Dungeon Sprint DCSS version 0.13-a0-2749-g2ed80a3 (webtiles) character file. 20 dck the Chiller (level 1, -2/11 HPs) Began as an Octopode Ice Elementalist on Aug 23, 2013. Slain by a quokka (5 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:12 (17 turns). dck the Chiller (Octopode Ice Elementalist) Turns: 17, Time: 00:00:12 HP -2/11 AC 1 Str 7 XL: 1 Next: 0% MP 3/3 EV 12 Int 17 God: Gold 20 SH 0 Dex 12 Spells: 1 memorised, 1 level left Res.Fire : . . . See Invis. : . (no weapon) Res.Cold : . . . Warding : . (no shield) Life Prot.: . . . Conserve : . (helmet restricted) Res.Poison: . Res.Corr. : . (no amulet) Res.Elec. : . Clarity : . (no ring) Sust.Abil.: . . Spirit.Shd : . (no ring) Res.Mut. : . Prev.Telep.: + (no ring) Res.Rott. : . Flight : . (no ring) Saprovore : . . . (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, quite stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, AC +1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Comestibles c - a bread ration Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of speed g - 2 potions of magic h - a potion of berserk rage Books b - a book of Frost Spells Type Level *Freeze Ice 1 Throw Frost Conjuration/Ice 2 Ozocubu's Armour Charms/Ice 3 Throw Icicle Conjuration/Ice 4 Summon Ice Beast Ice/Summoning 4 Condensation Shield Ice 4 Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 0.0 Unarmed Combat - Level 1.0 Spellcasting Level 1.0 Conjurations - Level 3.0 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict many enemies at once. Your skin changes colour to match your surroundings (Stlth). Your rubbery body absorbs attacks (AC +1). Message History There is an open door to the Storerooms (Easy) here. You closely miss the quokka. You grab the quokka. You constrict the quokka, but do no damage. You hit the quokka but do no damage. You constrict the quokka. The quokka misses you. You hit the quokka but do no damage. The quokka is lightly wounded. You constrict the quokka. The quokka bites you. You hit the quokka but do no damage. The quokka is moderately wounded. You constrict the quokka, but do no damage. The quokka bites you. You hit the quokka but do no damage. You squeeze the quokka. The quokka is heavily wounded. You constrict the quokka, but do no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * You release your grip on the quokka. The quokka bites you. You die... ########## #.......... #......#..# ###+#####.......... ........'........... ###+#####.r@...#..#. #............ ####'#####++ #.......# #.......# #.......# #...<...# #.......# #.......# You could see a quokka. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | dck, the Octopode Ice Elementalist, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 17 | D | Slain by a quokka Action || total -------------------------++------- Melee: Unarmed || 5