dertyp the Dungeon (10, 1, D) the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself. It has a curse placed upon it. the +0,+0 Sword of Power the +1,+4 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {velocity, EV-2} Any arrow fired from it inflicts extra damage. It affects your evasion (-2). (61, 1, D) an uncursed staff of poison (62, 1, D) a +0 chain mail of magic resistance (63, 1, D) the cursed -1 blowgun "Oloer" {speed, rF+} Attacks with this weapon take half as long, but cause slightly less damage. It protects you from fire. It has a curse placed upon it. (67, 1, D) a +2,+5 falchion of holy wrath (68, 1, D) the +3,+1 Elemental Staff {protect, Hunger Noisy rF++ rC++ MR++} It protects the one who wields it against injury (+5 to AC). It greatly protects you from fire. It greatly protects you from cold. It affects your resistance to hostile enchantments. It makes noises. It speeds your metabolism. (69, 1, D) a +0 helmet of intelligence (3, 2, D) a +5,+5 triple sword a +5,+5 great sword a +5,+5 double sword a +5,+5 demon blade (4, 2, D) a +5,+5 quick blade a +5,+5 sabre a +5,+5 dagger (62, 2, D) a +4,+0 great sword of electrocution (73, 2, D) a +0,+0 bow of flame (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club a +5,+5 giant club a +5,+5 great mace a +5,+5 demon whip (68, 3, D) a +0,+2 trident (3, 4, D) 1000 sling bullets a +5,+5 sling a +5,+5 longbow 1000 arrows a +5,+5 bow 1000 bolts a +5,+5 crossbow (4, 4, D) a +5,+5 bardiche a +5,+5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (68, 4, D) a +3 large shield the +6 shield of the gong {rElec rN+ MR+} It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (4, 5, D) a +5,+5 battleaxe a +5,+5 broad axe (7, 6, D) 4 scrolls of amnesia (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +0 animal skin a +0,+0 hand axe {=f} a +5 crystal plate armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (62, 9, D) a +6 rod of frigid destruction (13/13) (63, 9, D) an uncursed staff of summoning (70, 9, D) an uncursed staff of summoning (71, 9, D) a +7 blowgun (72, 9, D) the cursed ring of Bodily Harmony {EV-3 Dex-5 Dam+4} [ring of evasion] It affects your evasion (-3). It affects your dexterity (-5). It affects your damage-dealing abilities (+4). It has a curse placed upon it. (62, 10, D) a +6,+1 hand axe of electrocution (70, 10, D) a legendary deck of wonders (72, 10, D) the cursed -1,-1 halberd of Makhleb's Wrath {chop, rF+ Dex+3 Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (+3). It protects you from fire. It has a curse placed upon it. (66, 13, D) a ball python corpse (65, 14, D) a water moccasin corpse