demivan Level 1 of the Dungeon (1, -1, D:1) a stone (2, -1, D:1) a stone (23, -6, D:1) 4 stones (33, 22, D:1) 11 arrows (34, 11, D:1) 11 sling bullets (40, -14, D:1) 6 atropa-tipped darts (41, -21, D:1) 17 stones (42, 15, D:1) a +0 robe (43, -18, D:1) 30 sling bullets (44, -15, D:1) a +0 whip a +0 mace a +0 club a +0 short sword a +0 hand axe a +0 club a cursed -1 dagger (44, 23, D:1) 11 arrows Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet of Vuq Velu {Gourm +Inv Slay+3 Stlth+} (5940 gold) [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It lets you turn invisible. It makes you more stealthy. the +11 mace of Gaguki {elec, *Drain +Blink Dex+4} (7930 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). It lets you blink. It causes draining when unequipped. the ring "Pufom" {-Tele rN+ MP+9 Str-3 Dex+9} (3820 gold) [ring of magical power] It affects your strength (-3). It affects your dexterity (+9). It protects you from negative energy. It affects your magic capacity (+9). It prevents most forms of teleportation. the +5 scale mail "Ekunnoss" {+Inv rElec Str+5 Int-2} (5630 gold) It affects your strength (+5). It affects your intelligence (-2). It insulates you from electricity. It lets you turn invisible. If you switch to wearing this armour, your AC will rise 9 points (7 -> 16) (19, 4, D:2) a +0 robe (25, -22, D:2) a +0 club 3 stones (33, -2, D:2) a +0 club (36, 22, D:2) a +0 club a +0 club a +0 dagger (41, 1, D:2) 12 stones (50, -7, D:2) a +1 vampiric short sword (61, 11, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger of electrocution a +0 dagger a +0 robe a +0 club a +0 dagger a +0 robe a +0 mace a +0 dagger a cursed -2 leather armour a +0 club a +0 chain mail a +0 dagger (1, -14, D:3) a +0 scale mail (1, -11, D:3) a +0 dagger (11, 7, D:3) a +1 whip of venom (12, -17, D:3) 23 stones (27, -14, D:3) a +0 spear (28, -18, D:3) a +0 whip (29, -18, D:3) a stone (31, 26, D:3) a +0 falchion (34, 9, D:3) a cursed +0 ring mail (35, 13, D:3) a +0 short sword 13 stones (36, 15, D:3) a stone (36, 16, D:3) a stone (38, -18, D:3) a +0 club a +0 leather armour a +0 short sword a +0 short sword (39, -18, D:3) a +1 leather armour of cold resistance a +0 mace a +0 scale mail (42, 4, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 whip (0, 2, D:4) a +0 club (1, 1, D:4) a +0 flail (15, 2, D:4) a +2 dagger of draining (16, 15, D:4) a +0 ring mail (16, 16, D:4) a +0 club (35, -1, D:4) a +0 whip of flaming a +0 robe (41, 1, D:4) a +0 robe (56, 2, D:4) 18 stones Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour a +1 dire flail of venom (11, -10, D:5) a +0 whip (15, 9, D:5) a +0 quarterstaff (23, -1, D:5) a +0 flail a +0 ring mail a +0 dagger a +0 robe a cursed +0 dagger a +0 hand axe a +0 mace (25, -12, D:5) a +0 flail (27, -1, D:5) a +0 giant spiked club (29, -10, D:5) a +0 spear (29, -9, D:5) a +0 trident (30, -10, D:5) a +0 whip (32, -16, D:5) 11 poisoned darts (48, 15, D:5) a cursed -1 falchion (48, 16, D:5) a +0 dagger a +0 mace (49, 16, D:5) a +0 flail a +0 leather armour (53, -2, D:5) a +0 falchion a +0 leather armour (60, 14, D:5) 14 bolts Level 6 of the Dungeon (0, 0, D:6) 19 stones (6, 17, D:6) the +7 plate armour of Ziecel {rF+ Str+5} It affects your strength (+5). It protects you from fire. If you switch to wearing this armour, your AC will rise 15 points (7 -> 22) (16, 1, D:6) a +0 dagger a +0 robe (17, 0, D:6) a +0 short sword a +0 dagger a +0 dagger a +0 robe (20, -6, D:6) a +0 robe (28, 19, D:6) a +0 ring mail (33, -2, D:6) a cursed -1 halberd (34, -2, D:6) a +0 halberd (45, 25, D:6) 10 arrows (54, 25, D:6) a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) 23 stones (2, -10, D:7) a +0 giant club (7, -8, D:7) a +0 leather armour (7, 4, D:7) 20 stones (8, 1, D:7) a +0 giant spiked club (10, 1, D:7) 3 javelins (13, -2, D:7) 19 stones (16, -8, D:7) a +0 war axe 3 poisoned darts (18, -8, D:7) a poisoned dart (19, -8, D:7) a poisoned dart 24 stones (21, -24, D:7) 23 arrows a +0 shortbow (22, -6, D:7) a +0 quarterstaff (23, -23, D:7) an arrow (25, 20, D:7) 9 arrows (25, 21, D:7) a +0 giant club (25, 22, D:7) an arrow (26, 19, D:7) 2 arrows (26, 21, D:7) 3 arrows (27, -21, D:7) an arrow (28, 17, D:7) a +0 shortbow 8 arrows (30, -24, D:7) 20 stones (38, -5, D:7) a +0 dagger a +0 robe (38, -1, D:7) a +0 giant spiked club (40, -2, D:7) a +0 flail (40, -1, D:7) 2 boomerangs of dispersal a +0 club Level 8 of the Dungeon (5, -20, D:8) 2 stones (7, -19, D:8) a stone (7, -17, D:8) a +0 halberd (9, -11, D:8) 13 stones (11, -18, D:8) 18 stones (12, -18, D:8) 11 arrows (14, 10, D:8) a +0 giant spiked club a +0 giant club (18, 1, D:8) 23 sling bullets (21, 26, D:8) a +0 leather armour (23, -10, D:8) a +0 trident (30, -29, D:8) a +0 dagger (32, 28, D:8) 18 stones (34, -22, D:8) a +0 giant club (35, 11, D:8) a +0 dagger a +0 robe 9 stones (37, 11, D:8) a +0 scale mail (38, 1, D:8) 16 bolts (38, 11, D:8) a +0 whip a +0 leather armour (39, 11, D:8) a +0 falchion a +0 scale mail (43, -21, D:8) a cursed -3 dagger a +0 robe (43, -19, D:8) a +0 dagger a +0 dagger a +0 robe (43, -18, D:8) a +2 flail of holy wrath a +0 chain mail (55, -20, D:8) a +0 mace (55, 7, D:8) a +0 club (56, 7, D:8) a +0 whip 35 stones a +0 leather armour a +0 whip (57, 7, D:8) a +0 short sword 2 boomerangs a +0 scale mail Level 9 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:9) a +0 giant spiked club (6, 8, D:9) a +0 helmet (7, -1, D:9) 11 poisoned darts Level 10 of the Dungeon (0, 0, D:10) 5 bolts (7, 19, D:10) a +0 quarterstaff (9, -10, D:10) a +0 giant club (9, 20, D:10) a +0 robe (15, -4, D:10) the +12 double sword of Optimality {flame, +Fly rF+ rC++ Str-2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-2). It protects you from fire. It greatly protects you from cold. It lets you fly. (16, -3, D:10) a +2 ring of intelligence (17, -5, D:10) 13 stones (24, 6, D:10) a +0 dagger a +0 short sword a stone (25, 3, D:10) a poisoned dart (25, 6, D:10) a +0 dagger (26, 5, D:10) a +0 dagger of flaming a cursed +0 club 2 stones (27, -1, D:10) a poisoned dart (35, 40, D:10) a +0 ring mail (41, 24, D:10) a +0 robe (46, 34, D:10) a +0 club a +0 spear (46, 35, D:10) a +2 whip of freezing (46, 36, D:10) a +0 halberd (47, 36, D:10) a +0 trident a +0 ring mail a cursed +0 shield (55, -10, D:10) 10 stones (59, -4, D:10) 17 sling bullets (62, -18, D:10) 2 boomerangs (63, -13, D:10) a cursed -1 rapier Level 11 of the Dungeon (2, -11, D:11) a +1 dagger of venom (2, -10, D:11) a +0 leather armour (3, -11, D:11) a +0 dagger (12, 11, D:11) a +0 shortbow 15 arrows (12, 12, D:11) a +0 shortbow 17 arrows (13, 8, D:11) a +0 dagger (13, 10, D:11) 2 arrows (13, 11, D:11) 2 arrows (13, 12, D:11) a +0 shortbow 13 arrows (14, 9, D:11) an arrow (14, 12, D:11) a +3 shortbow 13 arrows (15, 8, D:11) an arrow (16, 6, D:11) 4 arrows (20, 23, D:11) 15 arrows (21, -15, D:11) 16 bolts (21, 13, D:11) 22 arrows (22, -11, D:11) a +0 short sword a +0 leather armour (22, -10, D:11) a +2 short sword of speed (22, -9, D:11) a +1 morningstar of holy wrath (31, 11, D:11) a +1 pair of gloves (36, -3, D:11) a +0 vampiric short sword (37, -4, D:11) a +0 robe a +0 dagger a +0 trident (37, -3, D:11) a +0 robe a cursed +0 great sword a +0 flail a cursed +3 battleaxe a +0 robe (38, -4, D:11) a +0 plate armour a +0 long sword (38, -3, D:11) a +0 robe a +0 mace (39, -2, D:11) a +0 robe a cursed +3 halberd of freezing (39, 1, D:11) 21 sling bullets (40, 27, D:11) a +0 spear a +0 robe (41, 26, D:11) a cursed +0 hand axe a +0 robe a cursed +0 battleaxe a +0 robe (41, 27, D:11) a +4 battleaxe a +0 robe a +0 mace a +0 robe (46, 16, D:11) a +0 ring mail a +0 whip (47, 18, D:11) a +0 hand axe (48, 16, D:11) a +0 flail (48, 17, D:11) a +0 flail (48, 18, D:11) a +0 ring mail a +0 morningstar a +6 dagger (49, -16, D:11) a +0 hand axe a +0 hand axe a +0 hand axe (49, -15, D:11) a +0 hand axe (58, 2, D:11) 15 stones (60, -14, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 chain mail (6, 17, D:12) a vampire mosquito corpse (7, 15, D:12) a vampire mosquito corpse (12, 4, D:12) 22 sling bullets (21, -11, D:12) a +0 hand axe a +0 leather armour (21, -6, D:12) a +2 vorpal long sword the Ecumenical Temple