Dungeon Crawl Stone Soup version 0.22-a0-392-g5dc3fd9af9 (webtiles) character file. 6 dcsswall the Gusty (level 1, -2/13 HPs) Began as a Barachi Air Elementalist on May 1, 2018. Slain by a gnoll ... wielding a +0 flail (15 damage) ... on level 1 of the Dungeon. The game lasted 00:00:35 (322 turns). dcsswall the Gusty (Barachi Air Elementalist) Turns: 322, Time: 00:00:36 Health: -2/13 AC: 2 Str: 9 XL: 1 Next: 90% Magic: 0/3 EV: 12 Int: 15 God: Gold: 24 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . b - +0 mace (holy) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons b - a +0 mace of holy wrath (weapon) Armour a - a +0 robe (worn) Scrolls e - 2 scrolls of teleportation {unknown} Comestibles c - a ration d - 2 chunks of flesh Skills: + Level 2.3 Dodging + Level 2.1 Stealth + Level 2.1 Spellcasting + Level 1.1 Conjurations + Level 3.4 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 9% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a flail The zap hits the gnoll. The gnoll is moderately wounded. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a flail (moderately wounded) The zap hits the gnoll. The gnoll is heavily wounded. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a flail (heavily wounded) The zap misses the gnoll. The gnoll hits you with a flail! Ouch! That really hurt! You die... ########## .........# ### .........# ..# .........####(###.# .........'......#.# ...รท.....########g# .........'.# #.(@.# .........#.# #.#### .........#.# #.# .....>...#.# #.# .........#.###.# .........#.....# .........####### ........... #....###.#.# You could see a gnoll. Vanquished Creatures A leopard gecko (D:1) 3 goblins (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dcsswall the Barachi Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 322 | D:1 | Slain by a gnoll Vault maps used: D:1: noname_arrival_rooms_in_the_neighbourhood, st_stairs_14 Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.1 Dodging | | 2.3 Spellcasting | | 2.1 Conjurations | | 1.1 Air Magic | | 3.4 Action || total -------------------------++------- Melee: Mace || 7 Cast: Shock || 11 Dodge: Dodged || 7 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 9 | 0.0 | 0 | 5 | 0.0 | 322 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 9 | 0.0 | 0 | 5 | 0.0 | 322 +---------+---------+-------+---------+---------+-------+---------