definar Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (9, -24, D:1) a +0 club (11, -6, D:1) a +0 dagger a +0 club 2 stones (12, -4, D:1) a stone (12, -3, D:1) a stone (12, -2, D:1) a stone (20, -15, D:1) a +0 leather armour (23, -14, D:1) 27 bolts (23, -11, D:1) a cursed +0 dagger a +0 whip (25, -5, D:1) 27 stones (32, -6, D:1) a +0 spear (33, -32, D:1) 3 stones (34, -31, D:1) a stone (34, -29, D:1) a +0 short sword (35, -6, D:1) a stone (43, -21, D:1) a +0 whip a +0 club (45, -17, D:1) 13 stones (46, -15, D:1) 19 stones Level 2 of the Dungeon (0, 0, D:2) a cursed +0 club (10, 7, D:2) 19 stones (30, 7, D:2) a +0 club (34, -5, D:2) a +0 hand axe (35, -2, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 20 stones (6, 0, D:3) a +0 short sword (6, 1, D:3) a +0 club (7, 9, D:3) 12 poisoned needles (14, 14, D:3) a +0 dagger (17, 7, D:3) 24 sling bullets (17, 16, D:3) 22 stones (31, 16, D:3) a +0 leather armour (31, 19, D:3) 12 bolts (32, -2, D:3) a +0 war axe (35, -2, D:3) a +0 hand axe (37, 9, D:3) 16 sling bullets (41, 5, D:3) a +0 mace (42, -5, D:3) a +3 quarterstaff of chaos (42, 25, D:3) 13 arrows (43, 3, D:3) a +0 mace (43, 5, D:3) a +0 mace (44, 3, D:3) a +0 mace (45, 16, D:3) a +0 ring mail a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 17 stones (4, 8, D:4) 22 bolts (9, -6, D:4) a +0 falchion 4 tomahawks a +0 leather armour a cursed +0 dagger a +0 chain mail a +0 dagger a +0 ring mail a +0 falchion (10, -7, D:4) a cursed -3 trident (11, -5, D:4) a +0 short sword a +0 leather armour (13, -4, D:4) a +0 dagger a +0 robe (18, -16, D:4) a +0 robe (22, 23, D:4) a cursed amulet of magic regeneration (24, 26, D:4) a +0 hand axe (26, 16, D:4) a +1 short sword a +0 robe (27, 23, D:4) a +0 giant spiked club (32, 16, D:4) a +0 hand axe a +0 ring mail (35, 9, D:4) 21 stones (36, 7, D:4) a +0 club (40, 3, D:4) 14 stones (43, -15, D:4) a +0 robe (47, -2, D:4) 28 bolts Level 5 of the Dungeon [Shop] Ofoe's Antique Weapon Shoppe a +3 falchion (560 gold) a +0 club (28 gold) a +0 hunting sling (42 gold) the +8 quick blade "Cufouc" {vamp, Fragile rN++ Str+2} (2819 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+2). It greatly protects you from negative energy. It will be destroyed if unequipped. a +6 spear of flaming (1047 gold) the +8 great sword of the Hall of Blades {protect, rElec MR- Int+7} (2024 gold) It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+7). It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 battleaxe (182 gold) a cursed -3 quarterstaff (2 gold) a +0 spear (84 gold) a +0 war axe (98 gold) (2, -8, D:5) a +0 chain mail (7, 8, D:5) a +1 mace of protection a +0 ring mail a +0 animal skin a +0 club (25, 13, D:5) a +0 robe a +0 hand axe (41, -8, D:5) 10 sling bullets (42, 9, D:5) a +0 robe (44, -1, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 short sword a +0 chain mail (1, 0, D:6) a +0 dagger a +0 robe (11, 13, D:6) 13 arrows a +0 shortbow (11, 15, D:6) an arrow (12, 16, D:6) an arrow (29, 19, D:6) a +0 naga barding (30, -32, D:6) a +0 shield (36, 2, D:6) a +0 morningstar (41, 4, D:6) a +0 giant club Level 7 of the Dungeon [Shop] Okinudd's Antique Weapon Shoppe a +0 dagger (54 gold) a +0 dagger (54 gold) a +2 morningstar of protection (453 gold) a +0 eveningstar (405 gold) a +0 trident (94 gold) a +0 dagger (54 gold) the +2 glaive of Hacking and Slashing {flame, rPois Dex+6} (1228 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+6). It protects you from poison. a +2 arbalest of velocity (504 gold) a cursed +0 great sword (94 gold) a +0 long sword of flaming (224 gold) a +2 short sword of flaming (469 gold) (0, 0, D:7) a +0 club (1, 42, D:7) a +0 mace (3, 5, D:7) a +0 rapier (5, 41, D:7) a +0 leather armour (6, 5, D:7) a +0 rapier (6, 41, D:7) a +0 dagger a +0 robe (9, 7, D:7) 24 bolts (11, 38, D:7) a cursed -2 dagger a +0 robe (12, 39, D:7) a +0 dagger the +2 robe "Usorchi" {Str+2} It affects your strength (+2). (15, 7, D:7) a +0 spear (16, 9, D:7) a +0 flail a +0 flail (17, 44, D:7) a +0 hand axe a +0 ring mail (18, 9, D:7) a +0 flail (19, 29, D:7) a +0 club (20, 29, D:7) a +0 robe a +0 dagger (20, 30, D:7) a +0 robe a +0 dagger a +0 mace (23, 7, D:7) 20 bolts (26, 1, D:7) a +0 mace (30, 32, D:7) a +0 falchion (30, 39, D:7) a +0 rapier (30, 40, D:7) a -1 trident (32, 36, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) 16 arrows (3, 14, D:8) a wand of enslavement (17) (unseen) (3, 15, D:8) 13 gold pieces (3, 16, D:8) 20 gold pieces (4, 14, D:8) an uncursed staff of air (4, 16, D:8) the Disquisition on Changing and the Arsonist Spells Type Level a - Sticky Flame Conjuration/Fire 4 b - Petrify Transmutation/Earth 4 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Blade Hands Transmutation 5 Trog disapproves of the use of such an item. (5, -1, D:8) a +1 hunting sling of velocity (5, 14, D:8) a +0 trident (5, 15, D:8) a potion of agility (5, 16, D:8) a cursed amulet of inaccuracy (22, 21, D:8) a +0 halberd (23, 21, D:8) a +0 club a +0 club a +0 club a +0 robe a +0 club (24, -10, D:8) 21 arrows (25, -14, D:8) 22 arrows (25, 21, D:8) a +0 falchion (30, -15, D:8) a +0 short sword (35, -1, D:8) a cursed +0 dagger a +0 ring mail (36, -1, D:8) a +0 flail a +0 robe (36, 0, D:8) a +0 spear a +0 robe (36, 1, D:8) a +0 great sword a +0 robe