dengdeng

Level 1 of the Dungeon
(0, 0, D:1)
  a +0 club
(8, 20, D:1)
  a +0 dagger
  a +0 dagger
(15, -8, D:1)
  a +0 dagger
(20, 1, D:1)
  a +0 mace
(23, 22, D:1)
  a +0 club
(25, -7, D:1)
  a +0 animal skin
(35, -23, D:1)
  a +0 club
(56, -3, D:1)
  a +0 club

Level 2 of the Dungeon
(0, 0, D:2)
  a +0 mace
(3, -2, D:2)
  a +0 mace
(4, 24, D:2)
  a +0 ring mail
(6, -3, D:2)
  a +0 mace
(6, -1, D:2)
  a +0 mace
(7, -3, D:2)
  a +0 mace
(7, -1, D:2)
  a +0 mace
(16, 29, D:2)
  a +0 robe
(19, -3, D:2)
  a +0 leather armour
(22, 6, D:2)
  a +0 club
(22, 14, D:2)
  a cursed -1 club
(34, 18, D:2)
  a +0 club
(35, 16, D:2)
  a +0 club
(35, 17, D:2)
  a +0 mace
  a +0 animal skin
  the +3 helmet of Compassion {rElec}
    It insulates you from electricity.
(35, 18, D:2)
  a +1 dagger of pain
  a +0 dagger
  a +0 dagger
(36, 15, D:2)
  a +0 dagger
(36, 16, D:2)
  a +0 club

Level 3 of the Dungeon
(0, 0, D:3)
  a +0 dagger
(7, -12, D:3)
  a +0 club
(15, -33, D:3)
  a +0 dagger
(29, -28, D:3)
  a cursed -1 club
(30, -27, D:3)
  a +0 robe
(31, -25, D:3)
  16 sling bullets
(34, 4, D:3)
  a book of Misfortune
(50, -10, D:3)
  a +0 scale mail

Level 4 of the Dungeon
(0, 0, D:4)
  3 curare-tipped darts
  a +2 dagger of distortion
  a +0 dagger
  15 poisoned darts
(1, 0, D:4)
  a +0 dagger of distortion
  a +0 short sword
(1, 1, D:4)
  a curare-tipped dart
(2, 1, D:4)
  a +0 dagger
(2, 2, D:4)
  a +0 dagger
  2 curare-tipped darts
  a +0 club
(4, 8, D:4)
  12 arrows
(7, 0, D:4)
  a +0 chain mail
(28, 6, D:4)
  a +1 whip of electrocution
  a +0 mace of protection
  a +0 robe
(34, 38, D:4)
  24 sling bullets
(35, 22, D:4)
  a +0 club
  a cursed +0 leather armour
(36, 20, D:4)
  a +0 club
  a cursed ring of attention
  a +0 spear
(36, 22, D:4)
  a +0 robe
(44, 9, D:4)
  a +0 spear
(50, 3, D:4)
  an arrow
(51, 8, D:4)
  25 arrows
(52, 8, D:4)
  an arrow
(53, 9, D:4)
  the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6}
    It inflicts no extra harm, but heals its wielder when it wounds a living
    foe.
    
    It affects your intelligence (+6).
    It affects your magic capacity (+6).
(54, 10, D:4)
  a +0 shortbow
  17 arrows

Level 5 of the Dungeon
(0, 0, D:5)
  a +0 flail
(7, 34, D:5)
  12 sling bullets
(9, -11, D:5)
  a +0 dagger
  a +0 robe of cold resistance
(9, -9, D:5)
  a +0 short sword
  a +0 leather armour
(10, -1, D:5)
  a +0 halberd
(11, -1, D:5)
  a +0 flail
(15, 23, D:5)
  a +0 giant club
(19, 1, D:5)
  a +0 hand crossbow
(30, 11, D:5)
  a +0 morningstar
(43, 2, D:5)
  a +0 chain mail
(45, 33, D:5)
  21 sling bullets
(45, 36, D:5)
  a +0 scale mail
(57, 22, D:5)
  9 sling bullets

Level 6 of the Dungeon
(0, 0, D:6)
  13 arrows
(4, 2, D:6)
  an iguana skeleton
(17, 2, D:6)
  a +0 mace
(34, 8, D:6)
  a +0 falchion
(40, 6, D:6)
  a +0 dagger