Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 8407567593042271533 17 dcsswall the Chiller (level 2, -2/21 HPs) Began as a Barachi Ice Elementalist on May 18, 2025. Was an Initiate of Ashenzari. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:04:20 (683 turns). dcsswall the Chiller (Barachi Ice Elementalist) Turns: 683, Time: 00:04:21 Health: -2/21 AC: 3 Str: 9 XL: 2 Next: 62% Magic: 0/5 EV: 11 Int: 15 God: Ashenzari [......] Gold: 13 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe "Prescient Repose" {Comp, Range} (curse) rPois . (no helmet) rElec . h - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... d - amulet of faith Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: faith @: very slightly contaminated, slow A: amphibious, frog-like legs 1, +LOS a: Hop, Renounce Religion, Shatter the Chains You were on level 1 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - the cursed +0 robe "Prescient Repose" (worn) {Comp, Range} It has a curse which improves the following skills: Companions: Summonings, Necromancy and Forgecraft. Ranged Combat: Ranged Weapons and Throwing. h - a +0 cloak (worn) Jewellery d - an amulet of faith (worn) Scrolls e - 2 scrolls of teleportation {unknown} f - a scroll of noise {unknown} g - a scroll of identify {unknown} i - a scroll of fear {unknown} Potions b - a potion of brilliance {unknown} Skills: + Level 1.1 Fighting + Level 2.5 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting + Level 5.1 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 34% 1d6 8% 3 Ozocubu's Armour Ice 17% N/A 8% 3 Summon Ice Beast Ice/Summ 9% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The gnoll shouts! You hit the gnoll but do no damage. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll closely misses you. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail and wearing a +0 crystal plate armour (100% to hit) You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll closely misses you. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail and wearing a +0 crystal plate armour (100% to hit) You freeze the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 flail. An endoplasm comes into view. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail and wearing a +0 crystal plate armour (lightly wounded, 100% to hit) You freeze the gnoll. The gnoll is moderately wounded. The endoplasm quivers. The gnoll barely misses you. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail and wearing a +0 crystal plate armour (moderately wounded, 100% to hit) You freeze the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail and wearing a +0 crystal plate armour (severely wounded, 100% to hit) You freeze the gnoll. You kill the gnoll! The endoplasm freezes you. You are frozen. You die... ##..##.# #.# #......#####.####### #......)............ #......############. ##÷.#..# #. # ###..#..# #. # .......# #. # ###J)#.## #. ## ### #.@#.# #. .####.# #..#.# #. ..0...## #..#.# #. .......# #..#.# #. #......# #..#.# #. #......## #..#.# #. #....⌠..# #..#.# #. #......_# #..#.#############. #....∩..# #..#............... You could see an endoplasm. Vanquished Creatures A gnoll (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) 3 goblins (D:1) 2 kobolds (D:1) 6 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dcsswall the Barachi Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 102 | D:1 | Found a faded altar of an unknown god. 117 | D:1 | Prayed at the altar of an unknown god. 117 | D:1 | Became a worshipper of Ashenzari the Shackled 224 | D:1 | Reached skill level 5 in Ice Magic 224 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 431 | D:1 | Reached skill level 1 in Fighting 683 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_basic, ebering_ecumenical_altar_abandoned Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 5 | 5.1 Fighting | 1 | 1.1 Dodging | | 2.5 Stealth | | 1.7 Spellcasting | | 2.4 Action || total ---------------------------++------- Melee: Dagger || 63 Cast: Freeze || 16 Invoke: Curse Item || 1 Ability: Hop || 1 Use: Potion || 1 Armour: Robe || 69 Dodge: Dodged || 67