Dungeon Crawl Stone Soup version 0.28-a0-1389-gc726bef33b (webtiles) character file. Game seed: 10276299803245531328 51 dcsswall the Insei (level 3, -7/23 HPs) Began as an Octopode Transmuter on Jan 3, 2022. Mangled by Terence (11 damage) ... on level 2 of the Dungeon. The game lasted 00:03:02 (1309 turns). dcsswall the Insei (Octopode Transmuter) Turns: 1309, Time: 00:03:03 Health: -7/23 AC: 1 Str: 9 XL: 3 Next: 81% Magic: 6/6 EV: 13 Int: 15 God: Gold: 45 SH: 0 Dex: 11 Spells: 5/6 levels left rFire + . . SeeInvis . d - +0 demon trident rCold + + . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois + Reflect . (no amulet) rElec . Harm . b - ring of Inwaip {rPois rF+ rC++ rCorr Dex-3} rCorr + Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons d - a +0 demon trident (weapon) Jewellery b - the ring of Inwaip (left tentacle) {rPois rF+ rC++ rCorr Dex-3} (You found it on level 2 of the Dungeon) [ring of resist corrosion] Dex: It affects your dexterity (-3). rF: It protects you from fire. rC: It greatly protects you from cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Scrolls a - 2 scrolls of teleportation {unknown} Potions c - a potion of haste e - a potion of brilliance {unknown} f - a potion of might {unknown} Skills: - Level 1.0 Fighting + Level 2.2 Dodging * Level 4.2 Unarmed Combat + Level 2.1 Spellcasting * Level 2.2 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 8% N/A 13% 2 Spider Form Tmut/Pois 4% N/A 38% 3 Ice Form Ice/Tmut 4% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History No target in view! You closely miss the adder. Your grab misses the adder. The adder barely misses you. An adder is nearby! You closely miss the adder. Your grab misses the adder. The adder bites you. The adder closely misses you. You hit the adder. Your grab misses the adder. Your squeeze misses the adder. The adder is heavily wounded. The adder bites you. The adder bites you but does no damage. You hit the adder. Your grab misses the adder. The adder is severely wounded. The adder barely misses you. You hit the adder. Your grab misses the adder. The adder is severely wounded. The adder closely misses you. The adder bites you. You closely miss the adder. You grab the adder. The adder is severely wounded. You constrict the adder. The adder closely misses you. The adder barely misses you. You hit the adder. You kill the adder! Terence shouts! Terence screams, "I want your blood!" Terence says, "Did you write a will? You should..." You closely miss Terence. Your grab misses Terence. Terence misses you. You hit Terence but do no damage. You grab Terence. You constrict Terence. Terence hits you with a +1 flail of holy wrath! * * * LOW HITPOINT WARNING * * * Terence closely misses you. You are too injured to fight recklessly! You hit Terence but do no damage. Terence is lightly wounded. You constrict Terence. Terence shouts, "Get ready for death!" Terence barely misses you. You hit Terence. You tentacle-slap Terence. Terence is heavily wounded. You constrict Terence. Terence hits you with a +1 flail of holy wrath! You die... #.#..........# #.# #.#.######.#.# #.. ##...# ##.#.# #.###...## ##....# .####.......# ##....# ...........## #...#.### .......$.#..# #.#.#.... ........###.####........ ......@@................ ........#†........#....# ##........#.....#...#..# #......#............... ........##..#.#......... ........##.##.#.#.#..... ..##....##......#....... .. #....#####........... #........... You could see Terence. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 2 ball pythons 2 bats (D:1) An endoplasm (D:1) A giant cockroach (D:2) 3 goblins (D:1) 4 hobgoblins 2 kobolds (D:1) 2 quokkas (D:1) A frilled lizard (D:1) 8 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dcsswall the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:1 | Noticed an electric eel 432 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 463 | D:1 | Found a faded altar of an unknown god. 881 | D:1 | Reached XP level 3. HP: 23/23 MP: 6/6 1158 | D:2 | Noticed Terence 1166 | D:2 | Identified the ring of Inwaip {rPois rF+ rC++ rCorr Dex-3} 1281 | D:2 | Reached skill level 4 in Unarmed Combat 1309 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_loops_corners, hellmonk_ecumenical_altar_crossroads D:2: layout_rooms, hangedman_decor_points, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 4 | 4.2 Fighting | | 1.0 Dodging | | 2.2 Spellcasting | | 2.1 Transmutations | | 2.2 Action || total -------------------------++------- Melee: Dagger || 27 Constrict || 15 Unarmed || 5 Tentacles || 6 Demon trident || 33 Punch || 2 Use: Scroll || 2 Stab: Sleeping || 8 Armor: Skin || 5 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1316 | 1297 | 19 | 0 | 1046 | 2 | 658.0 | Dungeon | 1316 | 1297 | 19 | 0 | 1046 | 2 | 658.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1147 daAuts D:2: 169 daAuts