demivan Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 55, D:1) a +0 club (9, 38, D:1) a +0 ring mail (15, 10, D:1) a +0 robe (25, 6, D:1) a +0 short sword 3 stones (25, 8, D:1) a +0 club 5 stones (32, 5, D:1) a +0 club (43, 5, D:1) a +0 short sword 5 stones (70, 37, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 14 stones (18, 22, D:2) a +0 dagger (30, 36, D:2) a +0 short sword (39, 9, D:2) a +0 short sword 21 stones (43, 18, D:2) 18 stones (50, 34, D:2) 3 stones a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 flail (11, -15, D:3) a +0 whip (18, -34, D:3) a +1 flail of protection a +0 chain mail (18, -33, D:3) a +0 dagger a +0 robe a +0 club (18, -32, D:3) a +0 short sword (29, -31, D:3) a +0 whip (36, -12, D:3) a +0 scale mail (37, -12, D:3) a +0 trident (43, -12, D:3) a +0 dagger 2 stones Level 4 of the Dungeon (15, 12, D:4) a +0 ring mail (30, 42, D:4) a +0 ring mail (41, -6, D:4) a +0 club Level 5 of the Dungeon (2, 35, D:5) a +0 club (13, 32, D:5) 24 stones (14, 33, D:5) 21 stones (14, 36, D:5) 21 stones (18, 36, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +1 war axe (30, -6, D:6) a +0 club a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) 24 stones (1, -6, D:7) a +0 mace (5, 26, D:7) a +0 ring mail (27, 1, D:7) the +1 robe of the Engineer {*Corrode *Slow Will+++ Archmagi} *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Archmagi: It increases the power of your magical spells. Will: It greatly increases your willpower. (39, 4, D:7) a +0 hand axe (44, -3, D:7) a +0 leather armour Level 8 of the Dungeon (6, -5, D:8) a +0 dagger (12, -10, D:8) a +2 robe of positive energy (16, -5, D:8) a +0 flail (16, -1, D:8) a +0 ring mail (17, -5, D:8) a +0 robe a +0 whip (17, -3, D:8) a +0 whip (17, -2, D:8) a +0 falchion (19, 4, D:8) a +0 spear (19, 5, D:8) a +0 flail (20, -1, D:8) a +0 flail (20, 0, D:8) a +0 club a +0 whip a +0 leather armour a +0 club (20, 3, D:8) a +0 spear a +0 war axe of venom a +0 spear (20, 6, D:8) a +0 ring mail a +0 club a +0 spear (21, 1, D:8) a +0 halberd (22, 2, D:8) a +0 spear (24, 18, D:8) a +0 dagger a +0 robe a +0 hand axe a +0 scale mail a +0 dagger a +0 robe a +0 dagger a +0 robe (25, 16, D:8) a +0 hand axe (49, -6, D:8) a +0 flail Level 9 of the Dungeon [Shop] Fati's Magic Scroll Boutique 3 scrolls of enchant weapon (337 gold) a scroll of teleportation (45 gold) a scroll of teleportation (45 gold) a scroll of teleportation (45 gold) a scroll of torment (112 gold) a scroll of noise (15 gold) a scroll of brand weapon (300 gold) a scroll of identify (30 gold) [Shop] Gimpaim's General Store a +0 chain mail of willpower (161 gold) a potion of curing (42 gold) a +0 robe (9 gold) 29 stones (40 gold) 5 atropa-tipped darts (42 gold) a +5 vorpal broad axe (462 gold) a scroll of immolation (49 gold) a lightning rod (4/4) (420 gold) a +0 robe (9 gold) [Shop] Pohiosay's Antique Armour Emporium a +1 helmet of see invisible (346 gold) a +0 helmet (94 gold) +0 ice dragon scales (1260 gold) a +0 scale mail (84 gold) a +0 plate armour (483 gold) a +0 robe (14 gold) a +0 chain mail (94 gold) [Shop] Icozxomo's Antique Armour Shop a +1 ring mail of cold resistance (416 gold) a +0 robe (18 gold) a +0 ring mail (104 gold) a +3 chain mail of willpower (689 gold) a +0 leather armour (52 gold) a +0 ring mail (104 gold) a +0 leather armour (52 gold) a +0 chain mail (117 gold) a +0 leather armour (52 gold) the +1 ring mail of the Black Moon {Int+5} (689 gold) Int: It affects your intelligence (+5). (0, 0, D:9) a +1 flail of venom 2 boomerangs of dispersal {=f} (0, 1, D:9) a +0 dagger a +0 robe (1, 1, D:9) a +0 short sword 3 boomerangs (44, -5, D:9) a +0 shortbow Level 10 of the Dungeon [Shop] Vafu's Firing Range 2 boomerangs (12 gold) a +0 arbalest (54 gold) a +3 hunting sling (222 gold) 5 poisoned darts (24 gold) 3 javelins (28 gold) a throwing net (36 gold) a +0 arbalest (54 gold) a +0 longbow (54 gold) (0, 0, D:10) a +0 robe (3, -40, D:10) a throwing net (3, -39, D:10) a poisoned dart (3, -38, D:10) a stone (4, -40, D:10) a stone (4, -39, D:10) a stone (5, -40, D:10) a stone (5, -38, D:10) a stone (10, -37, D:10) an amulet of guardian spirit a ring of wizardry (16, 13, D:10) 23 stones (36, -31, D:10) a +0 robe (37, 12, D:10) a +0 ring mail Level 11 of the Dungeon [Shop] Pieckef's Distillery a potion of heal wounds (75 gold) a potion of degeneration (15 gold) 2 potions of ambrosia (240 gold) a potion of heal wounds (75 gold) a potion of lignification (45 gold) 2 potions of curing (90 gold) a potion of curing (45 gold) a potion of mutation (120 gold) a potion of invisibility (120 gold) (0, 0, D:11) a +0 leather armour (1, 19, D:11) a +0 hand axe a +0 leather armour (2, 17, D:11) a +0 short sword (3, 17, D:11) a +0 whip a +0 dagger a +0 leather armour (28, -10, D:11) 3 poisoned darts (40, -7, D:11) a +0 club a +0 club a +0 short sword (40, -6, D:11) a +0 club (41, -7, D:11) a +0 dagger a +0 robe (55, 1, D:11) a +0 club (56, -1, D:11) 30 stones Level 12 of the Dungeon (28, -48, D:12) a +0 quarterstaff Level 13 of the Dungeon (0, 0, D:13) a +0 leather armour (51, 29, D:13) a +0 giant club a +0 giant club (58, 33, D:13) 15 stones Level 14 of the Dungeon (2, 1, D:14) 5 large rocks {=f} (5, 3, D:14) a +1 rapier of holy wrath Level 15 of the Dungeon [Shop] Saint's Antique Weapon Shoppe a +0 hand crossbow (77 gold) a +0 mace (66 gold) a +0 great mace (143 gold) a +0 quarterstaff (88 gold) the +8 mithril axe "Arga" {speed, Will+} (1421 gold) Attacks with this weapon are significantly faster. Will: It increases your willpower. the +2 Maxwell's thermic engine {flame, freeze} (968 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It becomes more effective when it hits something. This effect fades over time. a +1 glaive of flaming (411 gold) a +0 mace (66 gold) a +6 hand axe of draining (822 gold) (18, 37, D:15) the amulet "Hepitiong" {Faith rN++} [amulet of faith] It allows you to gain divine favour quickly. rN: It greatly protects you from negative energy. Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 short sword a +0 ring mail (0, 1, Orc:1) a +0 flail a +0 chain mail a +0 club a +0 ring mail (1, 0, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 chain mail (2, -6, Orc:1) a +0 whip of venom (2, -4, Orc:1) a +0 dagger a +0 robe (3, -2, Orc:1) a +2 dagger of venom a +0 robe (3, -1, Orc:1) a +0 club a +0 scale mail (4, 1, Orc:1) a +0 hand axe (18, 45, Orc:1) a +0 mace 2 boomerangs a +0 plate armour a +0 club a +0 leather armour (18, 46, Orc:1) a +0 mace a +0 leather armour a +0 long sword a +0 chain mail (18, 47, Orc:1) a +0 club a +0 dagger a +0 robe (19, 46, Orc:1) a +0 morningstar Level 2 of the Orcish Mines [Shop] Zest's Antique Armour Boutique a +2 scale mail of fire resistance (504 gold) a +0 ring mail (96 gold) the +1 scale mail of Pantheism {rPois Will- Dex+5 SInv} (736 gold) Dex: It affects your dexterity (+5). rPois: It protects you from poison. SInv: It lets you see invisible. Will: It decreases your willpower. a +0 helmet (108 gold) a +1 leather armour of cold resistance (336 gold) an orb of energy (384 gold) a +2 chain mail of cold resistance (516 gold) a +0 chain mail (108 gold) [Shop] Duiwat's Antique Armour Emporium a +0 chain mail (121 gold) a +0 leather armour (54 gold) a +0 pair of boots (121 gold) a +2 plate armour of cold resistance (1080 gold) the +0 chain mail "Toumes" {rC+} (499 gold) rC: It protects you from cold. a +0 leather armour (54 gold) a +0 ring mail (108 gold) a +0 leather armour (54 gold) [Shop] Ofaov's Book Boutique a book of Sloth (432 gold) a book of Touch (312 gold) a book of Storms (384 gold) a book of Dreams (288 gold) a Fen Folio (504 gold) a book of Beasts (456 gold) a book of Decay (360 gold) [Shop] Racs's Jewellery Emporium a ring of ice (400 gold) an amulet of faith (640 gold) a ring of fire (400 gold) a ring of protection from fire (400 gold) an amulet of reflection (480 gold) a ring of fire (400 gold) a +6 ring of intelligence (936 gold) a ring of see invisible (240 gold) an amulet of the acrobat (480 gold) (0, 0, Orc:2) a +2 dagger of distortion 3 curare-tipped darts {=f} (13, -7, Orc:2) a scroll of amnesia (19, -9, Orc:2) a +0 robe a +0 hand axe (19, -8, Orc:2) a +0 dagger (21, -9, Orc:2) a +0 plate armour a +0 battleaxe (21, -8, Orc:2) a +0 chain mail 2 boomerangs a +0 long sword (24, -10, Orc:2) a +0 dagger a +2 robe of positive energy a +0 dagger Level 1 of the Elven Halls (0, 0, Elf:1) 18 stones (2, 1, Elf:1) a +2 trident of venom (2, 16, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (6, 21, Elf:1) a +0 plate armour (6, 25, Elf:1) a +0 spear (10, -7, Elf:1) a +0 rapier a +0 ring mail (11, -8, Elf:1) a +0 shortbow the +0 scimitar of the Bellicose God {elec, Str+2 Dex+2} It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+2). Dex: It affects your dexterity (+2). a +1 leather armour of cold resistance a +0 scimitar a +0 dagger a +0 shortbow a +0 leather armour a +0 glaive of flaming (12, -9, Elf:1) a +0 dagger a +0 leather armour (15, -8, Elf:1) a +0 long sword a +0 shortbow a +0 leather armour a +0 dagger (23, 41, Elf:1) a +0 short sword a +0 chain mail (24, 43, Elf:1) a +0 dagger a +1 longbow of flaming a +0 leather armour Level 2 of the Elven Halls [Shop] Ojinisch's Book Emporium a book of Fire (660 gold) a book of Decay (450 gold) a book of the Dragon (690 gold) a book of Blood (420 gold) a book of Lightning (540 gold) the Incunabulum of Confrontation (660 gold) Spells Type Level a - Iskenderun's Mystic Blast Conjuration/Translocation 4 b - Sticky Flame Conjuration/Fire 4 c - Hailstorm Conjuration/Ice 4 d - Starburst Conjuration/Fire 6 a book of Spectacle (480 gold) a book of Flames (450 gold) a book of Maledictions (510 gold) the Volume of Cankerous Heat (390 gold) Spells Type Level a - Scorch Fire 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Alistair's Intoxication Transmutation/Poison 5 [Shop] Filez's Jewellery Emporium an amulet of guardian spirit (480 gold) a ring of see invisible (240 gold) a +6 ring of intelligence (936 gold) a ring of see invisible (240 gold) a +6 ring of dexterity (936 gold) a ring of poison resistance (320 gold) a ring of poison resistance (320 gold) an amulet of faith (640 gold) [Shop] Fora's Book Shop a There-And-Back Book (360 gold) an Everburning Encyclopedia (312 gold) a book of Changes (216 gold) a book of Pain (336 gold) a book of Blasting (384 gold) a book of Power (504 gold) a Grand Grimoire (408 gold) [Shop] Uxkumehero's Jewellery Emporium a ring of resist corrosion (300 gold) a +4 ring of protection (540 gold) a ring of protection from fire (375 gold) an amulet of reflection (450 gold) a ring of willpower (375 gold) a ring of protection from cold (375 gold) an amulet of guardian spirit (450 gold) (0, 0, Elf:2) a +2 vorpal battleaxe (0, 32, Elf:2) a +0 leather armour a +0 dagger a +0 longbow (0, 40, Elf:2) 9 stones (1, 1, Elf:2) a +1 double sword of draining (1, 2, Elf:2) a +1 vorpal long sword a +0 long sword a +0 chain mail (1, 15, Elf:2) a +0 short sword a +0 chain mail (1, 32, Elf:2) a +0 dagger (1, 34, Elf:2) a +0 long sword (2, 37, Elf:2) a +0 long sword (2, 38, Elf:2) a +0 long sword (2, 39, Elf:2) a +2 vorpal long sword (8, 37, Elf:2) 15 stones (9, 4, Elf:2) a +0 long sword (9, 44, Elf:2) a +5 short sword of electrocution (10, 3, Elf:2) a +2 war axe of venom (11, 3, Elf:2) a +0 long sword (12, -11, Elf:2) a +4 trident of venom (14, 43, Elf:2) a book of Blood (15, 11, Elf:2) a +0 rapier (16, 30, Elf:2) a +0 long sword (17, -6, Elf:2) a +1 mace of holy wrath (17, 30, Elf:2) a +2 halberd of venom a +2 short sword of flaming (17, 39, Elf:2) a wand of paralysis (1) (18, 4, Elf:2) a +0 shortbow a +0 leather armour (18, 6, Elf:2) a +0 rapier a +0 leather armour (18, 30, Elf:2) a +0 leather armour a +0 dagger (19, 44, Elf:2) a +0 short sword a +0 shortbow a +0 leather armour (21, 39, Elf:2) a +0 longbow (21, 45, Elf:2) a +0 long sword a +0 ring mail (23, 41, Elf:2) 2 potions of degeneration {!q} (24, 22, Elf:2) a +5 dagger (25, 43, Elf:2) a +0 short sword a +0 longbow a +0 leather armour (25, 44, Elf:2) a +0 long sword a +0 shortbow (25, 45, Elf:2) a +0 long sword a +0 leather armour (26, 46, Elf:2) a +0 dagger a +0 longbow a +0 leather armour (31, -9, Elf:2) a +2 halberd of protection (31, -8, Elf:2) a +0 dagger a +0 leather armour (36, 20, Elf:2) a +0 long sword (38, 18, Elf:2) a +0 leather armour (40, 4, Elf:2) a +2 dire flail of draining (40, 6, Elf:2) a +0 dagger (40, 32, Elf:2) a +0 leather armour a +0 dagger (41, 29, Elf:2) a +1 dire flail of holy wrath (41, 42, Elf:2) a +0 flail (42, -9, Elf:2) a +2 battleaxe of electrocution (45, 45, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (46, 45, Elf:2) a +0 shortbow (47, 32, Elf:2) a +4 ring of evasion a ring of poison resistance (49, 45, Elf:2) a +2 halberd of holy wrath (50, 45, Elf:2) a +0 short sword a +0 scimitar (51, 44, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (51, 45, Elf:2) a +0 rapier (52, -6, Elf:2) a +0 short sword of venom (52, -4, Elf:2) a +0 short sword a +0 leather armour (53, -7, Elf:2) a +0 long sword (53, -6, Elf:2) a +1 trident of venom a +0 shortbow a +2 antimagic lajatang a +0 long sword (53, 44, Elf:2) an amulet of magic regeneration (54, -6, Elf:2) a +2 glaive of freezing a +1 dire flail of protection a +0 short sword Level 3 of the Elven Halls (0, 0, Elf:3) the ring "Antist" {rPois Str+3 Dex+3} [ring of poison resistance] Str: It affects your strength (+3). Dex: It affects your dexterity (+3). rPois: It protects you from poison. the +6 dagger of the New World {freeze, SInv} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. SInv: It lets you see invisible. the +7 short sword of the Doomed Warrior {vorpal, Dex+3} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). the +5 ring mail of Spite {rPois rC- rN+++ SInv} rC: It makes you vulnerable to cold. rPois: It protects you from poison. rN: It renders you almost immune to negative energy. SInv: It lets you see invisible. (0, 2, Elf:3) the +1 pair of gloves of the Hills {rC+ Will+} rC: It protects you from cold. Will: It increases your willpower. the +1 scale mail of the Lizard {Dex+6} Dex: It affects your dexterity (+6). (1, 30, Elf:3) a +0 rapier a +0 ring mail (2, 31, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour (3, 30, Elf:3) a +0 dagger a +0 ring mail (5, 30, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour (48, 7, Elf:3) a +0 leather armour Level 1 of the Lair of Beasts Level 2 of the Lair of Beasts (26, -39, Lair:2) a +0 dagger Level 3 of the Lair of Beasts Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 morningstar (5, 13, Lair:4) a +0 barding a +2 longbow of flaming (12, 4, Lair:4) a +0 ring mail (14, 12, Lair:4) 5 poisoned darts (50, 20, Lair:4) 11 stones (52, 20, Lair:4) 23 stones (54, 21, Lair:4) a book of Spatial Translocations (54, 22, Lair:4) 21 stones Level 5 of the Lair of Beasts (20, 30, Lair:5) a +0 broad axe (27, 29, Lair:5) a +0 battleaxe (27, 30, Lair:5) 14 stones (28, 28, Lair:5) 26 stones Level 6 of the Lair of Beasts (0, 28, Lair:6) a +0 rapier of distortion 23 stones (5, 32, Lair:6) a +0 glaive (5, 42, Lair:6) a +3 hand axe of flaming (7, 33, Lair:6) a +0 quarterstaff (8, 38, Lair:6) 27 stones (15, 32, Lair:6) a +0 short sword (29, 33, Lair:6) a +0 chain mail Level 1 of the Shoals [Shop] Jeogg's Gadget Gallery a wand of flame (12) (112 gold) a piece from Xom's chessboard (15/15) (320 gold) a piece from Xom's chessboard (15/15) (320 gold) a wand of charming (6) (128 gold) a condenser vane (640 gold) a phantom mirror (640 gold) a wand of flame (6) (64 gold) a wand of iceblast (2) (96 gold) (6, -30, Shoals:1) a staff of fire {!a} a staff of cold {!a} (32, -14, Shoals:1) a +0 club a +0 hunting sling a +0 longbow a +0 spear Level 2 of the Shoals [Shop] Deontour's General Store a scroll of holy word (97 gold) 20 stones (26 gold) 3 silver javelins (93 gold) 21 stones (27 gold) 14 stones (18 gold) a +0 club (13 gold) a scroll of brand weapon (260 gold) (4, -7, Shoals:2) a +0 mace (5, -7, Shoals:2) a +0 morningstar (8, -7, Shoals:2) a +11 giant club Level 3 of the Shoals (0, 0, Shoals:3) a +2 trident of venom a +2 leather armour of poison resistance (6, -6, Shoals:3) a +0 longbow a +0 spear (7, -24, Shoals:3) a +3 trident a boomerang (8, -23, Shoals:3) a +0 trident a boomerang (26, -8, Shoals:3) a +0 glaive (50, -6, Shoals:3) a +0 trident (50, -4, Shoals:3) a +0 trident (51, -29, Shoals:3) a +0 glaive (51, -5, Shoals:3) a +3 demon trident of pain a +0 leather armour (52, -36, Shoals:3) a +0 helmet (52, -6, Shoals:3) 22 stones (54, -36, Shoals:3) a +0 trident (54, -35, Shoals:3) a +4 spear (55, -38, Shoals:3) a +2 trident of holy wrath (55, -37, Shoals:3) a +0 trident 2 boomerangs (55, -36, Shoals:3) a +0 trident 3 boomerangs (55, -7, Shoals:3) a +0 leather armour (56, -37, Shoals:3) a +0 trident (56, -36, Shoals:3) a +0 spear (59, -8, Shoals:3) a +0 robe Level 4 of the Shoals (0, 0, Shoals:4) a +2 trident of protection a +0 leather armour (0, 6, Shoals:4) a +0 chain mail (12, 38, Shoals:4) a +0 rapier of venom a +0 robe a +0 spear a javelin a +0 leather armour (13, 37, Shoals:4) a +2 trident of flaming a +0 robe (15, 27, Shoals:4) a +0 trident (15, 36, Shoals:4) a +0 trident of venom a +0 leather armour (16, 15, Shoals:4) 5 large rocks {=f} (23, 13, Shoals:4) a tin of tremorstones (2/2) (24, 13, Shoals:4) a +0 spear 2 silver javelins a +0 leather armour (25, -5, Shoals:4) 3 boomerangs a +0 trident (26, -8, Shoals:4) 3 boomerangs a +0 trident (27, 13, Shoals:4) a +0 ring mail (28, -5, Shoals:4) a +0 trident (28, 12, Shoals:4) a +0 spear (30, -4, Shoals:4) a +0 trident (31, -4, Shoals:4) a +0 leather armour 2 javelins a +0 spear (31, -3, Shoals:4) 2 silver boomerangs a +0 trident (39, -1, Shoals:4) a +0 trident a +1 vorpal hand crossbow (39, 10, Shoals:4) a +4 shortbow of freezing (44, 22, Shoals:4) 18 stones (45, 22, Shoals:4) the +1 ring mail "Ubonu" {rC+ rCorr Dex-3} Dex: It affects your dexterity (-3). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. (46, 22, Shoals:4) a manual of Fighting (47, 22, Shoals:4) a book of the Sky (48, 22, Shoals:4) a staff of air (51, 34, Shoals:4) a phantom mirror (52, 5, Shoals:4) a +0 trident (54, 4, Shoals:4) a +0 trident 2 boomerangs Level 1 of the Spider Nest Level 3 of the Spider Nest (0, 0, Spider:3) a +0 ring mail (1, -4, Spider:3) a +0 scale mail (1, 0, Spider:3) a +0 leather armour (6, 3, Spider:3) a +0 mace (8, 2, Spider:3) a +0 chain mail (14, -34, Spider:3) a +0 arbalest Level 4 of the Spider Nest (0, 0, Spider:4) 23 stones (9, -4, Spider:4) 13 stones (20, -10, Spider:4) an orb of mayhem (21, -14, Spider:4) an orb of energy (24, -10, Spider:4) an orb of light (25, -13, Spider:4) an amulet of guardian spirit Level 1 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the -1 cloak of Loss {rN+} rN: It protects you from negative energy. (3, -7, Slime:5) the +4 battleaxe "Meallus" {spect, Contam rPois SInv} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rPois: It protects you from poison. SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. (9, 0, Slime:5) the +3 battleaxe "Firph" {antimagic, Fragile rC- rN++ rCorr} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rC: It makes you vulnerable to cold. rN: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Fragile: It will be destroyed if unequipped. (10, 0, Slime:5) the +1 leather armour of Generosity {Dex+6} Dex: It affects your dexterity (+6). Level 1 of the Vaults (0, 0, Vaults:1) a +0 arbalest (4, 1, Vaults:1) a +0 flail a +0 ring mail (5, 2, Vaults:1) a +0 mace a +0 ring mail (36, -26, Vaults:1) a +0 great mace a +0 ring mail (36, -25, Vaults:1) a +1 great mace a +0 chain mail (37, -26, Vaults:1) a +0 dire flail a +0 scale mail (37, -25, Vaults:1) a +0 long sword a +0 chain mail (38, -24, Vaults:1) a +0 bardiche a +0 plate armour (43, 30, Vaults:1) a +0 dagger a +0 robe (44, -17, Vaults:1) a +0 troll leather armour a +0 troll leather armour (44, -16, Vaults:1) a +0 troll leather armour a +0 troll leather armour (45, -17, Vaults:1) a +0 morningstar a +0 leather armour of cold resistance (56, 13, Vaults:1) a +3 morningstar (56, 18, Vaults:1) a +0 long sword a +0 ring mail Level 2 of the Vaults [Shop] Tuigoatz's Distillery a potion of might (88 gold) a potion of curing (66 gold) a potion of degeneration (22 gold) a potion of degeneration (22 gold) a potion of heal wounds (110 gold) a potion of heal wounds (110 gold) a potion of flight (66 gold) a potion of degeneration (22 gold) a potion of attraction (66 gold) (0, 0, Vaults:2) a +0 leather armour (11, -20, Vaults:2) 2 poisoned darts (42, -33, Vaults:2) the amulet of Dumavas {Spirit +Blink Will+ rCorr} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (42, 12, Vaults:2) a +0 ring mail Level 3 of the Vaults (0, 0, Vaults:3) a +0 scale mail (22, -31, Vaults:3) 5 large rocks (24, -40, Vaults:3) a +0 troll leather armour (25, -31, Vaults:3) 6 large rocks (26, -26, Vaults:3) a +2 helmet of see invisible (43, -19, Vaults:3) 3 large rocks {=f} (45, -19, Vaults:3) a +0 scale mail of fire resistance (46, -21, Vaults:3) a +0 arbalest (46, -18, Vaults:3) a +0 scale mail (48, -38, Vaults:3) a +0 animal skin a +0 dire flail (51, -32, Vaults:3) a +0 ring mail (52, -7, Vaults:3) a +0 dire flail a +0 animal skin Level 4 of the Vaults (0, 0, Vaults:4) a +0 dire flail a +0 ring mail a +0 dagger a +0 robe (36, 33, Vaults:4) 6 curare-tipped darts (41, 33, Vaults:4) a +0 dire flail a +0 scale mail (42, 13, Vaults:4) a +0 arbalest (43, 12, Vaults:4) the amulet "Wot Fiva" {Regen+ Dex+6} [amulet of regeneration] Dex: It affects your dexterity (+6). Regen: It increases your rate of health regeneration. (unseen) (45, 5, Vaults:4) a +0 dire flail a +0 dire flail 5 large rocks {=f} Level 5 of the Vaults (0, 0, Vaults:5) +0 shadow dragon scales (2, 39, Vaults:5) a +0 battleaxe a +0 arbalest 23 stones a +0 chain mail a +0 battleaxe a +0 chain mail a +1 great sword of flaming (3, 39, Vaults:5) 3 large rocks {=f} a +1 great sword of flaming (4, 38, Vaults:5) a +0 dire flail a +0 dire flail (4, 39, Vaults:5) a +0 long sword a +0 arbalest a +0 scale mail a +0 dire flail a +0 scale mail a +0 dire flail a +0 dire flail (6, 36, Vaults:5) a +0 long sword (14, 40, Vaults:5) the +5 hunting sling "Ijikoeq" {freeze, Fly Will- Int+4 SInv} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+4). SInv: It lets you see invisible. Fly: It grants you flight. Will: It decreases your willpower. (29, 13, Vaults:5) a +2 battleaxe of freezing (29, 14, Vaults:5) 5 large rocks (29, 26, Vaults:5) the +10 dagger "Luus Toe" {vorpal, rC+ Int+2} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). rC: It protects you from cold. (36, 17, Vaults:5) a +2 shortbow of flaming (37, 18, Vaults:5) the amulet of Teingiqe {Reflect +Inv Int+3 SH+5} [amulet of reflection] It reflects blocked missile attacks. Int: It affects your intelligence (+3). +Inv: It lets you turn invisible. SH: It affects your SH (+5). (38, 17, Vaults:5) a wand of charming (5) (38, 18, Vaults:5) a staff of death {!a} Level 1 of the Crypt (0, 0, Crypt:1) a +0 long sword (40, 7, Crypt:1) the +2 mace of Paliudoa {venom, rF+ rC+ SInv} It poisons the flesh of those it strikes. rF: It protects you from fire. rC: It protects you from cold. SInv: It lets you see invisible. Level 2 of the Crypt (0, 0, Crypt:2) a +1 long sword of electrocution a +0 chain mail (19, -11, Crypt:2) a +0 long sword a +0 battleaxe (19, -10, Crypt:2) a +0 war axe (19, 0, Crypt:2) a +0 dagger a +0 leather armour (20, -11, Crypt:2) a +2 hand axe of electrocution a +0 dire flail Level 3 of the Crypt (1, 1, Crypt:3) a +0 robe of the Archmagi (2, -8, Crypt:3) a +0 trident (2, 1, Crypt:3) a scroll of identify {@r1} (2, 2, Crypt:3) a scroll of identify (3, -6, Crypt:3) a +0 short sword (7, -10, Crypt:3) a +0 morningstar (8, -21, Crypt:3) 19 stones (10, -5, Crypt:3) a +0 robe a +0 dagger a +0 plate armour a +1 demon blade of draining (10, 1, Crypt:3) a +0 halberd of venom (11, -6, Crypt:3) a +4 war axe of flaming a +0 chain mail a +0 robe a +0 dagger a +0 mace (11, -5, Crypt:3) +0 fire dragon scales a +3 battleaxe of pain a +0 long sword (11, -4, Crypt:3) a +0 chain mail a +5 demon whip of flaming a +0 chain mail a +3 battleaxe (17, -30, Crypt:3) a +0 quarterstaff (17, -29, Crypt:3) a +0 helmet (20, -32, Crypt:3) a +2 arbalest of freezing (20, -4, Crypt:3) a +0 hand axe (21, -32, Crypt:3) the ring "Ageocyly" {*Slow rC++ rN+ Str+3} [ring of positive energy] Str: It affects your strength (+3). rC: It greatly protects you from cold. rN: It protects you from negative energy. *Slow: It may slow you when you take damage. the ring of Kujejec {rF- rN+ Dex+8} [ring of positive energy] Dex: It affects your dexterity (+8). rF: It makes you vulnerable to fire. rN: It protects you from negative energy. (21, -5, Crypt:3) a +0 battleaxe a +0 robe a +0 dagger a +0 robe a +0 dagger (21, 5, Crypt:3) a +0 trident (21, 10, Crypt:3) a +0 hand axe (22, -31, Crypt:3) 16 stones (22, -5, Crypt:3) a +0 mace (22, -4, Crypt:3) a +0 scimitar (23, -32, Crypt:3) the ring of Emida {+Blink Will+ SInv} [ring of willpower] SInv: It lets you see invisible. +Blink: It lets you blink. Will: It increases your willpower. (24, -30, Crypt:3) a +0 scimitar (24, -29, Crypt:3) a +0 leather armour (27, -8, Crypt:3) a +0 robe a +0 dagger (28, -7, Crypt:3) a +0 halberd (29, -15, Crypt:3) a +0 morningstar of draining (29, -9, Crypt:3) a +0 short sword (29, 0, Crypt:3) a +5 short sword of speed (33, -5, Crypt:3) a +5 vorpal hand axe (34, -5, Crypt:3) a +1 vorpal hand axe (35, -18, Crypt:3) a +0 robe a +0 dagger (36, -26, Crypt:3) a +0 chain mail a +4 vorpal battleaxe (36, -5, Crypt:3) a +0 plate armour a +0 war axe (37, -26, Crypt:3) a +0 chain mail a +1 battleaxe of flaming a +0 chain mail a +2 great sword (39, 0, Crypt:3) 11 stones (39, 1, Crypt:3) the +6 Majin-Bo {vamp, MP+6 Int+6} It occasionally heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). (39, 2, Crypt:3) a +0 arbalest (40, 1, Crypt:3) 5 atropa-tipped darts (44, -9, Crypt:3) a wand of paralysis (5) (45, -9, Crypt:3) a +0 chain mail the Vestibule of Hell (0, 0, Hell) a +1 great sword of flaming (2, 0, Hell) a +0 demon whip of draining (8, -22, Hell) a +0 plate armour a +0 bardiche (10, -22, Hell) a +0 bardiche (10, -21, Hell) a +0 plate armour a +0 great sword (18, 2, Hell) the ring of Liberty {rN+ Int+7} [ring of positive energy] Int: It affects your intelligence (+7). rN: It protects you from negative energy. (19, 10, Hell) a +0 morningstar (31, -20, Hell) a +0 great sword of draining a +0 plate armour a +0 great mace a +0 chain mail a +1 great sword a +0 chain mail Level 1 of the Iron City of Dis (10, -7, Dis:1) a +1 vorpal great mace a +0 plate armour (10, -6, Dis:1) a +0 giant club a +4 morningstar of venom Level 1 of Gehenna (6, -6, Geh:1) a +1 demon whip of venom Level 2 of Gehenna (3, -2, Geh:2) a +1 great sword of flaming Level 3 of Gehenna (0, 0, Geh:3) a hell hog corpse (skeletalised by now) Level 4 of Gehenna (6, -1, Geh:4) a +0 antimagic demon whip Level 5 of Gehenna (0, 0, Geh:5) a hell hog corpse (0, 1, Geh:5) a hell hog corpse (1, 1, Geh:5) a hell hog corpse (2, 0, Geh:5) a +2 demon whip of draining Level 1 of Cocytus Level 3 of Cocytus Level 5 of Cocytus Level 6 of Cocytus Level 7 of Cocytus (0, 0, Coc:7) a +0 morningstar of protection (5, 4, Coc:7) the Reference Book on the Escort and Stones Spells Type Level a - Summon Ice Beast Ice/Summoning 4 b - Petrify Transmutation/Earth 4 (8, 5, Coc:7) a staff of air (9, 4, Coc:7) a +3 great sword of electrocution (9, 5, Coc:7) a ring of magical power (10, 3, Coc:7) a staff of earth {!a} (10, 4, Coc:7) a staff of conjuration {!a} (30, 42, Coc:7) a +1 battleaxe of freezing (31, 27, Coc:7) the +8 shortbow "Ilujonk" {vorpal, +Blink rF+ SInv} Any ammunition fired from it inflicts extra damage upon your enemies. rF: It protects you from fire. SInv: It lets you see invisible. +Blink: It lets you blink. (31, 28, Coc:7) the +5 rapier "Orb Guardian's Doom" {vorpal, rC+ rN+} It inflicts extra damage upon your enemies. rC: It protects you from cold. rN: It protects you from negative energy. (32, 26, Coc:7) a +1 chain mail of positive energy (32, 29, Coc:7) the +1 long sword of Pain and Death {vorpal, rElec Str+3} It inflicts extra damage upon your enemies. Str: It affects your strength (+3). rElec: It insulates you from electricity. (33, 26, Coc:7) a piece from Xom's chessboard (15/15) (36, 27, Coc:7) the +7 morningstar "Ogre's Death Toll" {holy, *Slow rC+ rN+} It has been blessed by the Shining One to cause great damage to the undead and demons. rC: It protects you from cold. rN: It protects you from negative energy. *Slow: It may slow you when you take damage. a +0 battleaxe of freezing Level 1 of Tartarus Level 2 of Tartarus Level 3 of Tartarus (0, 0, Tar:3) a +3 whip (unseen) Level 1 of the Depths [Shop] Zecogh's Book Boutique a Necronomicon (616 gold) a book of the Earth (396 gold) Cevourr's Early Guide to Sorcery (330 gold) Spells Type Level a - Dispel Undead Necromancy 4 b - Olgreb's Toxic Radiance Poison 4 c - Petrify Transmutation/Earth 4 a Necronomicon (616 gold) Great Wizards, Vol. II (418 gold) a book of Lightning (396 gold) [Shop] Xoqeve's Armour Boutique a +0 cloak (81 gold) a +0 buckler (81 gold) a +0 robe (12 gold) a +0 scale mail (72 gold) a +0 chain mail (81 gold) a +3 leather armour of cold resistance (432 gold) an orb of mayhem (234 gold) a +0 robe (12 gold) (0, 0, Depths:1) 10 gold pieces (1, -1, Depths:1) a scroll of identify (2, -2, Depths:1) 20 gold pieces (6, 10, Depths:1) the ring of Insomnia {Fire rElec Str+2 Int+2} [ring of fire] It enhances your fire magic. Str: It affects your strength (+2). Int: It affects your intelligence (+2). rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. the ring of Disaster {AC+4 Int+4} [ring of protection] AC: It affects your AC (+4). Int: It affects your intelligence (+4). (20, 16, Depths:1) a +0 dagger a +0 robe a +4 ring of protection Level 2 of the Depths (0, 0, Depths:2) 6 large rocks {=f} (3, -56, Depths:2) 2 potions of degeneration (20, -45, Depths:2) 4 boomerangs (22, -9, Depths:2) a +2 bardiche a +0 ring mail (25, -10, Depths:2) a +4 ring of protection (26, -29, Depths:2) a +0 hand axe of draining (26, -25, Depths:2) a +1 antimagic rapier a +0 animal skin (26, -11, Depths:2) a +0 flail of protection (40, -11, Depths:2) the +0 plate armour "Lyskuir" {Regen+ Str+4} Str: It affects your strength (+4). Regen: It increases your rate of health regeneration. (40, -5, Depths:2) 25 stones (46, -29, Depths:2) a +4 ring of protection (47, -35, Depths:2) a +0 troll leather armour (48, -36, Depths:2) a +5 great sword of pain a +0 chain mail (49, -35, Depths:2) a +3 long sword a +0 chain mail (50, -35, Depths:2) a +0 great sword a +0 plate armour a +5 broad axe a +0 plate armour a +1 glaive of flaming a +0 plate armour (53, -42, Depths:2) a +0 ring mail (53, -35, Depths:2) a +0 troll leather armour (65, -33, Depths:2) a +0 dire flail a +0 dire flail Level 3 of the Depths (0, 0, Depths:3) a +0 great sword of flaming (1, -1, Depths:3) a +0 short sword (3, -3, Depths:3) a +2 great sword of draining a +0 chain mail (3, 1, Depths:3) a scroll of amnesia (4, 11, Depths:3) a +0 war axe a +0 arbalest a +0 ring mail (4, 12, Depths:3) a +0 buckler (4, 14, Depths:3) a +0 bardiche a +2 plate armour of fire resistance (5, -5, Depths:3) a +3 war axe of flaming a +0 leather armour a +0 buckler (5, -1, Depths:3) a +0 helmet (5, 11, Depths:3) a +0 buckler a +0 long sword a +0 ring mail (7, 14, Depths:3) a +0 battleaxe a +0 scale mail (11, -5, Depths:3) 12 stones (13, -3, Depths:3) a +0 leather armour (14, -27, Depths:3) a +0 dagger a +0 robe (15, -1, Depths:3) a +0 plate armour (16, -9, Depths:3) a +0 troll leather armour (20, -33, Depths:3) the +3 leather armour of the Abyss {rC- Str+4 Int+3 SInv} Str: It affects your strength (+4). Int: It affects your intelligence (+3). rC: It makes you vulnerable to cold. SInv: It lets you see invisible. (37, -27, Depths:3) a +3 scale mail of poison resistance (39, -25, Depths:3) a +0 ring mail of fire resistance (45, -47, Depths:3) a large rock {=f} a +0 robe the amulet "Woufox" {Faith Int+9} [amulet of faith] It allows you to gain divine favour quickly. Int: It affects your intelligence (+9). +2 gold dragon scales a ring of magical power (45, -46, Depths:3) a +1 antimagic lajatang a +0 robe the +6 faerie dragon scales {rPois rCorr Str+2} Str: It affects your strength (+2). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. 5 curare-tipped darts {=f} (46, -47, Depths:3) a +0 robe a +5 vampiric lajatang a +0 robe a +2 dagger of speed (46, -46, Depths:3) +0 ice dragon scales (46, -45, Depths:3) a +0 robe a +0 buckler a +0 robe a +0 flail of protection a +0 buckler a +2 scale mail of fire resistance a +0 scale mail a +1 great sword of freezing a +0 buckler a +0 robe a +4 rapier of venom a +0 plate armour a +3 dire flail of protection a +0 scimitar the +9 short sword of Watchfulness {elec, rC+ Str+6 Dex-3} It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+6). Dex: It affects your dexterity (-3). rC: It protects you from cold. (46, -32, Depths:3) the +5 scale mail "Muehuow" {Rampage Int+2} Int: It affects your intelligence (+2). Rampage: It bestows one free step when moving towards enemies. (47, -46, Depths:3) a +2 buckler a +0 robe a +0 vorpal long sword a +0 leather armour a +1 vampiric battleaxe a +0 longbow (47, -45, Depths:3) a +0 buckler a +0 robe a +2 rapier of draining a +0 battleaxe of freezing +0 ice dragon scales (49, -27, Depths:3) a +0 dagger Level 4 of the Depths (0, 0, Depths:4) a +2 scale mail of cold resistance a +1 great mace (1, 23, Depths:4) +0 shadow dragon scales (3, 15, Depths:4) a +2 dire flail of protection (4, 6, Depths:4) a +0 battleaxe of freezing (7, 6, Depths:4) a +0 spear (8, 21, Depths:4) a scroll of identify {@r1} (15, 14, Depths:4) a +0 rapier a +0 cloak (15, 32, Depths:4) a +0 rapier of flaming a +0 cloak of preservation (21, 28, Depths:4) a +0 long sword (24, 20, Depths:4) a +0 hand axe (24, 34, Depths:4) a +1 battleaxe of freezing (24, 35, Depths:4) a +0 war axe a +0 scimitar a +0 dagger a +1 cloak a +0 trident (24, 36, Depths:4) a +0 halberd (31, 15, Depths:4) 3 curare-tipped darts (33, 14, Depths:4) a +0 short sword a +0 cloak (33, 32, Depths:4) a +0 rapier a +0 cloak (40, -1, Depths:4) a +0 antimagic flail (41, 8, Depths:4) a wand of paralysis (5) (43, 24, Depths:4) +0 ice dragon scales (44, 23, Depths:4) 3 large rocks (44, 24, Depths:4) a +0 robe (53, 24, Depths:4) a +0 plate armour