Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 3490935707508260742 43 dcsswall the Tinkerer (level 3, -13/26 HPs) Began as a Barachi Forgewright on May 21, 2025. Killed from afar by Terence (15 damage) ... with a rupture ... on level 2 of the Dungeon. The game lasted 00:06:01 (1448 turns). dcsswall the Tinkerer (Barachi Forgewright) Turns: 1448, Time: 00:06:01 Health: -13/26 AC: 3 Str: 11 XL: 3 Next: 58% Magic: 0/6 EV: 11 Int: 17 God: Gold: 112 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . e - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) e - a +0 pair of gloves (worn) Scrolls d - 2 scrolls of teleportation {unknown} g - 2 scrolls of identify {unknown} Potions c - a potion of magic Skills: + Level 1.5 Fighting + Level 1.7 Armour - Level 2.1 Dodging - Level 1.7 Stealth - Level 2.1 Spellcasting * Level 5.1 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 76% 1d7 2% 1 b - Construct Spike Laun Frge 38% 2d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 19% N/A 7% 3 Forge Blazeheart Golem Fire/Frge 10% N/A 54% 4 Forge Lightning Spire Air/Frge 10% 3d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The kinetic grapnel hits the hobgoblin! You kill the hobgoblin! Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +1 hand axe of electrocution, wearing a +0 chain mail and carrying a wand of warping (81% to hit) The kinetic grapnel misses Terence. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers Terence but does no damage. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +1 hand axe of electrocution, wearing a +0 chain mail and carrying a wand of warping (81% to hit) The kinetic grapnel hits Terence but does no damage. The rocky spike skewers Terence. Terence is lightly wounded. Terence hits you with a +1 hand axe of electrocution. You are electrocuted! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Okay, then. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +1 hand axe of electrocution, wearing a +0 chain mail and carrying a wand of warping (lightly wounded, 81% to hit) The kinetic grapnel hits Terence. Terence is moderately wounded. The rocky spike skewers Terence. Terence is heavily wounded. Terence hits you with a +1 hand axe of electrocution. * * * LOW HITPOINT WARNING * * * Okay, then. Hop to where? Press: ? - help, Dir - move target Boing! Your spike launcher falls apart as you grow too distant to maintain it. Terence zaps a wand. Space twists violently! The rupture engulfs you! You blink. Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ........#.#...###.########### ..............# #.# ..............# #.# ...#...##.##..# #.# #..........# #.#### ##..##.#.......... #..##.#.#####..# #..##.#.# #...# #..#########@.# #...@☼..§†....# ##.#########.## #.### #.# #...+ ... .......### ### @....... ........# ......!.# You could see Terence (grapneled). Vanquished Creatures An adder (D:2) 5 endoplasms A giant cockroach (D:1) 6 hobgoblins 3 quokkas 5 bats A frilled lizard (D:1) 3 goblins 6 kobolds (D:1) 4 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dcsswall the Barachi Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 169 | D:1 | Reached XP level 2. HP: 12/20 MP: 1/5 332 | D:1 | Reached skill level 1 in Fighting 452 | D:1 | Reached skill level 1 in Armour 651 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/6 973 | D:2 | Reached skill level 5 in Forgecraft 1036 | D:2 | Noticed Terence 1135 | D:2 | Learned a level 2 spell: Construct Spike Launcher 1448 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_rooms, serial_glass, glass_columns_a, glass_columns_a, minmay_crystal_room, chequers_serial_rivers_room_b, minmay_pentomino_t4 D:2: layout_basic, uniq_jessica, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.5 Armour | 1 | 1.7 Forgecraft | 5 | 5.1 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.1 Action || total ---------------------------++------- Melee: Mace || 61 Cast: Kinetic Grapnel || 58 Construct Spike L || 1 Ability: Hop || 2 Use: Potion || 1 Armour: Robe || 75 Dodge: Dodged || 75