Dungeon Crawl Stone Soup version 0.28-a0-1387-g3a22ab9bdc (webtiles) character file. Game seed: 16005233602764374069 2355 dcsswall the Frost Mage (level 9, -6/66 HPs) Began as a Barachi Ice Elementalist on Jan 2, 2022. Was an Initiate of Yredelemnul. Mangled by a two-headed ogre (20 damage) ... on level 5 of the Dungeon. The game lasted 00:26:04 (8168 turns). dcsswall the Frost Mage (Barachi Ice Elementalist) Turns: 8168, Time: 00:26:04 Health: -6/66 AC: 6 Str: 16 XL: 9 Next: 44% Magic: 13/17 EV: 17 Int: 17 God: Yredelemnul [......] Gold: 286 SH: 0 Dex: 20 Spells: 11/19 levels left rFire . . . SeeInvis . j - +4 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . y - +0 leather armour of the Shrike {Contam Will+ Dex+5} rPois . Reflect . (no helmet) rElec . Harm . d - +0 cloak rCorr . Rampage . (no gloves) Will +.... f - +1 pair of boots Stlth ++........ (no amulet) HPRegen 0.21/turn k - +6 ring of strength MPRegen 0.15/turn (no ring) @: unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop, Renounce Religion, Recall Undead Harvest You were on level 5 of the Dungeon. You worshipped Yredelemnul. Yredelemnul was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 286 gold pieces. Inventory: Hand Weapons j - a +4 dagger of venom (weapon) n - a +0 hunting sling Missiles g - 15 poisoned darts (quivered) o - 13 sling bullets p - 99 stones Armour a - a +0 robe d - a +0 cloak (worn) f - a +1 pair of boots (worn) y - the +0 leather armour of the Shrike (worn) {Contam Will+ Dex+5} (You found it on level 5 of the Dungeon) Dex: It affects your dexterity (+5). Contam: It causes magical contamination when unequipped. Will: It increases your willpower. Jewellery k - a +6 ring of strength (left hand) Wands e - a wand of paralysis (7) v - a wand of charming (15) w - a wand of mindburst (12) Scrolls b - a scroll of fog {unknown} h - a scroll of teleportation t - 2 scrolls of fear x - 2 scrolls of identify Potions c - 3 potions of curing i - a potion of haste l - 2 potions of cancellation m - 3 potions of invisibility q - a potion of flight r - 2 potions of attraction {unknown} s - 2 potions of mutation {unknown} u - 4 potions of brilliance {unknown} z - a potion of ambrosia {unknown} Skills: + Level 4.6 Fighting - Level 0.1 Short Blades - Level 1.3 Throwing + Level 8.2 Dodging - Level 2.2 Stealth + Level 5.7 Spellcasting - Level 9.7 Conjurations + Level 10.6 Ice Magic * Level 0.2 Invocations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d11 1% 1 b - Frozen Ramparts Ice 82% 1d10 1% 3 c - Hailstorm Conj/Ice 39% 3d9 2% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 41% N/A 1% 3 Chain Lightning Conj/Air 10% 3d14 100% 9 Fire Storm Conj/Fire 10% 8d3 100% 9 Shatter Erth 2% 3d6* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Found 4 poisoned darts. Unknown command. Your +4 dagger of venom stops dripping with poison. n - a +0 hunting sling (weapon) You shoot a stone. The stone hits the two-headed ogre! The two-headed ogre shouts in stereo! The two-headed ogre is lightly wounded. You shoot a stone. The stone hits the two-headed ogre. The two-headed ogre is moderately wounded. You shoot a stone. The stone hits the two-headed ogre! The two-headed ogre is moderately wounded. You shoot a stone. The stone hits the two-headed ogre. The two-headed ogre is heavily wounded. You shoot a stone. The stone hits the two-headed ogre. The two-headed ogre is heavily wounded. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Hailstorm (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate A cannonade of hail descends around you! The hail pelts the two-headed ogre! The two-headed ogre is severely wounded. Hop to where? Press: ? - help, Dir - move target Boing! The two-headed ogre hits you with a +0 giant club!! The two-headed ogre barely misses you. Your +4 dagger of venom begins to drip with poison! j - a +4 dagger of venom (weapon) You hit the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * The two-headed ogre closely misses you. You are too injured to fight recklessly! You closely miss the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant club!! You die... Your body rises from the dead as a mindless zombie. ##....####.....##.###..(....# #.......#..............($..## ...............#......(.....# #........##.#........(......## #.........#.................. ....###..................# .# ..#...##..#........°...###..# .####.##..##.....O..........#. #####......#....@.............. ###...........)...............# .##..#.##.#......##.......##### .###.#....##...###.......## ........###.....####..#### ###....###......>##....# ..##...#..........#....# ....##.#..###.........## #........#.............# You could see a two-headed ogre. Vanquished Creatures A water moccasin (D:6) An orc warrior (D:6) 2 ogres 2 phantoms 2 bullfrogs A wyvern skeleton (D:7) 6 killer bees (D:4) A howler monkey (D:6) A centaur zombie (D:5) 2 centaur skeletons 5 orc priests 2 hounds Crazy Yiuf (D:2) Ijyb (D:4) 3 iguanas 8 orc wizards 2 howler monkey skeletons 5 adders 6 worms 21 orcs 3 bats 7 endoplasms 5 hobgoblins 2 jackals (D:3) A quokka (D:1) 3 ball pythons 2 frilled lizards 4 goblins 6 kobolds 5 rats 111 creatures vanquished. Vanquished Creatures (collateral kills) An ice beast (D:6) 1 creature vanquished. Vanquished Creatures (others) An orc zombie (D:6) 1 creature vanquished. Grand Total: 113 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dcsswall the Barachi Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 866 | D:1 | Reached skill level 5 in Ice Magic 1131 | D:2 | Reached XP level 2. HP: 18/19 MP: 1/5 1568 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 1604 | D:2 | Found a runed translucent door. 1605 | D:2 | Noticed Crazy Yiuf 1661 | D:2 | Killed Crazy Yiuf 1662 | D:2 | Reached skill level 1 in Throwing 2164 | D:2 | Reached XP level 4. HP: 30/30 MP: 7/7 2427 | D:2 | Learned a level 3 spell: Frozen Ramparts 2861 | D:3 | Reached skill level 1 in Fighting 2861 | D:3 | Reached skill level 6 in Ice Magic 2861 | D:3 | Reached XP level 5. HP: 33/37 MP: 5/9 3970 | D:3 | Reached XP level 6. HP: 44/44 MP: 11/11 4308 | D:4 | Reached XP level 7. HP: 39/51 MP: 7/13 4420 | D:4 | Learned a level 4 spell: Hailstorm 4427 | D:4 | Reached skill level 10 in Ice Magic 4427 | D:4 | Reached XP level 8. HP: 57/57 MP: 15/15 5228 | D:4 | Noticed Ijyb 5236 | D:4 | Killed Ijyb 5417 | D:5 | Entered Level 5 of the Dungeon 5422 | D:5 | Reached skill level 5 in Spellcasting 5810 | D:5 | You fall into a shaft and drop 2 floors! 5978 | D:7 | Reached XP level 9. HP: 40/65 MP: 16/16 6172 | D:6 | Found a staircase to the Ecumenical Temple. 6367 | Temple | Entered the Ecumenical Temple 6674 | Temple | Became a worshipper of Yredelemnul the Dark 7514 | D:6 | Reached * piety under Yredelemnul 8126 | D:5 | Identified the +0 leather armour of the Shrike {Contam | Will+ Dex+5} 8152 | D:5 | Noticed a two-headed ogre 8168 | D:5 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_basic D:2: layout_loops_ring, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, minmay_fountain_box, serial_park_tiny_2 D:4: layout_loops_ring, item_on_display_a, uniq_ijyb D:5: layout_cave_pools D:6: layout_basic, minmay_temple_entry_proselytizer D:7: layout_rooms, nrook_mini_backslash Temple: roderic_octagonal_lattice_temple Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Ice Magic | 5 6 10 | 10.6 Stealth | 2 | 2.2 Throwing | 1 | 1.3 Fighting | 1 2 3 4 | 4.6 Spellcasting | 3 4 5 | 5.7 Dodging | 3 7 8 | 8.2 Conjurations | 9 | 9.7 Short Blades | | 0.1 Invocations | | 0.2 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Short sword | 13 | | || 13 Unarmed | 2 | | || 2 Dagger | 16 | 70 | 56 || 142 Fire: Hunting sling | | 7 | 159 || 166 Throw: Dart | 34 | 35 | || 69 Cast: Freeze | 8 | | 6 || 14 Frozen Ramparts | | 13 | 12 || 25 Hailstorm | | | 5 || 5 Invok: Recall Undead Har | | | 4 || 4 Abil: Hop | 1 | 1 | 2 || 4 Evoke: Wand | | | 2 || 2 Use: Scroll | | 5 | 8 || 13 Potion | | 1 | 3 || 4 Stab: Sleeping | 3 | 3 | 1 || 7 Armor: Robe | 10 | 13 | 17 || 40 Dodge: Dodged | 17 | 55 | 103 || 175 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9074 | 8509 | 565 | 910 | 6166 | 8 | 1134.2 | Dungeon | 8675 | 8153 | 522 | 910 | 5846 | 7 | 1239.3 | Temple | 398 | 355 | 43 | 0 | 320 | 1 | 398.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1772 daAuts D:4: 1500 daAuts D:6: 1482 daAuts D:1: 1443 daAuts D:3: 1304 daAuts D:5: 751 daAuts D:7: 420 daAuts Temple: 398 daAuts