Dungeon Crawl Stone Soup version 0.22-a0-348-gd16d1391c7 (webtiles) character file. 63 dcsswall the Chiller (level 4, -7/33 HPs) Began as a Barachi Ice Elementalist on Apr 10, 2018. Killed by nerve-wracking pain ... invoked by an orc priest (8 damage) ... on level 3 of the Dungeon. The game lasted 00:05:35 (2361 turns). dcsswall the Chiller (Barachi Ice Elementalist) Turns: 2361, Time: 00:05:36 Health: -7/33 AC: 3 Str: 9 XL: 4 Next: 9% Magic: 5/7 EV: 13 Int: 17 God: Gold: 90 SH: 0 Dex: 12 Spells: 6/7 levels left rFire . . . SeeInvis . g - +2 dagger (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... i - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.10/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 3 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons g - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) i - a +0 pair of boots (worn) Wands b - a wand of polymorph (9) Scrolls d - 2 scrolls of identify Comestibles c - 5 rations Skills: + Level 1.9 Fighting + Level 2.9 Dodging - Level 1.7 Stealth - Level 2.1 Spellcasting Level 1.1 Conjurations * Level 4.9 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ###. 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History Aim: a worm (moderately wounded, poisoned) You freeze the worm. The worm is severely wounded. The orc priest miscasts a cantrip. The worm bites you but does no damage. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (almost dead, poisoned) You freeze the worm. You kill the worm! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You die... #.####.#### #.#.....o.# #.$.# ###o# #o# #o# #.#####.## #......... #@#####.## #<# #.# #.# #.. ### You could see 2 orc priests and an orc. Vanquished Creatures 2 adders (D:2) A worm (D:3) 2 dart slugs A leopard gecko (D:2) 3 giant cockroaches 5 goblins 7 hobgoblins A quokka (D:2) 5 bats 4 frilled lizards (D:1) 2 kobolds (D:2) 3 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dcsswall the Barachi Ice Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 252 | D:1 | Reached skill level 4 in Ice Magic 252 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 475 | D:1 | Reached skill level 1 in Fighting 1158 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/6 2157 | D:2 | Reached XP level 4. HP: 32/33 MP: 7/7 2360 | D:3 | HP: 1/33 [orc priest/divine providence (11)] 2361 | D:3 | Killed from afar by an orc priest Vault maps used: D:1: dpeg_arrival_stone_temple_mockup D:2: first_ration, minmay_splitting_lines D:3: chequers_temple_overflow_statue_of_worship, overflow_temple_1_default Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 4 | 4.9 Fighting | 1 | 1.9 Dodging | | 2.9 Stealth | | 1.7 Spellcasting | | 2.1 Conjurations | | 1.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Dagger | 35 | 5 || 40 Cast: Freeze | 34 | 2 || 36 Use: Scroll | 3 | || 3 Eat: Chunk | 5 | || 5 Armor: Robe | 21 | 2 || 23 Dodge: Dodged | 46 | 1 || 47 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 90 | 0.0 | 0 | 36 | 0.0 | 2361 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 27 | 0.0 | 0 | 16 | 0.0 | 897 D:2 | 0 | 56 | 0.0 | 0 | 18 | 0.0 | 1439 D:3 | 0 | 7 | 0.0 | 0 | 2 | 0.0 | 25 +---------+---------+-------+---------+---------+-------+---------