Dungeon Crawl Stone Soup version 0.17-a0-1691-g18a3847 (webtiles) character file. 0 demonpo the Ducker (level 1, 11/11 HPs) Began as a Spriggan Abyssal Knight on Aug 20, 2015. Was a Follower of Lugonu. Got out of the dungeon alive. The game lasted 00:01:25 (114 turns). demonpo the Ducker (Spriggan Abyssal Knight) Turns: 114, Time: 00:01:26 Health: 11/11 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 18 Int: 13 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 15 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +1 short sword rCold . . . Clarity . b - +0 robe rNeg . . . SustAt . (shield restricted) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: very quick, not resistant to hostile enchantments, very unstealthy A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: Depart the Abyss, Renounce Religion You escaped. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand weapons a - a +1 short sword (weapon) Armour b - a +0 robe (worn) Comestibles c - a bread ration Skills: + Level 2.4 Fighting + Level 2.1 Short Blades + Level 3.5 Dodging + Level 1.7 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are tiny and cannot use many weapons and most armour. You have supernaturally acute eyesight. You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! Uppercase [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! There is a staircase leading out of the dungeon here. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! # # ## .# .## ..# #.################ #................# #...............@# #................# ################## There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | demonpo the Spriggan Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 11/11 MP: 3/3 56 | D:1 | Escaped the Abyss 114 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: wheals_arrival_shading