dertzug Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 3, D:1) 2 stones (2, 4, D:1) a +0 dagger (3, -25, D:1) a +0 sling (3, 13, D:1) 4 stones (6, -5, D:1) a +0 club (7, -29, D:1) 3 stones (10, -22, D:1) a +0 whip (10, -5, D:1) a +0 hand axe (11, -22, D:1) a +0 dagger (12, -22, D:1) a +0 club (12, -21, D:1) a +0 dagger (21, -32, D:1) a +0 dagger a stone (22, -34, D:1) a +0 dagger (27, 1, D:1) a +0 dagger (37, -28, D:1) a +0 dagger (37, -26, D:1) a +0 short sword (39, -28, D:1) a +0 leather armour (39, -13, D:1) a +0 dagger (55, -20, D:1) a +0 whip Level 2 of the Dungeon [Shop] Totusuerch's Assorted Antiques a lightning rod (4/4) (880 gold) a +1 pair of boots of stealth (363 gold) a +0 robe (15 gold) a +0 scale mail (88 gold) a scroll of amnesia (88 gold) a ring of positive energy (440 gold) a staff of air (550 gold) 2 scrolls of identify (88 gold) a +0 ring mail (88 gold) (0, 0, D:2) a +0 ring mail (2, 14, D:2) a +0 club a +0 dagger a +0 sling a +0 club a +0 dagger a +0 dagger a +0 short sword a +0 dagger (4, 14, D:2) a +0 club a +0 flail (10, -16, D:2) 5 stones (11, -18, D:2) 3 stones (18, 13, D:2) 4 stones a +1 dagger of draining (26, 3, D:2) 2 stones (35, 1, D:2) a +0 hand axe (35, 8, D:2) a stone a +0 club (36, 8, D:2) a +0 whip (37, 9, D:2) a +1 mace of protection (40, -11, D:2) a +0 leather armour (44, -3, D:2) a +0 ring mail (49, -29, D:2) a +0 robe (50, -16, D:2) 3 poisoned darts Level 3 of the Dungeon [Shop] Haatist's Jewellery Shop a ring of wizardry (330 gold) an amulet of guardian spirit (330 gold) a ring of wizardry (330 gold) an amulet of the acrobat (330 gold) an amulet of guardian spirit (330 gold) an amulet of faith (440 gold) a ring of see invisible (165 gold) a ring of fire (275 gold) (0, 0, D:3) a +0 leather armour (5, 5, D:3) a +0 club (16, 16, D:3) a +0 sling (21, 19, D:3) a +0 club (23, 29, D:3) a +0 trident a +0 ring mail (24, 12, D:3) a +0 club a +0 short sword a +0 animal skin a +1 helmet a +0 dagger (24, 28, D:3) a +0 club a +0 hand axe a +0 flail a +0 mace (25, 11, D:3) a +0 dagger a boomerang (26, 8, D:3) a +0 club (32, 23, D:3) a +0 war axe (41, 2, D:3) a +0 club a +0 sling 3 stones (52, -3, D:3) a +0 short sword (54, -2, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 robe (2, 19, D:4) a +0 troll leather armour {Pargi} (10, 10, D:4) a +0 whip (12, 11, D:4) a +0 flail (18, 19, D:4) the staff of World's End {rF- MP+9 Str+2 Int+2 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). rF-: It makes you vulnerable to fire. MP+9: It affects your magic capacity (+9). Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (18, 21, D:4) a +0 giant club a +0 giant spiked club (25, -5, D:4) 6 stones (33, -8, D:4) a +0 hand axe Level 5 of the Dungeon (16, -2, D:5) a +0 leather armour a +0 hand axe (19, -3, D:5) a +0 whip (24, -22, D:5) a +0 orcbow (28, -29, D:5) a +0 spear (28, 19, D:5) a +0 flail a +0 whip a +0 robe a +0 flail (34, 19, D:5) a +0 whip (34, 21, D:5) a +0 halberd (35, -38, D:5) a +0 mace a +0 ring mail (36, -33, D:5) a +0 flail a +0 scale mail a +0 hand axe a +0 leather armour a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 club (1, 0, D:6) a +0 trident a +0 ring mail (1, 1, D:6) a +0 club a +0 leather armour a +0 dagger a +0 leather armour a +0 flail (9, 32, D:6) the +10 quarterstaff "Uqiniris" {heavy, rN+ MP+9 Str+6 Stlth+} Str+6: It affects your strength (+6). rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. (11, 28, D:6) a +0 helmet (12, 22, D:6) a +0 quarterstaff (13, 8, D:6) a +0 club (14, 16, D:6) a +0 spear (15, 18, D:6) a +0 whip (15, 20, D:6) a +0 flail (24, 27, D:6) a +0 robe (25, 30, D:6) a +0 scale mail (29, 28, D:6) a +0 robe (36, 27, D:6) a +0 war axe (38, 9, D:6) a +0 dagger (40, 38, D:6) a +0 dagger a +0 robe (41, 34, D:6) a +0 war axe a +0 ring mail (42, 32, D:6) a +0 shortbow (42, 34, D:6) a +0 whip a +0 ring mail (42, 35, D:6) a +0 short sword (45, 45, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) 2 stones (5, 0, D:7) a +0 leather armour (7, 25, D:7) a +0 short sword a +0 leather armour (7, 26, D:7) a +0 dagger a +0 robe a +0 club a +0 leather armour an orc corpse (skeletalised by now) (9, 33, D:7) a +1 hand axe 4 poisoned darts a +0 robe a +0 dagger a +0 robe (10, 34, D:7) a +0 trident a water moccasin skeleton (11, 32, D:7) 3 stones (12, 34, D:7) a +0 club a +0 trident a +0 chain mail of cold resistance an orc skeleton (13, 32, D:7) a +0 battleaxe a +0 orcbow a +0 chain mail an orc skeleton (13, 33, D:7) a +0 dagger a +0 orcbow (14, 29, D:7) 4 stones (14, 35, D:7) 4 poisoned darts (15, 18, D:7) a +0 plate armour (15, 19, D:7) a +0 giant spiked club an ogre corpse (17, 26, D:7) the +5 ring mail of Xurehaaz {rPois Dex+2} Dex+2: It affects your dexterity (+2). rPois: It protects you from poison (20, 29, D:7) a book of Changes (27, 23, D:7) 3 boomerangs (42, 16, D:7) a hornet corpse (51, 10, D:7) a +0 sling the Ecumenical Temple