Dungeon Crawl Stone Soup version 0.24.0-28-g17ded55e90 (webtiles) character file. Game seed: 2280738823353861711, levelgen mode: deterministic 298 demivan the Shield-Bearer (level 6, -1/55 HPs) Began as a Deep Dwarf Fighter on Nov 11, 2019. Slain by a worm (4 damage) ... on level 3 of the Dungeon. The game lasted 00:04:08 (2003 turns). demivan the Shield-Bearer (Deep Dwarf Fighter) Turns: 2003, Time: 00:04:08 Health: -1/55 AC: 9 Str: 25 XL: 6 Next: 13% Magic: 3/3 EV: 8 Int: 9 God: Gold: 141 SH: 10 Dex: 12 Spells: 5/5 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . i - +1 pair of gloves MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn g - +4 ring of strength MPRegen 0.08/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 141 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles q - 8 curare-tipped darts Armour b - a +0 scale mail (worn) c - a +0 shield (worn) i - a +1 pair of gloves (worn) (You found it on level 1 of the Dungeon) Jewellery g - a +4 ring of strength (left hand) (You found it on level 1 of the Dungeon) o - an uncursed ring of fire {unknown} (You found it on level 2 of the Dungeon) Scrolls e - 2 scrolls of amnesia {unknown} j - 3 scrolls of identify {unknown} k - a scroll of fog {unknown} l - a scroll of blinking {unknown} n - a scroll of teleportation {unknown} p - a scroll of fear {unknown} Potions d - a potion of might h - a potion of mutation {unknown} r - a potion of flight {unknown} s - a potion of brilliance {unknown} t - 2 potions of ambrosia {unknown} Comestibles f - 5 rations m - 3 chunks of flesh {@w1} Skills: - Level 2.6 Fighting + Level 4.5 Axes - Level 5.0 Armour + Level 5.1 Shields You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Your shield and scale mail prevent you from hitting the orc. The orc hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 11/55 hp. You closely miss the orc. The orc hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 9/55 hp. You slash the orc! You kill the orc! Things that are here: a +0 trident; a +0 leather armour Found a stone staircase leading up. Eating one of 18 chunks of flesh {@w1}. You eat one of the 18 chunks of flesh {@w1}. A frilled lizard comes into view. The frilled lizard hisses angrily. A frilled lizard is nearby! You miss the frilled lizard. The frilled lizard bites you but does no damage. The frilled lizard barely misses you. You barely miss the frilled lizard. The frilled lizard bites you but does no damage. You barely miss the frilled lizard. You block the frilled lizard's attack. You barely miss the frilled lizard. You block the frilled lizard's attack. The frilled lizard completely misses you. Your scale mail prevents you from hitting the frilled lizard. The frilled lizard closely misses you. You hit the frilled lizard. You kill the frilled lizard! An adder comes into view. The adder hisses angrily. An adder is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss the adder. The adder closely misses you. x2 You hit the adder. You block the adder's attack. You barely miss the adder. You block the adder's attack. The adder bites you but does no damage. You closely miss the adder. You block the adder's attack. The adder bites you. You barely miss the adder. The adder barely misses you. The adder bites you but does no damage. You slash the adder! You kill the adder! You see here an adder corpse. You see here an adder corpse. You butcher the adder corpse. m - 19 chunks of flesh {@w1} (gained 2) You see here an adder skeleton. x2 A worm comes into view. A worm is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the worm but do no damage. You block the worm's attack. You slash the worm! The worm bites you but does no damage. You hit the worm. You block the worm's attack. You completely miss the worm. You slash the worm! You kill the worm! Some of the chunks of flesh in your inventory have rotted away. You see here a worm corpse. You butcher the worm corpse. m - 16 chunks of flesh {@w1} (gained 1) f - 5 rations (gained 1) Some of the chunks of flesh in your inventory have rotted away. Some of the chunks of flesh in your inventory have rotted away. You now have 141 gold pieces (gained 16). A worm comes into view. The worm moves out of view. A worm comes into view. There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss the worm. You block the worm's attack. You hit the worm. The worm bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 5/55 hp. You hit the worm. You block the worm's attack. You barely miss the worm. The worm bites you but does no damage. You slash the worm! The worm bites you. * * * LOW HITPOINT WARNING * * * Some of the chunks of flesh in your inventory have rotted away. You take 2 damage, and have 3/55 hp. You hit the worm but do no damage. You hit the worm. You block the worm's attack. You fail to use your ability. The worm bites you! You die... * , , ..###.#. * , ###.....#? * , , ........ , , , #...... * ###.....# * * , * ..?.....# , , * #w# * * #.*. , #w# #.###.#. * * * #@# #....... *, , #.# ** ..##.#. #### * #.# ... ... ...# ##### #.# * *** #.#*#.. ...# * #.....# #.# #.# #.. ...# ,#.....###.# #.###.. ...# #.#.........#### #...... ...# #.#............### #.####. ..## #.##..#..........#####.###<. You could see 2 worms. Vanquished Creatures Sigmund (D:2) 4 gnolls (D:3) 3 adders 3 worms A dart slug (D:1) 2 leopard geckos An orc (D:3) A giant cockroach (D:2) 9 goblins 7 hobgoblins 7 jackals 4 kobolds A ball python (D:2) 7 bats 4 frilled lizards 7 rats 62 creatures vanquished. Vanquished Creatures (others) 5 toadstools (D:1) 5 creatures vanquished. Grand Total: 67 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | demivan the Deep Dwarf Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 340 | D:1 | Reached XP level 2. HP: 8/27 MP: 1/1 750 | D:2 | Noticed Sigmund 760 | D:2 | Reached XP level 3. HP: 19/33 MP: 2/2 766 | D:2 | HP: 5/33 [something (7)] 787 | D:2 | HP: 7/33 [Sigmund/+0 scythe (4)] 788 | D:2 | HP: 2/33 [Sigmund/+0 scythe (5)] 793 | D:2 | Killed Sigmund 793 | D:2 | Reached skill level 4 in Axes 793 | D:2 | Reached skill level 4 in Armour 793 | D:2 | Reached skill level 4 in Shields 793 | D:2 | Reached XP level 4. HP: 28/40 MP: 1/1 793 | D:2 | Reached XP level 5. HP: 32/46 MP: 2/2 1613 | D:3 | Found a faded altar of an unknown god. 1683 | D:3 | Found a blossoming altar of Fedhas. 1725 | D:3 | HP: 11/46 [gnoll/+0 whip (4)] 1726 | D:3 | Reached skill level 5 in Armour 1726 | D:3 | Reached skill level 5 in Shields 1730 | D:3 | Reached XP level 6. HP: 14/55 MP: 3/3 1776 | D:3 | HP: 13/55 [worm (1)] 1840 | D:3 | HP: 11/55 [orc/+0 trident (2)] 1997 | D:3 | HP: 5/55 [worm (4)] 2003 | D:3 | Slain by a worm Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_rooms, serial_glass, glass_columns_a, glass_columns_b, feat_on_display, item_on_display_a, feat_on_display, minmay_strange_pillars, st_stairs_7 D:2: layout_loops_ring, hex_medium, uniq_sigmund D:3: layout_basic, first_ration, chequers_ecumenical_altar_island, fedhas_altar_2 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Axes | 4 | 4.5 Armour | 4 5 | 5.0 Shields | 4 5 | 5.1 Fighting | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 89 | 121 || 210 Abil: Heal Wounds | 4 | || 4 Eat: Chunk | | 4 || 4 Armor: Scale mail | 43 | 50 || 93 Dodge: Dodged | 21 | 25 || 46 Block: Shield | 45 | 62 || 107 Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_rooms, serial_glass, glass_columns_a, glass_columns_b, feat_on_display, item_on_display_a, feat_on_display, minmay_strange_pillars, st_stairs_7 D:2: layout_loops_ring, hex_medium, uniq_sigmund D:3: layout_basic, first_ration, chequers_ecumenical_altar_island, fedhas_altar_2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.9 | 22.8 | 49.5 | 648.3 Dungeon | 100.0 | 100.0 | 2.9 | 22.8 | 49.5 | 648.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 142.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 142.3 +-------+-------+-------+-------+-------+----------------------