deathcap Level 1 of the Dungeon (0, 0, D:1) a goblin corpse (rotten by now) (-20, 5, D:1) a +0 leather armour (15, 6, D:1) 14 gold pieces (-2, 9, D:1) 8 gold pieces (8, 12, D:1) 12 gold pieces (-6, 17, D:1) a rat corpse (rotten by now) (15, 17, D:1) 9 sling bullets (-10, 19, D:1) a meat ration (13, 19, D:1) a jackal corpse (rotten by now) (14, 19, D:1) a jackal corpse (skeletalised by now) (14, 20, D:1) 25 stones (-9, 24, D:1) 12 arrows of dispersal (-2, 27, D:1) a kobold corpse (rotten by now) (28, 37, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 18 stones (10, 11, D:2) a +0 short sword (10, 13, D:2) a ball python corpse (43, 17, D:2) 13 stones (22, 18, D:2) a giant newt corpse (7, 19, D:2) 18 stones (22, 19, D:2) a +0 dagger a +0 sling 15 stones (24, 19, D:2) a stone (8, 22, D:2) 15 sling bullets (29, 28, D:2) a cursed -2 dagger a +0 leather armour the goblin corpse of Ijyb (38, 33, D:2) a stone (39, 33, D:2) a stone (37, 35, D:2) a +0 club 3 stones a kobold corpse (51, 35, D:2) 33 arrows (39, 36, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a potion of heal wounds (0, 5, D:3) a +0 club (1, 6, D:3) a giant cockroach corpse (2, 6, D:3) a throwing net (3, 7, D:3) a throwing net (-2, 14, D:3) a +0 dagger (unseen) (-5, 15, D:3) a +0 cutlass