decrepitue

Level 1 of the Dungeon
(0, 0, D:1)
  6 stones
(10, 32, D:1)
  4 stones
(17, 52, D:1)
  a +0 club
(19, 33, D:1)
  8 stones
(34, 34, D:1)
  a +0 dagger
(34, 37, D:1)
  a +0 club
  a +0 dagger
(40, 39, D:1)
  a +0 whip
(46, 22, D:1)
  5 stones
(51, 23, D:1)
  6 stones
(51, 39, D:1)
  a +0 scale mail

Level 2 of the Dungeon
(0, 0, D:2)
  a +0 dagger
(6, -4, D:2)
  a +0 dagger
(7, -6, D:2)
  a +0 rapier
(7, -5, D:2)
  a +0 dagger
(20, 33, D:2)
  5 stones
(23, 37, D:2)
  a +0 ring mail
(24, 30, D:2)
  a +0 club
(25, 36, D:2)
  a +0 short sword
(27, -3, D:2)
  a +0 whip
  a +0 short sword
(39, 11, D:2)
  a +0 spear
(43, 2, D:2)
  a +0 dagger
(54, 20, D:2)
  a +0 dagger
(54, 31, D:2)
  a +0 whip
  a stone
(56, 27, D:2)
  a +0 dagger

Level 3 of the Dungeon
(0, 0, D:3)
  the +8 trident of Exchange {pain, SInv}
    In the hands of one skilled in necromantic magic, it inflicts extra damage
    on living creatures.
    
    SInv:      It lets you see invisible.
(2, -5, D:3)
  5 stones
(2, -3, D:3)
  3 boomerangs
(4, -10, D:3)
  a +0 shortbow
(6, -1, D:3)
  a +0 club
(7, -3, D:3)
  5 stones
(16, -23, D:3)
  a +0 short sword
(16, -19, D:3)
  a +0 dagger
(22, -13, D:3)
  a +0 robe
(23, -5, D:3)
  the +1 ring mail "Lapseat" {Harm rElec Dex+5}
    Dex:       It affects your dexterity (+5).
    rElec:     It insulates you from electricity.
    Harm:      It increases damage dealt and taken.
(27, -20, D:3)
  a +0 dagger
(34, -16, D:3)
  4 stones
(41, -8, D:3)
  a +0 scale mail

Level 4 of the Dungeon
(2, 0, D:4)
  a +0 whip
(2, 1, D:4)
  a +0 spear
(3, -1, D:4)
  a +0 flail
(13, -9, D:4)
  2 scrolls of noise
(13, -7, D:4)
  a +0 giant spiked club
(13, 3, D:4)
  a +0 club
(16, -17, D:4)
  a +0 ring mail
  a +0 dagger
(16, -16, D:4)
  a +0 leather armour
  a +0 dagger
(17, -17, D:4)
  a +0 robe
  a +0 dagger
(17, -16, D:4)
  a +0 leather armour
  a +0 short sword
(18, -19, D:4)
  a +0 short sword
(25, -12, D:4)
  a +1 whip of flaming
  a +0 robe
(25, 7, D:4)
  2 stones
(26, -27, D:4)
  a +0 trident
(27, -24, D:4)
  a +0 dagger
(31, 7, D:4)
  a +0 scale mail
(34, -42, D:4)
  a +0 flail
(39, -13, D:4)
  a +0 dagger
(40, -14, D:4)
  a +0 flail
(43, -11, D:4)
  a +0 dagger
(43, -4, D:4)
  a +0 scale mail
  a +0 club
(44, -5, D:4)
  a +0 robe
  a +0 dagger
(44, -2, D:4)
  a +0 short sword
(44, 10, D:4)
  a +0 rapier
(45, -5, D:4)
  a +0 scale mail
  a +0 club
(45, -4, D:4)
  a +0 leather armour
  a +0 mace

Level 5 of the Dungeon
(0, 0, D:5)
  a +0 giant spiked club
(6, -15, D:5)
  a ring of poison resistance
(8, -30, D:5)
  a +0 short sword
(8, -13, D:5)
  a wand of flame (15)
(9, -30, D:5)
  a +0 dagger
  a +2 robe of cold resistance
(11, -13, D:5)
  4 stones
(20, -2, D:5)
  a +0 flail
  a gnoll corpse
(28, -27, D:5)
  8 stones
(33, 9, D:5)
  a +0 shortbow
(35, 8, D:5)
  a +0 long sword
(38, -17, D:5)
  a scroll of butterflies
(40, -45, D:5)
  a scroll of noise
(48, -49, D:5)
  an iguana corpse (skeletalised by now)

the Ecumenical Temple