Dungeon Crawl Stone Soup version 0.24-a0-580-g6a6c3f83c1 (webtiles) character file. Game seed: 2236026149566177453 577 demivan the Cleaver (level 7, -4/63 HPs) Began as a Hill Orc Monk on Aug 22, 2019. Killed from afar by an orc wizard (9 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:08:32 (3688 turns). demivan the Cleaver (Hill Orc Monk) Turns: 3688, Time: 00:08:32 Health: -4/63 AC: 5 Str: 16 XL: 7 Next: 35% Magic: 7/7 EV: 12 Int: 18 God: Gold: 163 SH: 0 Dex: 17 Spells: 6/6 levels left rFire + . . SeeInvis . u - +1 hand axe "Zoud" {chop, Int+3 Dex+4} (curse) rCold + + . Gourm . (no shield) rNeg . . . Faith . r - +0 ring mail rPois . Spirit . (no helmet) rElec . Reflect . s - scarf {rC+ rF+} rCorr . Harm . (no gloves) MR +.... (no boots) Stlth +......... (no amulet) HPRegen 0.60/turn i - ring of ice MPRegen 0.10/turn m - ring of protection from magic @: brilliant A: fire resistance 1, regeneration 1, MP-powered wands a: no special abilities You were on level 3 of the Dungeon. You were near starving. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 163 gold pieces. Inventory: Hand Weapons u - the cursed +1 hand axe "Zoud" (weapon) {chop, Int+3 Dex+4} (You found it on level 4 of the Dungeon) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (+4). It has a curse placed upon it. Armour r - a +0 ring mail (worn) (You found it on level 4 of the Dungeon) s - a scarf of resistance (worn) (You found it on level 4 of the Dungeon) Jewellery i - a ring of ice (left hand) (You found it on level 1 of the Dungeon) m - a ring of protection from magic (right hand) (You found it on level 2 of the Dungeon) Scrolls a - a scroll of random uselessness {unknown} e - 6 scrolls of remove curse {unknown} f - a scroll of noise {unknown} j - 2 scrolls of teleportation {unknown} k - a scroll of fog {unknown} n - 2 scrolls of identify {unknown} p - a scroll of enchant armour {unknown} v - a scroll of magic mapping {unknown} Potions b - a potion of haste {unknown} d - 2 potions of agility {unknown} g - a potion of brilliance h - a potion of heal wounds l - a potion of lignification {unknown} o - a potion of cancellation {unknown} q - 2 potions of mutation t - 2 potions of flight Comestibles c - 6 rations Skills: + Level 6.1 Fighting * Level 8.8 Axes + Level 2.4 Armour - Level 2.4 Dodging - Level 1.5 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Corona Hex ##..... 4% 1 ##..... Ensorcelled Hibernation Hex/Ice ###... 7% 2 ###.... Confuse Hex ##...... 13% 3 ####... Dazzling Spray Conj/Hex ##.... 13% 3 ####... Tukima's Dance Hex ##...... 13% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:2 exclusion: Terence, Terence Innate Abilities, Weirdness & Mutations Your flesh is heat resistant. (rF+) Your natural rate of healing is unusually fast. You expend magic power (3 MP) to strengthen your wands. Message History It was a potion of brilliance. You feel clever all of a sudden. Edmund closely misses you. Spoiler Alert: The orc wizard might cast Slow, Confuse, Throw Flame, or go Invisible! Okay, then. Spoiler Alert: The orc wizard might cast Slow, Confuse, Throw Flame, or go Invisible! You hit Edmund but do no damage. The orc wizard completely misses you. Spoiler Alert: The orc wizard might cast Slow, Confuse, Throw Flame, or go Invisible! It was a potion of mutation. You feel extremely strange. You feel resistant to heat. You feel your magical essence link to your wands. You begin to heal more quickly. The orc wizard misses you. Edmund barely misses you. The orc wizard hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 17/62 hp. Spoiler Alert: The orc wizard might cast Slow, Confuse, or go Invisible! You hit Edmund but do no damage. The orc wizard mumbles some strange words. The orc wizard blinks! Edmund hits you with a +3 dire flail of protection! * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 11/62 hp. You hit Edmund. Edmund says, "I'm quite good with sums, too." Edmund misses you. Spoiler Alert: The orc wizard might cast Slow, Confuse, or go Invisible! You hit Edmund but do no damage. The orc wizard hits you but does no damage. Edmund barely misses you. You barely miss Edmund. The orc wizard hits you but does no damage. You closely miss Edmund. Edmund hits you with a +3 dire flail of protection! * * * LOW HITPOINT WARNING * * * The orc wizard hits you but does no damage. You take 10 damage, and have 3/62 hp. Spoiler Alert: The orc wizard might cast Slow, Confuse, or go Invisible! Unknown command. You feel much better. The orc wizard hits you but does no damage. Edmund misses you. The orc wizard barely misses you. You regained 19 hp, and now have 22/62 hp. The orc wizard gestures wildly while chanting. The orc wizard blinks! Spoiler Alert: The orc wizard might cast Slow, Confuse, or go Invisible! You are starting to lose your buoyancy. The orc wizard gestures wildly while chanting. The orc wizard blinks! There is a stone staircase leading up here. The orc wizard closely misses you. Edmund barely misses you. The orc wizard hits you but does no damage. You fly upwards. There is a stone staircase leading down here. Spoiler Alert: The orc wizard might cast Slow, Confuse, or go Invisible! The orc wizard misses you. You hit Edmund. You slash the orc wizard! The orc wizard gestures wildly while chanting. The orc wizard blinks! Edmund misses you. You barely miss Edmund. You float gracefully downwards. Edmund closely misses you. Spoiler Alert: The orc wizard might cast Slow, Confuse, or go Invisible! You hit Edmund but do no damage. The orc wizard hits you but does no damage. The orc wizard hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 24/62 hp. You closely miss Edmund. Edmund says, "People will remember me! They'll remember me and die!" Edmund barely misses you. The orc wizard misses you. Spoiler Alert: The orc wizard might cast Slow, Confuse, or go Invisible! You hit Edmund but do no damage. The orc wizard hits you but does no damage. Edmund hits you with a +3 dire flail of protection! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 18/62 hp. You hit Edmund. The orc wizard mumbles some strange words. The orc wizard blinks! Edmund asks, "Have you met my wondrous brother?" Edmund hits you with a +3 dire flail of protection. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 15/62 hp. Spoiler Alert: The orc wizard might cast Slow, Confuse, or go Invisible! You slash Edmund! Edmund hits you with a +3 dire flail of protection! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 6/62 hp. You hit Edmund. You kill Edmund! Your Fighting skill increases to level 6! Your Armour skill increases to level 2! The orc wizard gestures at you while chanting. The magic dart hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 4/63 hp. Spoiler Alert: The orc wizard might cast Slow, Confuse, or go Invisible! The orc wizard casts a spell at you. The magic dart hits you! You die... .....# ..#.# #. ###....##..#.# .#. #............ ... ##..........### .#. ............... ... .......ยง.o..... ... .............# ... #.##..### .## #@....... ... #.##..### .## ... .... . ..... ... .. ....... $. #........ . ..#..##.## .###..# .# You could see an orc wizard. Vanquished Creatures Edmund (D:3) An ogre (D:5) A scorpion (D:5) A crimson imp (D:5) A hound (D:5) 2 bullfrog skeletons (D:5) An orc wizard (D:3) 2 worker ants 3 adders 2 oozes An adder zombie (D:5) An adder skeleton (D:4) A worm (D:2) 2 leopard geckos 7 orcs 7 giant cockroaches 5 goblins 11 hobgoblins 6 jackals 8 kobolds A ball python (D:2) 5 bats 2 frilled lizards 10 rats 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | demivan the Hill Orc Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 105 | D:1 | Reached XP level 2. HP: 27/27 MP: 2/2 234 | D:1 | Reached skill level 4 in Fighting 348 | D:1 | Reached skill level 5 in Axes 421 | D:1 | Reached XP level 3. HP: 30/33 MP: 3/3 1410 | D:2 | Reached XP level 4. HP: 41/41 MP: 4/4 1519 | D:2 | Noticed Terence 1855 | D:3 | Reached skill level 6 in Axes 1956 | D:3 | HP: 8/41 [adder (4)] 1964 | D:3 | HP: 6/41 [poisoned by an adder] 2304 | D:3 | Reached XP level 5. HP: 47/47 MP: 5/5 2483 | D:3 | You fall into a shaft and drop 1 floor! 2515 | D:4 | Got a dazzling hand axe 2516 | D:4 | Identified the cursed +1 hand axe "Zoud" {chop, Int+3 | Dex+4} (You found it on level 4 of the Dungeon) 2518 | D:4 | nice 2551 | D:4 | Noticed Edmund 2552 | D:4 | demivan: ??edmund 2552 | D:4 | beem: edmund[1/4]: Sigmund's jealous, younger, and less | magically talented brother. He has more money and wit, | though, and a shiny flail! 2568 | D:5 | Entered Level 5 of the Dungeon 2578 | D:5 | Reached skill level 5 in Fighting 2584 | D:5 | Reached skill level 7 in Axes 2786 | D:5 | Noticed an ogre 2868 | D:4 | Reached XP level 6. HP: 53/56 MP: 6/6 2963 | D:5 | Reached skill level 1 in Armour 3033 | D:5 | Reached skill level 8 in Axes 3108 | D:5 | HP: 14/57 [poisoned by a scorpion] 3113 | D:5 | HP: 12/57 [poisoned by a scorpion] 3120 | D:5 | HP: 10/57 [poisoned by a scorpion] 3127 | D:5 | HP: 9/57 [poisoned by a scorpion] 3135 | D:5 | HP: 9/57 [poisoned by a scorpion] 3188 | D:5 | HP: 9/57 [centaur/arrow (10)] 3190 | D:5 | HP: 4/57 [centaur/arrow (5)] 3490 | D:4 | Reached XP level 7. HP: 51/62 MP: 7/7 3667 | D:4 | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 3667 | D:4 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 3667 | D:4 | Gained mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 3668 | D:4 | HP: 11/62 [Edmund/+3 dire flail of protection (7)] 3672 | D:4 | HP: 3/62 [Edmund/+3 dire flail of protection (10)] 3685 | D:3 | HP: 15/62 [Edmund/+3 dire flail of protection (4)] 3686 | D:3 | HP: 6/62 [Edmund/+3 dire flail of protection (9)] 3687 | D:3 | Killed Edmund 3687 | D:3 | Reached skill level 6 in Fighting 3687 | D:3 | Reached skill level 2 in Armour 3688 | D:3 | Killed from afar by an orc wizard Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_basic D:2: layout_loops_ring, first_ration, uniq_terence D:3: layout_basic D:4: layout_loops_ring, lemuel_doored_altar, ebering_dispersal_statue_hall, minmay_misc_feat_iff, serial_bayou_ford_a, uniq_edmund D:5: layout_rooms, minmay_crystal_water Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 4 5 6 | 6.1 Axes | 5 6 7 8 | 8.8 Armour | 1 2 | 2.4 Dodging | | 2.4 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Hand axe | 111 | 154 | 42 || 307 Use: Potion | | | 5 || 5 Stab: Sleeping | 3 | 2 | || 5 Eat: Chunk | 2 | 5 | || 7 Armor: Robe | 11 | 12 | || 23 Ring mail | | 7 | 11 || 18 Dodge: Dodged | 85 | 99 | 30 || 214 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 654 | 171 | 20.7 | 81 | 1 | 1.2 +---------+---------+-------+---------+---------+------- D:1 | 42 | 0 | 0.0 | 22 | 0 | 0.0 D:2 | 52 | 0 | 0.0 | 24 | 0 | 0.0 D:3 | 74 | 171 | 69.8 | 14 | 1 | 6.7 D:4 | 65 | 0 | 0.0 | 9 | 0 | 0.0 D:5 | 421 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_basic D:2: layout_loops_ring, first_ration, uniq_terence D:3: layout_basic D:4: layout_loops_ring, lemuel_doored_altar, ebering_dispersal_statue_hall, minmay_misc_feat_iff, serial_bayou_ford_a, uniq_edmund D:5: layout_rooms, minmay_crystal_water Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.2 | 31.4 | 51.1 | 714.2 Dungeon | 100.0 | 100.0 | 3.2 | 31.4 | 51.1 | 714.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 165.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 165.0 +-------+-------+-------+-------+-------+----------------------