Dungeon Crawl Stone Soup version 0.24-a0-549-g45f0056d81 (webtiles) character file. Game seed: 6271544001930124595 18 demivan the Chopper (level 2, -1/27 HPs) Began as a Hill Orc Monk on Aug 20, 2019. Slain by a worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:00 (736 turns). demivan the Chopper (Hill Orc Monk) Turns: 736, Time: 00:01:00 Health: -1/27 AC: 2 Str: 13 XL: 2 Next: 70% Magic: 2/2 EV: 13 Int: 10 God: Gold: 59 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) (You found it on level 1 of the Dungeon) i - a +0 hand axe Armour b - a +0 robe (worn) Scrolls e - 2 scrolls of identify {unknown} f - a scroll of fear {unknown} g - a scroll of amnesia {unknown} h - a scroll of immolation {unknown} j - 2 scrolls of remove curse {unknown} Comestibles c - a ration Skills: + Level 3.9 Fighting - Level 4.3 Axes * Level 0.3(2.1) Polearms + Level 2.6 Dodging + Level 1.9 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You kill the rat! Attack whom? Aim: a hobgoblin You reach to attack! You closely miss the hobgoblin. Attack whom? Aim: a hobgoblin You reach to attack! You hit the hobgoblin. You hit the hobgoblin but do no damage. The hobgoblin hits you. You take 2 damage, and have 25/27 hp. You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 49 gold pieces (gained 14). All of the chunks of flesh in your inventory have rotted away. You now have 59 gold pieces (gained 10). A leopard gecko comes into view. Health restored: 27 The helpless leopard gecko fails to defend itself. You hit the leopard gecko. The leopard gecko completely misses you. The leopard gecko barely misses you. You miss the leopard gecko. The leopard gecko closely misses you. You closely miss the leopard gecko. The leopard gecko misses you. You hit the leopard gecko. You kill the leopard gecko! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! There is a stone staircase leading down here. You open the door. There is an open door here. You open the door. Found an escape hatch in the floor. There is an open door here. There is an escape hatch in the floor here. There is an escape hatch in the floor here. Done exploring. Done exploring. Done exploring. No target in view! Search for what [? for help]? polearm Search for what [Enter for "polearm", or ? for help]? armor There is an escape hatch in the floor here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You see here 19 arrows. A worm comes into view. Spoiler Alert: The worm (sleeping) can hit for moderate damage in melee! A worm is nearby! Lua error: [string "/dgldir/rcfiles/crawl-git/demivan.rc"]:767: invalid capture index A worm is nearby! Lua error: [string "/dgldir/rcfiles/crawl-git/demivan.rc"]:767: invalid capture index Lua error: [string "/dgldir/rcfiles/crawl-git/demivan.rc"]:767: invalid capture index A rat comes into view. Spoiler Alert: The worm can hit for moderate damage in melee! Attack whom? Aim: a worm You reach to attack! You hit the worm. Attack whom? Aim: a worm (moderately wounded) You reach to attack! You hit the worm. Spoiler Alert: The worm can hit for moderate damage in melee! You barely miss the worm. The worm bites you! * * * LOW HITPOINT WARNING * * * You hit the worm. You hit the worm. The worm bites you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You take 17 damage, and have 10/27 hp. MASSIVE DAMAGE!! Spoiler Alert: The worm can hit for moderate damage in melee! You are too injured to fight recklessly! You are too injured to fight recklessly! Attack whom? Aim: a worm (almost dead) You barely miss the worm. The worm bites you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 5/27 hp. Spoiler Alert: The worm can hit for moderate damage in melee! Attack whom? Aim: a worm (almost dead) You hit the worm but do no damage. Attack whom? Aim: a worm (almost dead) You hit the worm. The worm bites you. You die... .% #. # .. .. .# ..# #.#..# ######....# ..#####.....r#..# #..........@w...# ######.#####...... #######(### #.### .........<# # .######.#.# #.#.# #.#.# ..... #.... You could see a worm and a rat. Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) 3 hobgoblins (D:1) 2 kobolds (D:1) 3 bats (D:1) 7 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | demivan the Hill Orc Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 169 | D:1 | Reached XP level 2. HP: 27/27 MP: 2/2 734 | D:2 | HP: 5/27 [worm (5)] 736 | D:2 | Slain by a worm Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic, minmay_splitting_lines D:2: layout_loops_ring, serial_bayou_pond_c Action || total -------------------------++------- Melee: Hand axe || 25 Spear || 19 Stab: Sleeping || 3 Armor: Robe || 16 Dodge: Dodged || 29 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 27 | 0 | 0.0 | 17 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 27 | 0 | 0.0 | 17 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic, minmay_splitting_lines D:2: layout_loops_ring, serial_bayou_pond_c Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.0 | 18.6 | 65.5 | 357.0 Dungeon | 100.0 | 100.0 | 3.0 | 18.6 | 65.5 | 357.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.5 +-------+-------+-------+-------+-------+----------------------