Dungeon Crawl Stone Soup version 0.24-a0-580-g6a6c3f83c1 (webtiles) character file. Game seed: 9326146855379921150 10 demivan the Chopper (level 2, 0/27 HPs) Began as a Hill Orc Monk on Aug 21, 2019. Killed from afar by a dart slug (5 damage) ... with a slug dart ... on level 1 of the Dungeon. The game lasted 00:00:21 (126 turns). demivan the Chopper (Hill Orc Monk) Turns: 126, Time: 00:00:21 Health: 0/27 AC: 2 Str: 13 XL: 2 Next: 20% Magic: 2/2 EV: 13 Int: 10 God: Gold: 48 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of amnesia {unknown} Comestibles c - a ration f - 2 chunks of flesh {@w1} Skills: + Level 3.9 Fighting * Level 4.6 Axes - Level 2.4 Dodging - Level 1.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History No target in view! No target in view! No target in view! No target in view! No target in view! A goblin comes into view. The goblin shouts! The goblin hits you. You take 4 damage, and have 16/20 hp. You closely miss the goblin. A jackal comes into view. The goblin barely misses you. The goblin misses you. Spoiler Alert: The jackal (wandering) is fast! The jackal barks! You hit the goblin. You hear a bark! A jackal comes into view. The goblin misses you. The jackal barks! Warning x2: The jackal is fast! x2 You closely miss the goblin. A jackal comes into view. The goblin closely misses you. Warning x3: The jackal is fast! x2 The jackal (wandering) is fast! The jackal barks! You hit the goblin. The goblin misses you. Warning x3: The jackal is fast! x3 You closely miss the goblin. The goblin closely misses you. You hit the goblin. You kill the goblin! You barely miss the jackal. The jackal bites you but does no damage. A jackal comes into view. Danger x4: jackal x3, jackal (wandering)! You barely miss the jackal. Lua error: [string "/dgldir/rcfiles/crawl-git/demivan.rc"]:775: invalid capture index There are monsters nearby! Lua error: [string "/dgldir/rcfiles/crawl-git/demivan.rc"]:775: invalid capture index Unknown command. Lua error: [string "/dgldir/rcfiles/crawl-git/demivan.rc"]:775: invalid capture index The jackal barks! You hit the jackal. The jackal closely misses you. The jackal bites you. You take 1 damage, and have 15/20 hp. Danger x4: jackal x4! You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 12/20 hp. You barely miss the jackal. The jackal barely misses you. A dart slug comes into view. The jackal closely misses you. Danger x4: jackal x4! You closely miss the jackal. The jackal closely misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 10/20 hp. Danger x4: jackal x4! You hit the jackal but do no damage. The jackal closely misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You take 1 damage, and have 9/20 hp. You hit the jackal. You kill the jackal! The jackal misses you. Warning x3: The jackal is fast! x3 You hit the jackal. The jackal misses you. You hit the jackal. You kill the jackal! You have reached level 2! You regained 3 hp, and now have 12/27 hp. MP restored: 2 Warning x2: The jackal is fast! x2 You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 6/27 hp. MASSIVE DAMAGE!! Warning x2: The jackal is fast! x2 You hit the jackal but do no damage. The jackal closely misses you. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You take 1 damage, and have 5/27 hp. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 4/27 hp. Warning x2: The jackal is fast! x2 Unknown command. You slash the jackal! You kill the jackal! You hit the jackal. You kill the jackal! You slash the dart slug! You hit the dart slug but do no damage. The dart slug launches a dart at you. The slug dart hits you. You die... ........# ##.......## ......$.. ......? ).... ... #w# #. #@# .... #.# .....##.# .?......###### .............# .....#.#####.# .....#. #.# .... #. #.# #... #. #.# You could see a dart slug. Vanquished Creatures 2 bats (D:1) A goblin (D:1) 4 jackals (D:1) A frilled lizard (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | demivan the Hill Orc Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 118 | D:1 | Reached XP level 2. HP: 12/27 MP: 2/2 119 | D:1 | HP: 6/27 [jackal (3)] 126 | D:1 | Killed from afar by a dart slug Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_ring Action || total -------------------------++------- Melee: Hand axe || 36 Armor: Robe || 6 Dodge: Dodged || 27 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 15 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 15 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_ring Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 50.0 | 126.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 50.0 | 126.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 +-------+-------+-------+-------+-------+----------------------