decrepitue Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 8, D:1) a +0 sling (13, 17, D:1) a +0 dagger (27, 22, D:1) a +0 spear (29, 10, D:1) a +0 dagger (30, 13, D:1) a +0 mace (30, 17, D:1) a +0 whip (32, -15, D:1) a +0 sling Level 2 of the Dungeon [Shop] Sokylubo's Antique Weapon Shop a +0 shortbow (72 gold) a +1 antimagic hand axe (384 gold) a +2 bardiche of venom (547 gold) a +0 rapier (96 gold) a +3 spear (480 gold) a +3 sling of flaming (472 gold) a +0 shortbow (72 gold) a +0 club (24 gold) a +0 short sword (72 gold) (2, -7, D:2) a +0 pair of boots (13, 4, D:2) 4 stones (36, 12, D:2) 7 stones (38, 19, D:2) a stone (39, 6, D:2) 7 stones (48, 4, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 spear (15, 8, D:3) a +0 robe (17, -20, D:3) a +0 short sword (25, 25, D:3) a +0 robe (31, -13, D:3) a +0 hand axe (33, 15, D:3) a +0 short sword (34, 16, D:3) 10 stones a +0 club (35, 15, D:3) a +0 flail (35, 16, D:3) a ring of ice (36, 16, D:3) a +0 club a +0 scale mail (45, -21, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Sunebab's General Store the +7 whip of Caluzez {protect, rN++ Dex+4 SInv} (681 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Dex: It affects your dexterity (+4). rN: It greatly protects you from negative energy. SInv: It lets you see invisible. an orb of energy (160 gold) a +2 dagger of venom (144 gold) a wand of iceblast (4) (96 gold) a book of Cantrips (120 gold) a scroll of enchant weapon (75 gold) a potion of attraction (30 gold) (0, 0, D:4) a +0 short sword a +1 robe of positive energy (0, 4, D:4) a +0 giant club (7, -35, D:4) a +0 club (11, -36, D:4) a +0 spear (17, -10, D:4) a +0 robe a +0 club (19, -35, D:4) 2 poisoned darts a +0 scale mail a +0 whip (27, -38, D:4) a +0 pair of boots (37, -2, D:4) a +0 shortbow (38, -2, D:4) a +0 club Level 5 of the Dungeon (9, 2, D:5) 5 stones (12, -6, D:5) a +0 giant spiked club (16, 2, D:5) a +0 whip 6 stones a +2 leather armour of fire resistance (26, 8, D:5) a +0 giant club (34, 0, D:5) a +2 leather armour of poison resistance (34, 28, D:5) a +0 short sword (39, -6, D:5) a +0 giant spiked club (40, 13, D:5) a +0 war axe Level 6 of the Dungeon [Shop] Qiedd's General Store a +0 war axe (52 gold) a potion of lignification (45 gold) a phantom mirror (600 gold) a +0 trident (52 gold) a potion of lignification (45 gold) 7 stones (10 gold) a +0 spear (45 gold) a +2 robe of cold resistance (265 gold) a potion of curing (45 gold) a phial of floods (600 gold) (0, 0, D:6) 6 stones (3, 13, D:6) a +0 robe (12, 27, D:6) 3 stones a +0 sling (12, 32, D:6) a +0 short sword (17, 23, D:6) 5 atropa-tipped darts (18, 24, D:6) a +0 giant spiked club (18, 37, D:6) a +0 dagger (20, -19, D:6) a +0 club a +0 leather armour (20, -18, D:6) a +0 whip a +0 club a +0 halberd a +0 whip (22, 8, D:6) a +0 ring mail (22, 17, D:6) a +0 trident (23, 39, D:6) 4 stones (29, 11, D:6) a +0 hand axe (29, 35, D:6) a +0 mace (31, 12, D:6) a +2 dire flail of protection a +0 scale mail (32, 25, D:6) a +0 mace a +0 short sword (42, 2, D:6) a +0 falchion (49, 21, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) 7 stones (6, -15, D:7) the +1 robe "Cume" {Fly SInv} SInv: It lets you see invisible. Fly: It grants you flight. (10, -1, D:7) a +0 giant club (12, -9, D:7) a +0 falchion (16, -6, D:7) a +0 scale mail (26, -25, D:7) a +0 robe (45, 19, D:7) a +0 short sword (50, -23, D:7) a +0 pair of boots (50, -13, D:7) 4 poisoned darts (51, -23, D:7) a +0 club (55, 7, D:7) an orb of guile (55, 15, D:7) a +2 mace of holy wrath (56, -6, D:7) a +0 pair of boots (60, -18, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 robe (1, -9, D:8) 6 stones (2, -43, D:8) a +0 dagger a +0 whip a +0 club a +0 whip a +0 dagger 3 stones a +0 short sword 6 poisoned darts a +0 whip a +0 club (27, -31, D:8) a +0 quarterstaff (31, -37, D:8) a scroll of identify (34, -15, D:8) a +0 chain mail (39, -30, D:8) a +0 chain mail (40, -50, D:8) a +0 scale mail (44, -10, D:8) a scroll of identify (46, -44, D:8) a +0 dagger a +0 chain mail (46, -41, D:8) 2 potions of degeneration (50, -38, D:8) 7 stones (64, -42, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a +0 robe (15, 42, D:9) a +0 leather armour (35, 46, D:9) a +0 dagger (39, 45, D:9) a +0 scale mail a +0 hand axe (41, 47, D:9) a +0 short sword (42, 47, D:9) a +0 trident (43, 42, D:9) a +0 robe a +0 dagger (45, 51, D:9) a +0 falchion (48, 51, D:9) 4 poisoned darts (49, 38, D:9) 8 stones (51, 9, D:9) a +0 flail (55, 49, D:9) a +0 falchion (58, 27, D:9) a +0 falchion (61, 57, D:9) 2 stones (62, 47, D:9) a +0 club (63, 47, D:9) a +0 dagger a +0 dagger a +0 robe (64, 47, D:9) a +0 club a +0 club a +0 ring mail Level 10 of the Dungeon (5, -1, D:10) 3 scrolls of identify (9, -4, D:10) a scroll of identify (12, 39, D:10) a +0 robe a +0 dagger (12, 40, D:10) a +0 leather armour a +0 short sword (12, 41, D:10) a +0 leather armour a +0 mace (14, 39, D:10) a +0 flail (15, 41, D:10) a +0 robe a +0 dagger (20, 2, D:10) a +0 giant club a +0 giant club (34, 26, D:10) a +1 vorpal morningstar +1 steam dragon scales a potion of lignification (38, 44, D:10) a +0 robe a +0 dagger (44, 23, D:10) 12 gold pieces (44, 24, D:10) 11 gold pieces (44, 25, D:10) a ring of wizardry (44, 26, D:10) 15 gold pieces (44, 27, D:10) 18 gold pieces (45, 23, D:10) 6 stones (45, 24, D:10) the ring of the Tortoise {AC+8} [ring of protection] AC: It affects your AC (+8). (unseen) (45, 25, D:10) a +1 robe of willpower (unseen) (45, 26, D:10) a box of beasts (45, 27, D:10) a +0 shortbow (48, 31, D:10) a +1 shortbow of flaming (51, 1, D:10) a +0 troll leather armour (52, 33, D:10) a +0 robe (66, 38, D:10) 4 large rocks Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (2, -28, D:11) a +0 troll leather armour (9, 2, D:11) a +0 dire flail a +0 giant club (10, 14, D:11) a +0 spear (11, 7, D:11) a +0 buckler a +0 scale mail a +0 spear (13, 9, D:11) 9 stones a +0 halberd (27, -20, D:11) a +0 ring mail of fire resistance (30, -35, D:11) a +0 rapier (30, -5, D:11) a scroll of identify (31, -1, D:11) a +2 dagger of venom (31, 4, D:11) a +0 whip (32, -23, D:11) 6 stones (38, -7, D:11) 5 atropa-tipped darts Level 12 of the Dungeon (14, 28, D:12) a +0 short sword a +0 cloak a wand of iceblast (6) 3 scrolls of teleportation 9 gold pieces (23, 17, D:12) 5 large rocks (29, 15, D:12) a +0 shortbow (31, 22, D:12) a potion of magic the Ecumenical Temple Level 1 of the Lair of Beasts (11, -19, Lair:1) a potion of flight (11, -15, Lair:1) 10 gold pieces (11, 13, Lair:1) a scroll of identify (20, -9, Lair:1) a wand of paralysis (7) a Gauntlet (0, 0, Gauntlet) 26 gold pieces (0, 1, Gauntlet) a ring of willpower (1, 1, Gauntlet) a potion of heal wounds (11, 0, Gauntlet) a staff of fire (12, -15, Gauntlet) a +2 falchion of venom (still there?) a +0 plate armour (still there?) a +0 hand axe of electrocution (still there?) a book of Displacement (still there?) a wand of acid (4) (still there?) a +0 quarterstaff (still there?) a potion of mutation (still there?) (12, 4, Gauntlet) a +0 hand axe a +0 leather armour a +0 hand axe a +0 robe a +0 war axe a +0 leather armour (14, 24, Gauntlet) a scroll of enchant weapon (14, 25, Gauntlet) a book of Lightning (15, 11, Gauntlet) a +0 troll leather armour (21, 24, Gauntlet) the +1 pair of gloves "Taodurin" {rPois Regen+} rPois: It protects you from poison. Regen: It increases your rate of health regeneration. (unseen) (22, 0, Gauntlet) the ring of Wejaep {Fire Fly rPois rN+++ Str-5} [ring of fire] It enhances your fire magic. Str: It affects your strength (-5). rF: It protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. rN: It renders you almost immune to negative energy. Fly: It grants you flight. (unseen) (24, 0, Gauntlet) a +2 robe (unseen) (24, 24, Gauntlet) a book of Scorching (25, 0, Gauntlet) a +0 chain mail