derrence Level 1 of the Dungeon (0, 0, D:1) 15 sling bullets (4, -21, D:1) a +0 club (10, -11, D:1) a +0 mace a +0 ring mail (14, -16, D:1) a +0 club (17, -32, D:1) a stone (25, -15, D:1) a +0 robe (26, -25, D:1) 21 sling bullets (32, -48, D:1) a +0 dagger (38, -10, D:1) a +0 short sword (48, -50, D:1) a cursed -1 dagger (51, -35, D:1) a +0 dagger (57, -44, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 4, D:2) a +0 ring mail (5, 16, D:2) 12 stones (6, 32, D:2) 15 stones (17, 29, D:2) a +0 club (17, 35, D:2) a +0 dagger (21, 21, D:2) a stone (21, 22, D:2) a stone (23, 21, D:2) a +0 dagger a stone (25, 20, D:2) a potion of lignification (29, 15, D:2) a +0 whip (31, 33, D:2) a +0 hand axe (35, 15, D:2) a +0 club (36, 15, D:2) a stone (36, 43, D:2) a +0 ring mail (38, 15, D:2) a stone (42, 14, D:2) a stone (43, 12, D:2) a +0 club 3 stones (45, 13, D:2) a +0 dagger (59, 2, D:2) a cursed -2 whip Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 leather armour (0, 5, D:3) a +0 morningstar a +0 scale mail (1, -3, D:3) a cursed -2 flail (1, 24, D:3) a +0 hunting sling (8, 23, D:3) 10 sling bullets (9, 22, D:3) a +0 short sword (12, 31, D:3) a +0 giant club (12, 36, D:3) a +0 dagger (14, 38, D:3) a +0 flail (17, 32, D:3) a +0 mace (19, 45, D:3) a cursed +0 flail (20, 28, D:3) a +0 robe (22, 20, D:3) a +0 spear (23, 38, D:3) a +0 dagger (24, 3, D:3) a +0 club (30, 46, D:3) a +0 club (32, 17, D:3) a +0 dagger (46, 15, D:3) a +0 chain mail (51, 37, D:3) a +0 falchion (53, 17, D:3) a +0 club a +0 hunting sling 14 stones Level 4 of the Dungeon [Shop] Cuosh's Weapon Shop 11 sling bullets (66 gold) a +0 flail (42 gold) the +3 giant club "Skullcrusher" {speed, Str+7} (501 gold) Attacks with this weapon are significantly faster. It affects your strength (+7). 18 arrows (43 gold) a +0 hand axe (36 gold) a +3 shortbow of freezing (268 gold) a +0 long sword (42 gold) a +0 rapier (48 gold) the +9 mace "Gabelidwo" {antimagic, *Rage rF++ Dex+4} (1017 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+4). It greatly protects you from fire. It may make you go berserk in combat. a +1 hunting sling of flaming (116 gold) a +0 great sword (78 gold) a +1 great sword of slicing (200 gold) (0, 0, D:4) 15 stones (6, 5, D:4) a wand of hasting (2/9) (7, 4, D:4) 9 gold pieces (10, -14, D:4) a +0 chain mail a +0 falchion (11, -13, D:4) a +0 robe a +0 dagger (12, -14, D:4) a +0 leather armour a +0 short sword (13, -7, D:4) 16 arrows (13, 3, D:4) a +0 leather armour a +0 club an orc corpse (14, -13, D:4) a +0 whip (22, 13, D:4) a +0 pair of boots (29, 5, D:4) a +0 club (unseen) (29, 6, D:4) a curare-tipped needle (50, 1, D:4) a +0 dagger (unseen) Level 5 of the Dungeon (0, 0, D:5) 18 stones (10, 5, D:5) 6 gold pieces (14, -5, D:5) a potion of agility