Dungeon Crawl Stone Soup version 0.24-a0-580-g6a6c3f83c1 (webtiles) character file. Game seed: 1761096930161805982 717 demivan the Cleaver (level 7, -3/63 HPs) Began as a Hill Orc Monk on Aug 21, 2019. Splashed by a jelly's acid (4 damage) ... on level 6 of the Dungeon. The game lasted 00:07:45 (5649 turns). demivan the Cleaver (Hill Orc Monk) Turns: 5649, Time: 00:07:46 Health: -3/63 AC: 4 Str: 16 XL: 7 Next: 70% Magic: 7/7 EV: 5 Int: 10 God: Gold: 253 SH: 0 Dex: 13 Spells: 6/6 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . A - +0 plate armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . t - +0 pair of gloves MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.20/turn j - ring of stealth MPRegen 0.10/turn (no ring) @: corroded A: no striking features a: no special abilities You were on level 6 of the Dungeon. You were not hungry. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 253 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) r - a +0 vampiric spear (You found it on level 2 of the Dungeon) C - a +0 trident of piercing (You found it on level 5 of the Dungeon) Armour t - a +0 pair of gloves (worn) (You found it on level 4 of the Dungeon) A - a +0 plate armour (worn) (You found it on level 5 of the Dungeon) Jewellery j - a ring of stealth (left hand) (You found it on level 4 of the Dungeon) E - an uncursed ring of fire {unknown} (You found it on level 5 of the Dungeon) Wands n - a wand of polymorph (7) (You found it on level 2 of the Dungeon) F - a wand of digging (4) (You found it on level 6 of the Dungeon) Scrolls b - 2 scrolls of immolation {unknown} e - a scroll of blinking {unknown} f - 3 scrolls of enchant armour {unknown} g - a scroll of random uselessness {unknown} i - a scroll of enchant weapon {unknown} l - 4 scrolls of identify {unknown} o - a scroll of fog {unknown} p - 3 scrolls of teleportation {unknown} u - a scroll of amnesia {unknown} y - a scroll of fear {unknown} D - 2 scrolls of remove curse {unknown} Potions d - a potion of haste {unknown} h - a potion of curing k - a potion of flight {unknown} m - 2 potions of agility {unknown} q - a potion of lignification {unknown} s - a potion of brilliance {unknown} v - a potion of invisibility {unknown} w - a potion of berserk rage {unknown} x - a potion of heal wounds {unknown} z - a potion of ambrosia {unknown} B - a potion of cancellation {unknown} Comestibles c - 11 rations Skills: + Level 6.2 Fighting * Level 8.9 Axes + Level 3.6 Armour - Level 2.4 Dodging - Level 1.5 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:5 % Message History You are too injured to fight recklessly! Warning x2: The ogre can hit for high damage in melee! The jelly can corrode equipment in melee! You are too injured to fight recklessly! Warning x2: The ogre can hit for high damage in melee! The jelly can corrode equipment in melee! You are too injured to fight recklessly! Warning x2: The ogre can hit for high damage in melee! The jelly can corrode equipment in melee! You are too injured to fight recklessly! Warning x2: The ogre can hit for high damage in melee! The jelly can corrode equipment in melee! You are too injured to fight recklessly! Warning x2: The ogre can hit for high damage in melee! The jelly can corrode equipment in melee! You are too injured to fight recklessly! Warning x2: The ogre can hit for high damage in melee! The jelly can corrode equipment in melee! You are too injured to fight recklessly! Warning x2: The ogre can hit for high damage in melee! The jelly can corrode equipment in melee! You are too injured to fight recklessly! Warning x2: The ogre can hit for high damage in melee! The jelly can corrode equipment in melee! You are too injured to fight recklessly! Warning x2: The ogre can hit for high damage in melee! The jelly can corrode equipment in melee! You are too injured to fight recklessly! Warning x2: The ogre can hit for high damage in melee! The jelly can corrode equipment in melee! You are too injured to fight recklessly! Warning x2: The ogre can hit for high damage in melee! The jelly can corrode equipment in melee! You are too injured to fight recklessly! Warning x2: The ogre can hit for high damage in melee! The jelly can corrode equipment in melee! You are too injured to fight recklessly! Warning x2: The ogre can hit for high damage in melee! The jelly can corrode equipment in melee! You are too injured to fight recklessly! Warning x2: The ogre can hit for high damage in melee! The jelly can corrode equipment in melee! You are too injured to fight recklessly! Warning x2: The ogre can hit for high damage in melee! The jelly can corrode equipment in melee! You are too injured to fight recklessly! Warning x2: The ogre can hit for high damage in melee! The jelly can corrode equipment in melee! You are too injured to fight recklessly! Warning x2: The ogre can hit for high damage in melee! The jelly can corrode equipment in melee! You are too injured to fight recklessly! Warning x2: The ogre can hit for high damage in melee! The jelly can corrode equipment in melee! You are too injured to fight recklessly! Warning x2: The ogre can hit for high damage in melee! The jelly can corrode equipment in melee! You are too injured to fight recklessly! Warning x2: The ogre can hit for high damage in melee! The jelly can corrode equipment in melee! You are too injured to fight recklessly! Warning x2: The ogre can hit for high damage in melee! The jelly can corrode equipment in melee! You are too injured to fight recklessly! Warning x2: The ogre can hit for high damage in melee! The jelly can corrode equipment in melee! You are too injured to fight recklessly! Warning x2: The ogre can hit for high damage in melee! The jelly can corrode equipment in melee! You are too injured to fight recklessly! Warning x2: The ogre can hit for high damage in melee! The jelly can corrode equipment in melee! You are too injured to fight recklessly! Warning x2: The ogre can hit for high damage in melee! The jelly can corrode equipment in melee! You are too injured to fight recklessly! Warning x2: The ogre can hit for high damage in melee! The jelly can corrode equipment in melee! Unknown command. Warning x2: The ogre can hit for high damage in melee! The jelly can corrode equipment in melee! You slash the ogre! Warning x2: The ogre can hit for high damage in melee! The jelly can corrode equipment in melee! You slash the ogre! The ogre hits you but does no damage. Warning x2: The ogre can hit for high damage in melee! The jelly can corrode equipment in melee! You hit the ogre but do no damage. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 19/63 hp. Warning x2: The ogre can hit for high damage in melee! The jelly can corrode equipment in melee! You slash the ogre! You kill the ogre! You hit the jelly. The acid corrodes you! Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly hits you but does no damage. You take 3 damage, and have 16/63 hp. Spoiler Alert: The jelly can corrode equipment in melee! The jelly hits you but does no damage. You see here a +0 giant club. You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly hits you but does no damage. You take 1 damage, and have 15/63 hp. Spoiler Alert: The jelly can corrode equipment in melee! You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly hits you but does no damage. You take 2 damage, and have 13/63 hp. You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 9/63 hp. Spoiler Alert: The jelly can corrode equipment in melee! You hit the jelly. The acid corrodes you! Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly hits you but does no damage. You take 3 damage, and have 6/63 hp. You completely miss the jelly. The jelly hits you but does no damage. You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly hits you but does no damage. You take 3 damage, and have 3/63 hp. Spoiler Alert: The jelly can corrode equipment in melee! You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly hits you but does no damage. You take 2 damage, and have 1/63 hp. You hit the jelly but do no damage. Your hands burn! You die... ##.##.######.#.#..### .................... ##.##.######.#.#.!# ##.##+######.#.#.#### ##.........#.#..../.. ##.............#.# ##...........#.#.####.!. ................J....... ##..........##.#@####.. ##.............#........ ###..)......########.... .............. .. ###########.### #(# #.# #.# You could see a jelly. Vanquished Creatures An ogre (D:6) A centaur (D:5) A scorpion (D:4) A howler monkey (D:5) 5 hounds An orc wizard (D:4) A bullfrog skeleton (D:5) 2 worker ants 5 adders 3 gnolls (D:4) A shadow imp (D:5) 4 oozes 2 worms (D:2) 2 dart slugs (D:1) 4 leopard geckos 3 orcs 4 giant cockroaches 10 goblins 4 hobgoblins 20 jackals 9 kobolds 2 quokkas (D:3) A ball python (D:1) 5 bats 5 frilled lizards A jackal skeleton (D:4) A quokka skeleton (D:4) 6 rats 105 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | demivan the Hill Orc Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 137 | D:1 | Reached XP level 2. HP: 22/27 MP: 2/2 240 | D:1 | Reached skill level 4 in Fighting 258 | D:1 | HP: 6/27 [jackal (3)] 272 | D:1 | HP: 6/27 [jackal (1)] 353 | D:1 | Reached skill level 5 in Axes 353 | D:1 | Reached XP level 3. HP: 13/33 MP: 3/3 1518 | D:2 | Reached XP level 4. HP: 39/41 MP: 4/4 1971 | D:3 | Reached skill level 6 in Axes 1971 | D:3 | Reached skill level 1 in Armour 2205 | D:3 | You fall into a shaft and drop 1 floor! 2260 | D:4 | Reached XP level 5. HP: 35/47 MP: 5/5 2310 | D:4 | Reached skill level 5 in Fighting 2317 | D:4 | Reached skill level 7 in Axes 2317 | D:4 | Reached skill level 2 in Armour 2317 | D:4 | Reached XP level 6. HP: 37/56 MP: 6/6 2826 | D:4 | HP: 12/56 [scorpion (4)] 2851 | D:4 | HP: 13/56 [jackal (2)] 2859 | D:4 | HP: 12/56 [jackal (2)] 3687 | D:3 | Found a snail-covered altar of Cheibriados. 3779 | D:3 | Found a faded altar of an unknown god. 4209 | D:5 | Entered Level 5 of the Dungeon 4388 | D:5 | Found a staircase to the Ecumenical Temple. 4408 | D:5 | Reached XP level 7. HP: 41/61 MP: 7/7 4424 | D:5 | Reached skill level 8 in Axes 4424 | D:5 | Reached skill level 3 in Armour 4632 | D:5 | Found Zuiwugh's Food Shop. 4700 | D:5 | Reached skill level 6 in Fighting 5351 | Temple | Entered the Ecumenical Temple 5640 | D:6 | HP: 15/63 [acid (4)] 5645 | D:6 | HP: 5/63 [acid (4)] 5648 | D:6 | HP: 1/63 [acid (2)] 5649 | D:6 | Splashed by a jelly's acid Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_rooms, minmay_distorted D:2: layout_rooms, minmay_vboxes D:3: layout_basic, old_standard_altar, chequers_ecumenical_altar_simple D:4: layout_rooms, first_ration D:5: layout_basic, minmay_temple_entry_tees, serial_shops, shop D:6: layout_basic Temple: kilobyte_greek_temple Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 4 5 6 | 6.2 Axes | 5 6 7 8 | 8.9 Armour | 1 2 3 | 3.6 Dodging | | 2.4 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Hand axe | 112 | 234 | 76 || 422 Spear | | 45 | || 45 Use: Potion | | 2 | || 2 Stab: Sleeping | 3 | | || 3 Distracted | | 1 | || 1 Eat: Chunk | 2 | 9 | 2 || 13 Ration | | | 1 || 1 Armor: Robe | 7 | | || 7 Ring mail | 21 | 93 | || 114 Plate armour | | 45 | 55 || 100 Scale mail | | 9 | || 9 Dodge: Dodged | 75 | 188 | 18 || 281 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1001 | 24 | 2.3 | 98 | 7 | 6.7 +---------+---------+-------+---------+---------+------- D:1 | 40 | 7 | 14.9 | 22 | 3 | 12.0 D:2 | 61 | 17 | 21.8 | 18 | 4 | 18.2 D:3 | 49 | 0 | 0.0 | 15 | 0 | 0.0 D:4 | 353 | 0 | 0.0 | 25 | 0 | 0.0 D:5 | 377 | 0 | 0.0 | 17 | 0 | 0.0 D:6 | 121 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_rooms, minmay_distorted D:2: layout_rooms, minmay_vboxes D:3: layout_basic, old_standard_altar, chequers_ecumenical_altar_simple D:4: layout_rooms, first_ration D:5: layout_basic, minmay_temple_entry_tees, serial_shops, shop D:6: layout_basic Temple: kilobyte_greek_temple Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 5.8 | 27.7 | 54.9 | 760.4 Dungeon | 96.3 | 97.0 | 5.1 | 28.6 | 53.5 | 860.3 Temple | 3.7 | 3.0 | 22.6 | 0.0 | 98.1 | 161.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 146.4 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 170.8 +-------+-------+-------+-------+-------+----------------------