dertzug Level 1 of the Dungeon (8, 14, D:1) a +0 robe (27, -10, D:1) a +0 dagger (27, 23, D:1) a +0 mace (40, 2, D:1) a +0 whip (50, 40, D:1) a +0 club (55, 19, D:1) a +0 robe (55, 23, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 trident (13, 2, D:2) an amulet of faith (14, 4, D:2) the +1 spear of Coostu {flame, rN+ Will++ Int+3} Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. Will++: It greatly increases your willpower. (15, -20, D:2) a +0 ring mail (49, -24, D:2) a +0 whip (52, -23, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 scythe a +0 robe (9, -18, D:3) a +0 club (20, 20, D:3) a +0 dagger (23, 20, D:3) a +0 mace (25, -5, D:3) a scroll of teleportation (25, -4, D:3) 3 scrolls of teleportation (25, -1, D:3) a +0 dagger of distortion (unseen) (27, 19, D:3) a +0 mace a +0 leather armour (28, -6, D:3) a scroll of vulnerability (36, 26, D:3) a +0 dagger (40, 0, D:3) a +0 whip a +0 leather armour (54, -12, D:3) a +0 whip (65, 18, D:3) a +0 club Level 4 of the Dungeon (12, -16, D:4) a +0 leather armour (16, 0, D:4) a +0 plate armour (18, -14, D:4) a +0 dagger of holy wrath a +0 ring mail (19, 26, D:4) a +0 whip of freezing a +1 robe (21, 32, D:4) 8 stones (28, -6, D:4) a +0 leather armour (28, -3, D:4) a +0 leather armour (31, -7, D:4) a +0 short sword 4 stones (36, -13, D:4) a +0 hand axe (36, -12, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 sling (2, 2, D:5) 6 stones (5, -1, D:5) a +0 ring mail (19, 0, D:5) a +0 ring mail (21, -3, D:5) a +0 war axe (22, 4, D:5) a +0 scale mail (23, 11, D:5) a +0 hand axe (28, -16, D:5) a +0 dagger (29, -16, D:5) a +0 dagger a +0 chain mail a +0 heavy flail a +0 leather armour (30, -16, D:5) a +0 mace a +0 scale mail a +0 flail 3 boomerangs a +0 leather armour (30, -15, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (0, 2, D:6) a +0 flail (1, 6, D:6) a flux talisman (4, 17, D:6) 8 stones (10, 7, D:6) a +0 quarterstaff (12, -2, D:6) a +0 dagger a +0 robe a +3 trident a +2 plate armour of poison resistance (13, -2, D:6) a +0 mace (13, -1, D:6) a +0 short sword (13, 14, D:6) 6 stones (14, 1, D:6) a +0 short sword (15, 0, D:6) a +0 scale mail a +0 club (16, 1, D:6) a +0 leather armour a +0 dagger (25, 28, D:6) a staff of poison (29, -12, D:6) a +0 robe (34, -7, D:6) a +4 trident of draining a +0 robe an orb of guile (42, 15, D:6) a staff of poison (43, 3, D:6) a +1 great sword a +0 robe (43, 4, D:6) a +0 trident a +0 robe (46, 1, D:6) a +0 halberd a +0 robe (47, 25, D:6) a +0 robe a +4 short sword (52, 7, D:6) a +0 club 3 boomerangs (52, 8, D:6) a +0 dagger a +0 short sword a +0 leather armour (52, 10, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (2, 14, D:7) 5 poisoned darts (12, 10, D:7) a +0 club (21, -8, D:7) 5 boomerangs (25, 6, D:7) a +0 dagger of venom a +0 leather armour (25, 7, D:7) a +0 long sword a +0 plate armour a +0 whip a +0 leather armour (26, 7, D:7) a +0 flail (41, 11, D:7) 9 stones (47, 21, D:7) a +0 short sword a +0 ring mail (53, 22, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) 4 poisoned darts (4, 3, D:8) 2 javelins (5, 6, D:8) 6 stones (15, 23, D:8) a +0 flail (20, -5, D:8) the +0 scale mail of the Jackalope {rElec Str-4 Slay-5 SInv} Str-4: It affects your strength (-4). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). rElec: It insulates you from electricity. SInv: It lets you see invisible. (26, 13, D:8) a +0 dagger a +0 robe (26, 14, D:8) a +0 flail a +0 ring mail a +0 war axe 3 boomerangs a +0 plate armour (27, 15, D:8) a +0 hand axe a +0 scale mail (28, 15, D:8) a +0 shortbow (33, 34, D:8) a +0 robe (35, 22, D:8) a +1 heavy long sword (35, 23, D:8) 9 stones (35, 25, D:8) a +0 leather armour (39, 27, D:8) a +0 chain mail (49, -8, D:8) a +0 dagger (50, -9, D:8) a +0 dagger (50, -8, D:8) a +0 dagger 8 poisoned darts a +0 dagger a curare-tipped dart (50, -7, D:8) a +0 club (58, 5, D:8) a +0 flail a +0 robe a +0 club (59, -2, D:8) 3 stones (59, 4, D:8) a +0 whip a +0 whip a +0 club (59, 5, D:8) a +0 halberd (62, 1, D:8) 8 stones Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (1, -7, D:9) a +4 dagger of venom (7, 15, D:9) 5 stones (11, 16, D:9) 4 javelins (12, 6, D:9) 6 poisoned darts (13, -8, D:9) the staff "Rerriz" {rPois rC+ Str+5 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+5: It affects your strength (+5). rC+: It protects you from cold. rPois: It protects you from poison Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (23, 1, D:9) a +0 war axe (23, 2, D:9) a +0 hand axe a boomerang a +0 short sword a +0 leather armour a +0 dagger a +0 robe (24, 1, D:9) a +0 flail (29, -27, D:9) a +0 ring mail (32, -32, D:9) 5 stones (34, -5, D:9) 6 stones (38, -14, D:9) 6 stones (41, 11, D:9) a +0 robe (43, -31, D:9) a +0 helmet Level 10 of the Dungeon [Shop] Mutz's Distillery a potion of curing (45 gold) 2 potions of enlightenment (150 gold) 2 potions of lignification (90 gold) a potion of might (60 gold) a potion of mutation (120 gold) a potion of attraction (45 gold) a potion of curing (45 gold) (0, 0, D:10) a +0 spear (10, 3, D:10) 7 stones (13, -3, D:10) a +0 scale mail (22, -4, D:10) 4 stones (30, 4, D:10) a +0 halberd a +0 robe (30, 24, D:10) a +0 dagger a +0 robe a +0 battleaxe a +0 robe (31, 4, D:10) a +0 flail a +0 flail a +0 whip a +0 leather armour (31, 24, D:10) a +3 scimitar a +0 robe (32, 4, D:10) a +0 dire flail a +0 giant club (37, 0, D:10) a +0 whip (37, 1, D:10) a +0 club a +0 whip (37, 28, D:10) 8 stones (38, 0, D:10) a +0 club a +0 robe (40, 1, D:10) a +0 robe (42, -1, D:10) 9 stones (42, 22, D:10) a +0 ring mail (43, -5, D:10) a +0 quarterstaff of holy wrath (48, -7, D:10) a +0 short sword a +0 dagger (49, -8, D:10) a +0 whip (49, -6, D:10) a +0 dagger a +4 whip a curare-tipped dart (49, 10, D:10) a +0 shortbow (50, -5, D:10) a +0 whip a +0 short sword (51, 3, D:10) 8 stones (54, 18, D:10) a +0 chain mail (57, 17, D:10) a +0 chain mail Level 11 of the Dungeon (2, -2, D:11) 6 stones (3, -3, D:11) a +0 troll leather armour the Ecumenical Temple an ice cave (0, 0, IceCv) a wolf corpse (14, -22, IceCv) a rime drake corpse (skeletalised by now) (20, -23, IceCv) a polar bear corpse (skeletalised by now) (21, -11, IceCv) a death yak corpse (skeletalised by now) (23, -8, IceCv) a potion of cancellation (24, -7, IceCv) a potion of might (24, -5, IceCv) 2 potions of might (26, -22, IceCv) a yak corpse (skeletalised by now) a death yak corpse (skeletalised by now)