dertzug Level 1 of the Dungeon [Shop] Otizim's Assorted Antiques a +0 mace (57 gold) a +0 robe (13 gold) a +0 sling (28 gold) a +0 club (19 gold) a scroll of vulnerability (76 gold) the +6 sling of the Pillar {antimagic, rElec Will- Dex+3} (961 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. Will: It decreases your willpower. a scroll of identify (38 gold) a +0 cloak (85 gold) (15, -14, D:1) a +0 sling (15, -5, D:1) 4 stones (19, -6, D:1) a +0 club (19, -5, D:1) a +0 short sword (19, 13, D:1) a +0 whip (21, -13, D:1) a +0 dagger (21, 23, D:1) a +0 short sword (22, -34, D:1) a +0 short sword (33, -32, D:1) a +0 mace Level 2 of the Dungeon (10, 10, D:2) 6 poisoned darts (12, -1, D:2) 4 atropa-tipped darts Level 3 of the Dungeon (0, 0, D:3) a +0 club (9, -4, D:3) 12 gold pieces (9, -1, D:3) 5 stones (10, 6, D:3) 9 gold pieces (13, 18, D:3) a +0 mace (18, 10, D:3) a +0 sling (21, 7, D:3) 3 scrolls of teleportation (25, -2, D:3) a +0 dagger (30, -3, D:3) 2 poisoned darts a +0 rapier (38, 7, D:3) a +0 dagger a +0 club a +0 dagger a +0 sling a +0 dagger a +0 dagger (40, 7, D:3) a +0 club a +2 animal skin a +0 club a +0 club (42, -13, D:3) a +0 spear (49, -5, D:3) a +0 scale mail (51, -10, D:3) a +0 mace Level 4 of the Dungeon [Shop] Tutah's Distillery a potion of magic (88 gold) a potion of mutation (88 gold) a potion of resistance (110 gold) a potion of berserk rage (55 gold) a potion of brilliance (44 gold) a potion of curing (33 gold) a potion of mutation (88 gold) a potion of flight (33 gold) (0, 0, D:4) a +0 flail (2, -1, D:4) a +0 leather armour of cold resistance (4, -21, D:4) a +0 shortbow (19, -4, D:4) a +0 dagger (23, 16, D:4) a +1 dagger of freezing (26, -15, D:4) a +0 robe (35, -19, D:4) a +0 sling (40, -7, D:4) a +0 dagger Level 5 of the Dungeon (22, 27, D:5) 6 poisoned darts (36, 17, D:5) a +0 dagger (39, 5, D:5) a +0 dagger a +0 robe (41, 7, D:5) a +0 rapier a +2 leather armour of fire resistance (42, 22, D:5) the +6 hammer "Giowupso" {chaos, Contam Dex+5} Each time it hits an enemy it has a different, random effect. Dex: It affects your dexterity (+5). Contam: It causes magical contamination when unequipped. (unseen) (46, -11, D:5) a +0 ring mail (46, 2, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (1, -15, D:6) a +0 leather armour a +0 club (1, 15, D:6) 6 stones (2, -16, D:6) a +0 shortbow a +0 giant spiked club (2, -15, D:6) +0 steam dragon scales (3, -18, D:6) a +0 scale mail (16, 15, D:6) a +0 club (17, 14, D:6) a +0 whip (18, 16, D:6) a +0 dagger a +0 robe (22, 8, D:6) 8 stones (22, 9, D:6) a +0 short sword a +0 chain mail (30, -11, D:6) a +0 chain mail a +2 vampiric glaive (34, 5, D:6) a +0 dagger (38, -1, D:6) a +0 hand axe (43, 5, D:6) a +0 flail a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a curare-tipped dart a +0 dagger a +0 short sword (3, -5, D:7) a +0 ring mail (10, -6, D:7) 4 stones (16, 12, D:7) 5 poisoned darts (17, 14, D:7) a +0 dire flail (26, -8, D:7) a +0 shortbow (34, 27, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (0, 8, D:8) 2 stones (4, -15, D:8) a +0 sling (5, -10, D:8) a +0 dagger (20, 24, D:8) 6 stones (23, 21, D:8) a +0 quarterstaff (35, 11, D:8) a +0 club (35, 12, D:8) a +0 dagger 4 poisoned darts (36, 11, D:8) a +0 dagger 5 poisoned darts a +0 leather armour a +0 dagger a +0 robe (36, 12, D:8) a +0 dagger 2 stones (37, 12, D:8) a +0 flail (37, 13, D:8) a +0 trident a +0 leather armour (41, -7, D:8) a +0 short sword 3 boomerangs (42, -4, D:8) a +0 scale mail (46, -9, D:8) a +0 whip 3 silver boomerangs Level 9 of the Dungeon (5, 3, D:9) a +0 short sword (8, -7, D:9) a +0 dagger 4 stones (9, -8, D:9) a +0 whip a curare-tipped dart (9, -7, D:9) a +0 dagger a +0 shortbow (9, -6, D:9) a +0 club (11, -8, D:9) a +0 whip a +0 chain mail a +0 club (11, -7, D:9) a +0 dagger a +2 robe of fire resistance (11, -3, D:9) a +0 short sword 4 poisoned darts (11, -2, D:9) a +0 whip (20, 4, D:9) a +0 mace a +0 ring mail (20, 19, D:9) a scroll of poison (21, 4, D:9) a +0 trident (22, 3, D:9) a +0 dagger a +0 robe (22, 4, D:9) a +0 whip a +0 chain mail (22, 14, D:9) 10 gold pieces (24, -5, D:9) a +0 dagger a +0 robe (25, -4, D:9) a +0 whip a +0 leather armour (30, -9, D:9) a +0 dagger a stone a +0 mace a +0 dagger 8 poisoned darts Level 10 of the Dungeon [Shop] Biurr's Jewellery Boutique a ring of fire (300 gold) a +6 ring of intelligence (432 gold) an amulet of the acrobat (360 gold) the ring of the Townfolk {rElec MP+9 Slay+3} (559 gold) [ring of magical power] Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). a ring of willpower (300 gold) a ring of resist corrosion (240 gold) an amulet of magic regeneration (360 gold) the ring "Pil Febah" {Int+3 Dex+4 SInv} (440 gold) [ring of see invisible] Int: It affects your intelligence (+3). Dex: It affects your dexterity (+4). SInv: It lets you see invisible. (0, 0, D:10) 3 curare-tipped darts (6, 3, D:10) a +0 giant club a +0 giant club (10, -17, D:10) a stone (11, -21, D:10) a +0 short sword a +0 leather armour (15, -18, D:10) a +0 trident (17, -17, D:10) a +0 short sword a +0 robe (17, 0, D:10) a +0 giant club a +0 giant club (24, 0, D:10) a +0 leather armour (24, 16, D:10) 4 poisoned darts (28, -13, D:10) a +0 dagger (44, 1, D:10) 5 poisoned darts Level 11 of the Dungeon (0, 0, D:11) the +3 battleaxe of Mianollu {drain, rElec Int+3 Dex+4 Stlth+} A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (1, -20, D:11) 8 stones (3, 12, D:11) a +4 scimitar (4, -34, D:11) a +0 troll leather armour (18, 5, D:11) a +0 whip (21, -22, D:11) a +0 whip (22, -22, D:11) a +0 vampiric short sword 3 stones (22, 16, D:11) 36 gold pieces (22, 18, D:11) a scroll of poison (23, -24, D:11) a +0 short sword 5 poisoned darts a +0 dagger 3 stones (23, 17, D:11) 14 gold pieces (24, 5, D:11) a +0 shortbow (25, -11, D:11) a +0 shortbow (25, 11, D:11) a potion of curing (26, 7, D:11) a +0 dagger a +0 robe (27, 11, D:11) 6 stones (32, 0, D:11) a +1 leather armour of willpower (32, 2, D:11) a +0 rapier (32, 3, D:11) 2 poisoned darts (32, 13, D:11) a +0 shortbow (45, -1, D:11) a +0 dire flail a +0 giant club a two-headed ogre corpse (skeletalised by now) (47, -4, D:11) 6 stones (60, 18, D:11) 5 poisoned darts (63, -1, D:11) a +0 scale mail Level 12 of the Dungeon (0, 0, D:12) a +0 troll leather armour a troll corpse (6, -14, D:12) 12 gold pieces (8, 5, D:12) 7 stones the Ecumenical Temple