Dungeon Crawl Stone Soup version 0.24-a0-537-g2d01d4ab0a (webtiles) character file. Game seed: 14981952729551045955 35 demivan the Skirmisher (level 3, -3/32 (33) HPs) Began as a Ghoul Monk on Aug 13, 2019. Slain by an adder (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:41 (1332 turns). demivan the Skirmisher (Ghoul Monk) Turns: 1332, Time: 00:02:41 HP: -3/32 (33) AC: 2 Str: 15 XL: 3 Next: 35% MP: 2/2 EV: 13 Int: 5 God: Gold: 37 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Armour a - a +0 robe (worn) g - a +0 pair of boots (You found it on level 1 of the Dungeon) Scrolls d - 2 scrolls of blinking {unknown} e - 2 scrolls of amnesia {unknown} f - 2 scrolls of identify {unknown} Comestibles b - 2 rations Skills: + Level 3.7 Fighting + Level 3.0 Dodging + Level 2.8 Stealth + Level 3.7 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History Eating one of 2 chunks of flesh {@w1}. You eat one of the 2 chunks of flesh {@w1}. This raw flesh tastes great! You regained 7 hp, and now have 21/31 hp. Autoeating chunks. Eating a chunk of flesh {@w1}. You eat the chunk of flesh {@w1}. This raw flesh tastes great! You regained 3 hp, and now have 24/31 hp. You start resting. Health restored: 31 You may need something to eat soon, looking for food. Can't find anything matching that. Sorry, you're not good enough to have a special ability. There is a stone staircase leading up here. Things that are here: a jackal skeleton; a rat skeleton You see here a frilled lizard skeleton. f - 2 scrolls labeled KUUWUY KEYX QUEPP (gained 1) You feel your flesh rotting away. Found a stone staircase leading down. You take 1 damage, and have 30/30 hp. Found a stone staircase leading up. Found an escape hatch in the ceiling. You may need something to eat soon, looking for food. Can't find anything matching that. Sorry, you're not good enough to have a special ability. A jackal comes into view. A jackal comes into view. A rat comes into view. A jackal comes into view. The jackal barks! x2; You hear a bark! You hear an angry hiss. x2 The jackal barks! You scratch the jackal. The jackal barely misses you. The rat closely misses you. You scratch the jackal. You kill the jackal! A jackal comes into view. An adder comes into view. The rat bites you. The adder hisses angrily. You scratch the jackal. Your claw misses the jackal. The jackal misses you. An adder comes into view. The adder hisses angrily. You scratch the jackal but do no damage. The jackal bites you. The jackal completely misses you. The rat closely misses you. The jackal closely misses you. You barely miss the jackal. The jackal bites you. The jackal misses you. x2 The rat barely misses you. The jackal bites you. The jackal barely misses you. You scratch the jackal. The jackal bites you. The rat bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. x2 You barely miss the jackal. The jackal barely misses you. The jackal misses you. x2; The rat bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You take 16 damage, and have 14/32 hp. MASSIVE DAMAGE!! You aren't carrying any potions. A goblin comes into view. The jackal barely misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 12/32 hp. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You take 2 damage, and have 10/32 hp. The adder closely misses you. You closely miss the adder. Your claw misses the adder. The rat twitches its whiskers. The adder misses you. You scratch the adder but do no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 9/32 hp. You aren't carrying any potions. Sorry, you're not good enough to have a special ability. You scratch the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 8/32 hp. You closely miss the adder. You claw the adder. The adder misses you. You closely miss the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 4/32 hp. You claw the adder! You kill the adder! The adder barely misses you. There is an escape hatch in the ceiling here. The adder bites you. * * * LOW HITPOINT WARNING * * * A mysterious force pulls you upwards. The hatch slams shut behind you. You take 3 damage, and have 1/32 hp. You miss the adder. The adder bites you. You die... ..(..# #.#.#.#................ .....# #.#.#.'(........#...... ..(..# #.#[###.).......#...... .....## #.'.<#..........#.[.... #.....# ###.##..........#...... #.....# #.##..........#...... #.....# #.##..........#...... #.....# ###.##........[.#...... #.....# #.'.##@..)......###.##. #.....# #.####S.........###..#. #.....# #........###.........#. #.....# #........# #.........#. #.....# #........# #........... #.....# #........# #.....##.... ##.#.######.######## #.....##.#.. #.#......#.##########.....##.#.> ##.######.#..........#.....##.### You could see an adder. Vanquished Creatures An adder (D:2) A dart slug (D:1) A goblin (D:1) 4 hobgoblins (D:1) 3 jackals (D:2) A kobold (D:1) A quokka (D:2) 5 bats (D:1) 3 frilled lizards 3 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | demivan the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 291 | D:1 | Reached XP level 2. HP: 26/26 MP: 1/1 1047 | D:2 | HP: 6/26 [jackal (1)] 1049 | D:2 | Reached XP level 3. HP: 7/31 MP: 2/2 1191 | D:2 | Reached skill level 3 in Dodging 1323 | D:2 | HP: 8/32 [adder (1)] 1330 | D:2 | HP: 1/32 [adder (3)] 1332 | D:1 | Slain by an adder Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic D:2: layout_basic, elyvilon_altar_3, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Fighting | | 3.7 Stealth | | 2.8 Unarmed Combat | | 3.7 Action || total -------------------------++------- Melee: Unarmed || 91 Punch || 2 Stab: Sleeping || 1 Eat: Chunk || 4 Armor: Robe || 28 Dodge: Dodged || 72 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 51 | 0 | 0.0 | 23 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 28 | 0 | 0.0 | 16 | 0 | 0.0 D:2 | 23 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic D:2: layout_basic, elyvilon_altar_3, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.8 | 29.6 | 54.4 | 647.5 Dungeon | 100.0 | 100.0 | 2.8 | 29.6 | 54.4 | 647.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.5 +-------+-------+-------+-------+-------+----------------------