Dungeon Crawl Stone Soup version 0.24.0-35-gdb84b6a5db (webtiles) character file. Game seed: 1039816680993609795, levelgen mode: deterministic 81 demivan the Skirmisher (level 4, -3/36 HPs) Began as a Demonspawn Fighter on Nov 19, 2019. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:03:58 (1718 turns). demivan the Skirmisher (Demonspawn Fighter) Turns: 1718, Time: 00:03:59 Health: -3/36 AC: 6 Str: 17 XL: 4 Next: 19% Magic: 4/4 EV: 7 Int: 9 God: Gold: 158 SH: 9 Dex: 13 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: sturdy frame 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 158 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) j - a +2 helmet (You took it off Robin on level 2 of the Dungeon) Jewellery g - a cursed amulet of inaccuracy {unknown} (You found it on level 2 of the Dungeon) Scrolls e - a scroll of amnesia {unknown} h - a scroll of identify {unknown} i - 2 scrolls of enchant weapon {unknown} l - 2 scrolls of remove curse {unknown} Potions d - a potion of might k - 2 potions of flight {unknown} Comestibles f - 3 rations Skills: + Level 3.6 Fighting * Level 2.6 Axes + Level 3.2 Armour + Level 3.2 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) Message History You have reached level 4! You feel agile. MP restored: 4 You start resting. All of the chunks of flesh in your inventory have rotted away. You feel yourself speed up. You regained 4 hp, and now have 11/36 hp. You start resting. You are feeling hungry. You regained 15 hp, and now have 26/36 hp. Autochopping corpse. You butcher the dart slug corpse. g - 2 chunks of flesh {@w1} Autoeating chunks. Eating one of 2 chunks of flesh {@w1}. You eat one of the 2 chunks of flesh {@w1}. You start resting. All of the chunks of flesh in your inventory have rotted away. Health restored: 36 g - a dented ruby amulet You open the door. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! Found a stone staircase leading up. Spoiler Alert: Sigmund can cast Slow, Confuse, Throw Flame, and go Invisible! Unknown command. Unknown command. You aren't carrying any items that you can evoke. Unknown command. Sigmund gestures at you while chanting. You resist with some effort. There is an open door here. Spoiler Alert: Sigmund can cast Slow, Confuse, Throw Flame, and go Invisible! Sigmund barely misses you. You block Sigmund's attack. You slash Sigmund! Sigmund casts a spell at you. The magic dart hits you. You take 3 damage, and have 33/36 hp. Spoiler Alert: Sigmund can cast Slow, Confuse, Throw Flame, and go Invisible! Your shield prevents you from hitting Sigmund. Sigmund hits you with a +0 scythe. You take 2 damage, and have 31/36 hp. You hit Sigmund. Sigmund hits you with a +0 scythe. You take 3 damage, and have 28/36 hp. You hit Sigmund. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Unknown command. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You closely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * Your shield prevents you from hitting something. Something hits you but does no damage. You take 4 damage, and have 24/36 hp. You miss something. Something hits you! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 17/36 hp. You barely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 13/36 hp. You closely miss something. Something hits you but does no damage. You barely miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * Something hits you! You die... #.#### #.# ##..... #.# ###.....# ########.# #......!# #......#.# #......# #.####.#.# #<.....# #.# #.#.# #.....####.####.#.# #..{@.'......##.#)## #.....######.......## #.....# ##........# ####+######...≈≈≈≈..# #.........⌠≈≈≈≈..# #### #..........≈≈≈≈..# #..# #................# ## #..#####...............## .# ##.>.....(.<...........## There were no monsters in sight! Vanquished Creatures Natasha (D:2) Robin (D:2) An adder (D:2) A dart slug (D:2) A leopard gecko (D:2) 9 goblins 3 hobgoblins 2 jackals (D:2) 3 bats (D:1) A frilled lizard (D:2) 4 kobolds 6 rats 33 creatures vanquished. Vanquished Creatures (others) 5 toadstools (D:1) 5 creatures vanquished. Grand Total: 38 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | demivan the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 504 | D:1 | Reached skill level 2 in Axes 504 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 504 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 511 | D:1 | demivan: ??er 511 | D:1 | beem: encumbrance rating[1/3]: A number representing how | much armour hampers your spellcasting, dodging, and melee | accuracy. 890 | D:2 | Reached skill level 3 in Armour 1036 | D:2 | Noticed Robin 1038 | D:2 | Reached skill level 3 in Shields 1045 | D:2 | Reached XP level 3. HP: 25/29 MP: 3/3 1050 | D:2 | Killed Robin 1438 | D:2 | Noticed Natasha 1448 | D:2 | HP: 7/29 [Natasha (2)] 1450 | D:2 | Killed Natasha 1450 | D:2 | Reached XP level 4. HP: 7/36 MP: 4/4 1705 | D:2 | Noticed Sigmund 1718 | D:2 | HP: 7/36 [something/magic dart (6)] 1718 | D:2 | Slain by Sigmund Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_loops_ring, serial_forest, infiniplex_forest_clump_C, infiniplex_forest_fountain, infiniplex_forest_straight_1, infiniplex_forest_join, infiniplex_forest_clump_small, infiniplex_forest_clump_C, infiniplex_forest_fountain, minmay_gold_behind_fungi D:2: layout_basic, minitemple, first_ration, serial_park_tiny_pond, uniq_sigmund, uniq_natasha, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Axes | 2 | 2.6 Armour | 3 | 3.2 Shields | 3 | 3.2 Fighting | | 3.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 104 | 10 || 114 Eat: Chunk | 2 | 1 || 3 Armor: Scale mail | 45 | 2 || 47 Dodge: Dodged | 36 | 1 || 37 Block: Shield | 48 | 1 || 49 Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_loops_ring, serial_forest, infiniplex_forest_clump_C, infiniplex_forest_fountain, infiniplex_forest_straight_1, infiniplex_forest_join, infiniplex_forest_clump_small, infiniplex_forest_clump_C, infiniplex_forest_fountain, minmay_gold_behind_fungi D:2: layout_basic, minitemple, first_ration, serial_park_tiny_pond, uniq_sigmund, uniq_natasha, uniq_robin Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 29.2 | 59.6 | 855.5 Dungeon | 100.0 | 100.0 | 0.4 | 29.2 | 59.6 | 855.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 58.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 58.0 +-------+-------+-------+-------+-------+----------------------