dck

the Dungeon
(10, 1, D)
  the +6 shield of the gong {Spirit, rElec rN+ MR+}
    It insulates you from electricity.
    It protects you from negative energy.
    It affects your resistance to hostile enchantments.
  the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse}
    It inflicts extra damage upon your enemies.
    
    It affects your strength (+3).
    It enhances your eyesight.
    It lets you fly.
    It may recurse itself.
    It has a curse placed upon it.
(11, 1, D)
  the +4,+8 shillelagh "Devastator"
  the +12,+16 plutonium sword {Contam Stlth-}
    It causes magical contamination when unequipped.
    It makes you less stealthy.
  the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5}
    This legendary weapon is deadly to all dragonkind.
    
    It affects your AC (+5).
    It protects you from fire.
    It protects you from poison.
    It lets you go berserk.
  the cursed +9,+9 Sword of Zonguldrok {reap, Curse}
    If a monster killed with it leaves a corpse in good enough shape, the corpse
    will be animated as a zombie friendly to the killer.
    
    It may recurse itself.
    It has a curse placed upon it.
  the cursed +13,+13 Scythe of Curses {drain, Curse}
    A truly terrible weapon, it drains the life of those it strikes.
    
    It may recurse itself.
    It has a curse placed upon it.
  the +0,+0 Sword of Power
  the +7,+7 Singing Sword
(61, 1, D)
  an uncursed staff of summoning
(63, 1, D)
  a +2,+0 flail of holy wrath
(69, 1, D)
  a +2,+3 crossbow
  13 bolts
(3, 2, D)
  a +5,+5 triple sword
  a +5,+5 great sword
  a +5,+5 double sword
  a +5,+5 demon blade
(4, 2, D)
  a +5,+5 quick blade
  a +5,+5 sabre
  a +5,+5 dagger
(6, 2, D)
  484 arrows
(7, 2, D)
  a +6 ring of strength
(62, 2, D)
  an uncursed staff of energy
(67, 2, D)
  a +1,+2 bow of frost
  an uncursed staff of fire
(68, 2, D)
  a +0,+0 bow
(73, 2, D)
  a plain deck of changes
(3, 3, D)
  a +5,+5 lajatang
(4, 3, D)
  a +5,+5 giant spiked club
  (unseen)
(7, 3, D)
  a +0,+0 short sword
  the +5,+9 Mace of Variability {chaos}
    Each time it hits an enemy it has a different, random effect.
  a +5 crystal plate armour
  a +6 ring of intelligence
  a +6 ring of intelligence
  a +0 leather armour
  a +1,+1 bow
(3, 4, D)
  1000 sling bullets
  a +5,+5 sling
  a +5,+5 longbow
  a +5,+5 bow
  1000 bolts
  a +5,+5 crossbow
(4, 4, D)
  a +5,+5 bardiche
  (unseen)
(7, 4, D)
  42 strawberries
  4 bread rations
(10, 4, D)
  a tome of Destruction
  (unseen)
(4, 5, D)
  a +5,+5 executioner's axe
  (unseen)
(10, 5, D)
  an uncursed ring of flight
(10, 6, D)
  an uncursed staff of energy
  (unseen)
(68, 6, D)
  4 bolts
  4 arrows
(4, 7, D)
  a +3 large shield
  a +3 shield
  a +3 buckler
(10, 7, D)
  a wand of draining (5)
  a wand of cold (5)
(4, 8, D)
  a +5 gold dragon armour
  a +5 storm dragon armour
  a +5 ice dragon armour
  a +5 fire dragon armour
  a +5 plate armour
(62, 9, D)
  a book of Enchantments
(63, 9, D)
  an uncursed staff of summoning
(70, 9, D)
  a +2 robe of the Archmagi
(71, 9, D)
  an uncursed staff of wizardry
(72, 9, D)
  an uncursed staff of cold
(62, 10, D)
  a +3,+4 halberd of chopping
(70, 10, D)
  a +6,+2 mace of draining
(72, 10, D)
  the +0 buckler "Ghiawnif" {Str+2 Dex+3}
    It affects your strength (+2).
    It affects your dexterity (+3).
(61, 17, D)
  the +12 chain mail of Roluymoy {Dam+5}
    It affects your damage-dealing abilities (+5).
(64, 17, D)
  a scroll of vorpalise weapon
(70, 17, D)
  100 arrows
(71, 17, D)
  an uncursed staff of wizardry
(72, 17, D)
  an ornate deck of destruction
(62, 18, D)
  an uncursed ring of flight
(72, 18, D)
  a +2,+2 elven bow of evasion
(62, 19, D)
  a +1,+1 longbow
  an uncursed staff of death
(72, 19, D)
  a +2,+2 long sword
  a +0 robe
(62, 21, D)
  a +0,+0 great mace
  a +4 blowgun
  a +0 plate armour
(62, 23, D)
  a +4,+2 elven longbow of velocity
  a +0,+0 war axe
  a +1 dwarven chain mail
(63, 23, D)
  a +0,+0 dwarven battleaxe
  a +0 dwarven chain mail
(61, 27, D)
  an uncursed staff of wizardry
(62, 27, D)
  the ring "Oraon" {Dex+2 Int+3}
    [ring of dexterity]
    It affects your dexterity (+2).
    It affects your intelligence (+3).
(64, 27, D)
  a +2,+2 bow of frost
(65, 27, D)
  a plain deck of defence
(71, 27, D)
  a +0 pair of boots of running
(72, 27, D)
  a disc of storms
(62, 28, D)
  a book of Flames
(63, 28, D)
  a plain deck of war
(64, 28, D)
  a +0,+2 dagger of protection
(71, 28, D)
  an uncursed amulet of resist mutation
(72, 28, D)
  a +1,+3 spear of dragon slaying
(73, 28, D)
  a +1,+5 sabre of electrocution
(62, 33, D)
  an uncursed staff of death
(72, 33, D)
  a +1,+4 scimitar of flaming
(63, 34, D)
  a +2,+1 elven bow of frost
(51, 37, D)
  the +1 pair of gloves "Kenias" {rElec MR++ Acc+3 Stlth+}
    It affects your accuracy (+3).
    It insulates you from electricity.
    It affects your resistance to hostile enchantments.
    It makes you much more stealthy.
(59, 37, D)
  an uncursed staff of energy
(61, 37, D)
  a +3,+2 morningstar of protection
(62, 37, D)
  an uncursed staff of death
(69, 37, D)
  a +5,+1 short sword of speed
(70, 37, D)
  the cursed -2,-1 spear of Arbitration {pierce, -Cast +Fly MR++ Dex-4}
    It inflicts extra damage upon your enemies.
    
    It affects your dexterity (-4).
    It affects your resistance to hostile enchantments.
    It lets you fly.
    It prevents spellcasting.
    It has a curse placed upon it.
(71, 37, D)
  a +3,+2 bow of evasion
(72, 37, D)
  a +4,+0 trident of dragon slaying
(73, 37, D)
  an uncursed staff of death
(49, 38, D)
  the cursed -1,-4 crossbow of Malaise {venom, +Fly rPois rF+ rC++}
    It poisons the ammo it fires.
    
    It protects you from fire.
    It greatly protects you from cold.
    It protects you from poison.
    It lets you fly.
    It has a curse placed upon it.
(50, 38, D)
  the ring of Ghoal {Hunger +Inv rC-}
    [ring of hunger]
    It makes you vulnerable to cold.
    It lets you turn invisible.
(51, 38, D)
  a book of Geomancy
(52, 38, D)
  the +9 blowgun of Tygu {evade, rC+ Dex+1 SInv}
    It affects your evasion (+5 to EV).
    
    It affects your dexterity (+1).
    It protects you from cold.
    It enhances your eyesight.
(53, 38, D)
  a +5,+1 great mace of holy wrath
(59, 38, D)
  a +1,+3 morningstar of pain
(60, 38, D)
  a +2,+0 scimitar of protection
(61, 38, D)
  an uncursed staff of fire
(63, 38, D)
  a book of Clouds
  an uncursed ring of sustain abilities
  an uncursed ring of magical power
  a book of Power
(70, 38, D)
  an uncursed staff of death
(71, 38, D)
  a lamp of fire
(72, 38, D)
  a +3,+4 morningstar of crushing
(73, 38, D)
  the +9,+12 sling "Punk" {frost, rC+}
    It turns projectiles fired from it into bolts of frost.
    
    It protects you from cold.
(61, 43, D)
  a +0,+0 great sword of flaming
  a +0,+0 great sword of flaming
(61, 44, D)
  a +2,+3 scimitar of flaming