Dungeon Crawl Stone Soup version 0.24.0-37-gcf1ca852f1 (webtiles) character file. Game seed: 9358087026910356701, levelgen mode: deterministic 79 demivan the Shield-Bearer (level 4, -6/41 HPs) Began as a Minotaur Fighter on Nov 28, 2019. Killed from afar by Sigmund (9 damage) ... with a puff of flame ... on level 2 of the Dungeon on Nov 29, 2019. The game lasted 00:03:03 (1316 turns). demivan the Shield-Bearer (Minotaur Fighter) Turns: 1316, Time: 00:03:03 Health: -6/41 AC: 0 Str: 27 XL: 4 Next: 17% Magic: 3/3 EV: 13 Int: 5 God: Gold: 39 SH: 0 Dex: 9 Spells: 3/3 levels left rFire . . . SeeInvis . (weapon currently unavailable) rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . (armour currently unavailable) rPois . Spirit . (helmet currently unavailable) rElec . Reflect . (cloak currently unavailable) rCorr . Harm . (gloves currently unavailable) MR ..... (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.13/turn (ring currently unavailable) MPRegen 0.08/turn (ring currently unavailable) @: confused, mighty, pig-form, very quick A: small, (retaliatory headbutt) a: no special abilities You were on level 2 of the Dungeon. You were hungry. You were a filthy swine. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +0 war axe (melded) Armour b - a +0 scale mail (melded) j - a +0 large shield (melded) (You found it on level 1 of the Dungeon) Scrolls c - a scroll of identify {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of enchant armour {unknown} m - a scroll of remove curse {unknown} Potions i - a potion of resistance {unknown} k - a potion of heal wounds {unknown} l - a potion of agility {unknown} Comestibles f - 7 rations g - 2 chunks of flesh {@w1} Skills: + Level 4.3 Fighting + Level 3.6 Axes - Level 3.6 Armour * Level 4.9 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations ((You reflexively headbutt those who attack you in melee.)) ((You have a pair of horns on your head.)) Message History Warning x2: The worm (wandering) can hit for moderate damage in melee! Sigmund can cast Slow, Confuse, Throw Flame, and go Invisible! The bat hits you but does no damage. Warning x2: Sigmund can cast Slow, Confuse, Throw Flame, and go Invisible! The worm (wandering) can hit for moderate damage in melee! The bat hits you but does no damage. Warning x2: The worm can hit for moderate damage in melee! Sigmund can cast Slow, Confuse, Throw Flame, and go Invisible! The bat barely misses you. Sigmund hits you but does no damage. Warning x2: The worm can hit for moderate damage in melee! Sigmund can cast Slow, Confuse, Throw Flame, and go Invisible! You barely miss the bat. The bat hits you but does no damage. You block the bat's attack. You block Sigmund's attack. Warning x2: The worm can hit for moderate damage in melee! Sigmund can cast Slow, Confuse, Throw Flame, and go Invisible! You hit the bat. You kill the bat! You block Sigmund's attack. Warning x2: Sigmund can cast Slow, Confuse, Throw Flame, and go Invisible! The worm can hit for moderate damage in melee! You cannot move. Warning x2: Sigmund can cast Slow, Confuse, Throw Flame, and go Invisible! The worm can hit for moderate damage in melee! Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Spoiler Alert: The worm can hit for moderate damage in melee! You cannot move. You cannot move. The kobold throws a stone. You hear a zap. Something tries to affect you, but you resist. Your transformation is almost over. You hear some strange, mumbled words. You are confused. Spoiler Alert: The worm can hit for moderate damage in melee! You cannot move. (Use ctrl+direction or * direction to attack without moving.) You hear a zap. The kobold throws a stone. The stone hits you but does no damage. Something hits you but does no damage. You cannot move. (Use ctrl+direction or * direction to attack without moving.) The kobold throws a stone. The stone hits you but does no damage. Spoiler Alert: The worm can hit for moderate damage in melee! Something hits you but does no damage. Something hits you but does no damage. You cannot move. (Use ctrl+direction or * direction to attack without moving.) You cannot move. (Use ctrl+direction or * direction to attack without moving.) You feel less confused. You cannot move. Spoiler Alert: The worm can hit for moderate damage in melee! You cannot move. You cannot move. You cannot move. You swing at nothing. Something hits you but does no damage. You swing at nothing. You feel less wooden. Your +0 scale mail unmelds from your body. Something hits you but does no damage. You now have 41/41 hp. Spoiler Alert: The worm can hit for moderate damage in melee! You swing at nothing. Something hits you! You take 7 damage, and have 34/41 hp. Something hits you! * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 23/41 hp. MASSIVE DAMAGE!! Spoiler Alert: The worm can hit for moderate damage in melee! You miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 21/41 hp. You closely miss something. You hear a zap. Something tries to affect you, but you resist. Spoiler Alert: The worm can hit for moderate damage in melee! You slash something! Your headbutt misses something. You hear a zap. You turn into a filthy swine. Your +0 war axe melds into your body. Your +0 large shield melds into your body. Your +0 scale mail melds into your body. You miss something. You are feeling hungry. Something hits you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 17/41 hp. Spoiler Alert: The worm can hit for moderate damage in melee! You closely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 12/41 hp. You closely miss something. You miss something. You hear some strange, mumbled words. You are confused. Spoiler Alert: The worm can hit for moderate damage in melee! Unknown command. You're too confused to move! Something hits you! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 3/41 hp. MASSIVE DAMAGE!! Spoiler Alert: The worm can hit for moderate damage in melee! Eat one of 2 chunks of flesh {@w1}? (ye/n/q) Okay, then. You feel very mighty all of a sudden. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You die... . ... ############# .....###...........# ....wK{h(#########.##### .....##### #.....# ... #####.# . #.# #.# #.# #.# #.# #.# You could see a worm and a kobold. Vanquished Creatures 4 adders (D:2) A dart slug (D:1) A leopard gecko (D:1) 7 bats A giant cockroach (D:2) 2 goblins (D:2) 8 hobgoblins 4 jackals (D:2) 2 ball pythons A frilled lizard (D:2) 4 kobolds 4 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | demivan the Minotaur Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 322 | D:1 | Reached skill level 3 in Axes 322 | D:1 | Reached XP level 2. HP: 24/27 MP: 1/1 564 | D:1 | Reached skill level 4 in Shields 814 | D:2 | Reached skill level 4 in Fighting 820 | D:2 | Reached XP level 3. HP: 20/33 MP: 2/2 1012 | D:2 | Reached XP level 4. HP: 22/40 MP: 3/3 1286 | D:2 | Noticed Sigmund 1315 | D:2 | HP: 3/41 [something (9)] 1316 | D:2 | Killed from afar by Sigmund Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_loops_ring D:2: layout_rooms, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Axes | 3 | 3.6 Shields | 4 | 4.9 Fighting | 4 | 4.3 Armour | | 3.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 87 | 13 || 100 Headbutt | 11 | 1 || 12 Unarmed | | 4 || 4 Use: Potion | | 1 || 1 Eat: Chunk | | 1 || 1 Armor: Scale mail | 55 | 2 || 57 Skin | | 9 || 9 Dodge: Dodged | 26 | 5 || 31 Block: Shield | 12 | || 12 Large shield | 77 | 11 || 88 Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_loops_ring D:2: layout_rooms, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.2 | 25.6 | 57.7 | 643.5 Dungeon | 100.0 | 100.0 | 2.2 | 25.6 | 57.7 | 643.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 57.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 57.0 +-------+-------+-------+-------+-------+----------------------