decrepitue Level 1 of the Dungeon (0, 0, D:1) 6 stones (10, 32, D:1) 4 stones (17, 52, D:1) a +0 club (19, 33, D:1) 8 stones (34, 34, D:1) a +0 dagger (34, 37, D:1) a +0 club a +0 dagger (40, 39, D:1) a +0 whip (46, 22, D:1) 5 stones (51, 23, D:1) 6 stones (51, 39, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, -4, D:2) a +0 dagger (7, -6, D:2) a +0 rapier (7, -5, D:2) a +0 dagger (20, 33, D:2) 5 stones (23, 37, D:2) a +0 ring mail (24, 30, D:2) a +0 club (25, 36, D:2) a +0 short sword (27, -3, D:2) a +0 whip a +0 short sword (39, 11, D:2) a +0 spear (43, 2, D:2) a +0 dagger (54, 20, D:2) a +0 dagger (54, 31, D:2) a +0 whip a stone (56, 27, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) the +8 trident of Exchange {pain, SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. SInv: It lets you see invisible. (2, -5, D:3) 5 stones (2, -3, D:3) 3 boomerangs (4, -10, D:3) a +0 shortbow (6, -1, D:3) a +0 club (7, -3, D:3) 5 stones (16, -23, D:3) a +0 short sword (16, -19, D:3) a +0 dagger (22, -13, D:3) a +0 robe (23, -5, D:3) the +1 ring mail "Lapseat" {Harm rElec Dex+5} Dex: It affects your dexterity (+5). rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. (27, -20, D:3) a +0 dagger (34, -16, D:3) 4 stones (41, -8, D:3) a +0 scale mail Level 4 of the Dungeon (2, 0, D:4) a +0 whip (2, 1, D:4) a +0 spear (3, -1, D:4) a +0 flail (13, -9, D:4) 2 scrolls of noise (13, -7, D:4) a +0 giant spiked club (13, 3, D:4) a +0 club (16, -17, D:4) a +0 ring mail a +0 dagger (16, -16, D:4) a +0 leather armour a +0 dagger (17, -17, D:4) a +0 robe a +0 dagger (17, -16, D:4) a +0 leather armour a +0 short sword (18, -19, D:4) a +0 short sword (25, -12, D:4) a +1 whip of flaming a +0 robe (25, 7, D:4) 2 stones (26, -27, D:4) a +0 trident (27, -24, D:4) a +0 dagger (31, 7, D:4) a +0 scale mail (34, -42, D:4) a +0 flail (39, -13, D:4) a +0 dagger (40, -14, D:4) a +0 flail (43, -11, D:4) a +0 dagger (43, -4, D:4) a +0 scale mail a +0 club (44, -5, D:4) a +0 robe a +0 dagger (44, -2, D:4) a +0 short sword (44, 10, D:4) a +0 rapier (45, -5, D:4) a +0 scale mail a +0 club (45, -4, D:4) a +0 leather armour a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (6, -15, D:5) a ring of poison resistance (8, -30, D:5) a +0 short sword (8, -13, D:5) a wand of flame (15) (9, -30, D:5) a +0 dagger a +2 robe of cold resistance (11, -13, D:5) 4 stones (20, -2, D:5) a +0 flail a gnoll corpse (28, -27, D:5) 8 stones (33, 9, D:5) a +0 shortbow (35, 8, D:5) a +0 long sword (38, -17, D:5) a scroll of butterflies (40, -45, D:5) a scroll of noise (48, -49, D:5) an iguana corpse (skeletalised by now) the Ecumenical Temple