Dungeon Sprint DCSS version 0.18.1-50-g88ac8fd (webtiles) character file. 25 def0 the Conjurer (level 2, -8/15 HPs) Began as a Deep Elf Conjurer on Oct 4, 2016. Mangled by an ogre ... wielding a +0 giant club (23 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:00 (148 turns). def0 the Conjurer (Deep Elf Conjurer) Turns: 148, Time: 00:01:00 Health: -8/15 AC: 2 Str: 5 XL: 2 Next: 82% Magic: 5/10 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 2 memorised, 9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth +++....... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles c - a bread ration h - 2 chunks of flesh Skills: - Level 2.4 Dodging + Level 4.2 Stealth * Level 5.5 Spellcasting * Level 5.9 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant club (resting) The magic dart hits the ogre. The ogre is moderately wounded. The ogre shouts! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (moderately wounded) The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the ogre. The ogre is severely wounded. The searing ray hits the ogre. The ogre is almost dead. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ########## #<.#@O'..# #..').#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | def0 the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D | Noticed Ijyb 14 | D | Killed Ijyb 14 | D | Reached skill level 5 in Spellcasting 14 | D | Reached skill level 5 in Conjurations 14 | D | Reached XP level 2. HP: 12/15 MP: 6/10 143 | D | Learned a level 2 spell: Searing Ray 143 | D | Noticed an ogre 148 | D | Mangled by an ogre Skill XL: | 1 | ---------------+----+----- Stealth | 4 | 4.2 Spellcasting | 5 | 5.5 Conjurations | 5 | 5.9 Dodging | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 11 Cast: Magic Dart || 1 Searing Ray || 1 Use: Potion || 1 Armor: Robe || 1 Dodge: Dodged || 4