dertzug Level 1 of the Dungeon [Shop] Omoewn's Weapon Emporium 5 stones (7 gold) a +0 morningstar (56 gold) 9 stones (12 gold) 3 stones (4 gold) a +1 long sword of distortion (219 gold) 9 stones (12 gold) a +0 short sword (42 gold) 5 stones (7 gold) a +0 sling (21 gold) [Shop] Offeotuh's Weapon Shop 6 poisoned darts (36 gold) a +0 club (10 gold) a +0 hand axe (30 gold) a +0 mace (30 gold) a +2 rapier of freezing (192 gold) 4 stones (4 gold) a +2 glaive of flaming (237 gold) [Shop] Orryani's Weapon Shoppe a +0 hand axe (33 gold) a +0 hand axe (33 gold) a +0 long sword of draining (91 gold) a +0 club (11 gold) a +0 short sword (33 gold) a +0 dagger (22 gold) a +2 bardiche of flaming (310 gold) a +0 hand axe (33 gold) [Shop] Ifoag's Antique Armour Shoppe a +0 leather armour (42 gold) a +0 robe (14 gold) a +0 leather armour (42 gold) the +4 scale mail of Theory {Contam Int+8 Dex+2 SInv} (1062 gold) Int: It affects your intelligence (+8). Dex: It affects your dexterity (+2). SInv: It lets you see invisible. Contam: It causes magical contamination when unequipped. a +0 helmet (94 gold) a +2 plate armour of willpower (840 gold) a +0 robe (14 gold) a +0 robe (14 gold) a +0 chain mail (94 gold) (0, 0, D:1) 6 poisoned darts (2, 6, D:1) a -1 hand axe (2, 8, D:1) a -2 falchion (4, 6, D:1) a -1 falchion (4, 8, D:1) a -1 spear (4, 10, D:1) a +0 club (11, 52, D:1) a +0 robe (12, 56, D:1) 2 stones (15, 46, D:1) a +0 robe (24, 42, D:1) a +0 sling (55, 29, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 robe (1, 0, D:2) a +0 club (2, -1, D:2) a +0 club (2, 0, D:2) a +0 spear (3, 2, D:2) a +0 sling (27, 7, D:2) a +0 dagger a stone (29, 27, D:2) a +0 club (32, -9, D:2) a +0 dagger (33, 0, D:2) a staff of poison (52, -5, D:2) a +0 robe (55, 7, D:2) a +0 dagger Level 3 of the Dungeon (12, 18, D:3) 5 boomerangs (27, -8, D:3) 6 stones (27, 2, D:3) a +0 halberd (28, 4, D:3) a +0 spear (30, 7, D:3) a stone a +0 dagger (34, -8, D:3) a +0 spear (36, -2, D:3) a scroll of fog (37, -10, D:3) a potion of curing (37, -2, D:3) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. (unseen) (39, 24, D:3) a +0 dagger (41, 16, D:3) a +0 robe (42, -6, D:3) a +0 trident (48, -1, D:3) a +0 whip (51, -13, D:3) a +0 short sword (54, -15, D:3) 4 poisoned darts (54, 2, D:3) a +0 falchion (62, -19, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, -11, D:4) a +0 ring mail a +0 falchion an orc corpse (2, -11, D:4) a +0 falchion an orc corpse (3, -12, D:4) a +0 hand axe (19, -21, D:4) 3 stones Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (1, 1, D:5) a +0 hand axe (6, -1, D:5) a potion of invisibility (6, 1, D:5) 13 gold pieces a scroll of fog