Charms/Translocation 2 Song of Slaying Charms 2 Spectral Weapon Hexes/Charms 3 Regeneration Charms/Necromancy 3 Song of Shielding Charms 4 Skills: - Level 2.1 Fighting + Level 6.0 Polearms - Level 0.6 Armour - Level 1.3 Dodging - Level 2.0 Spellcasting - Level 3.2 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #..... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Attack whom? Press: ? - help, Dir - move target cursor, f/p - ice beast Aim: an ice beast The orc is in the way. You hit the orc. You kill the orc! Your Polearms skill increases to level 6! You hit the ice beast but do no damage. The ice beast hits you. The ice beast freezes you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the ice beast. The ice beast is lightly wounded. The ice beast misses you. You hit the ice beast. The ice beast is moderately wounded. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! Ouch! That really hurt! You die... ####################### #<........)%...@Ibrg..+ ####################### You could see an ice beast, a gnoll shaman, a bat and a rat. Vanquished Creatures An orc (D) A hobgoblin (D) 2 bats (D) A giant newt (D) A goblin (D) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dck, the Merfolk Skald, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 3/3 11 | D | Reached skill level 4 in Polearms 12 | D | Reached skill level 5 in Polearms 48 | D | Noticed an ice beast 48 | D | Noticed a gnoll shaman 51 | D | Reached skill level 6 in Polearms 54 | D | Mangled by an ice beast Action || total -------------------------++------- Melee: Spear || 12 Cast: Infusion || 2