Dungeon Sprint DCSS version 0.18.1-50-g88ac8fd (webtiles) character file. 25 def0 the Conjurer (level 2, -2/15 HPs) Began as a Deep Elf Conjurer on Oct 3, 2016. Slain by an ogre ... wielding a +0 giant club (17 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:02:17 (73 turns). def0 the Conjurer (Deep Elf Conjurer) Turns: 73, Time: 00:02:18 Health: -2/15 AC: 2 Str: 5 XL: 2 Next: 82% Magic: 4/8 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 2 memorised, 5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles c - a bread ration Skills: + Level 3.4 Dodging + Level 3.3 Stealth + Level 3.5 Spellcasting + Level 6.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History HP restored. You start resting. Magic restored. You're too inexperienced to learn that spell! Okay, then. You open the door. An ogre comes into view. It is wielding a giant club. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant club (resting) The searing ray hits the ogre. The ogre is lightly wounded. The ogre shouts! The searing ray hits the ogre. The ogre is heavily wounded. The ogre hits you with a giant club! Ouch! That really hurt! You die... ########## #<.#.@O..# #..'..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | def0 the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D | Noticed Ijyb 11 | D | Killed Ijyb 11 | D | Reached skill level 6 in Conjurations 11 | D | Reached XP level 2. HP: 15/15 MP: 0/8 20 | D | Learned a level 2 spell: Searing Ray 70 | D | Noticed an ogre 73 | D | Slain by an ogre Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.4 Stealth | 3 | 3.3 Conjurations | 6 | 6.8 Spellcasting | | 3.5 Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 6 Searing Ray || 1 Use: Potion || 1 Armor: Robe || 1 Dodge: Dodged || 3