dertzug Level 1 of the Dungeon Level 2 of the Dungeon (13, -14, D:2) a +0 leather armour (13, -2, D:2) a +0 whip (23, 3, D:2) a +0 club (31, -5, D:2) a +0 whip 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 spear (0, 1, D:3) a +0 spear (0, 2, D:3) a +0 whip (16, 10, D:3) a +0 mace a +0 scale mail (20, 8, D:3) a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 scale mail (21, 6, D:3) a +0 whip a +0 club (35, -21, D:3) 2 stones (50, -6, D:3) 7 gold pieces (55, 7, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (0, 1, D:4) a +0 short sword 5 stones (1, 12, D:4) a +0 trident (8, 12, D:4) a +0 robe (11, -13, D:4) 3 stones (46, 0, D:4) a +0 dagger (49, -21, D:4) 5 stones (49, -3, D:4) 5 stones (51, -19, D:4) a stone Level 5 of the Dungeon [Shop] Riki's Book Shoppe a book of Debilitation (308 gold) a book of Changes (198 gold) a book of Callings (220 gold) a book of Touch (242 gold) Huocenwedd's Papyrus of the Curse (374 gold) Spells Type Level a - Slow Hexes 1 b - Tukima's Dance Hexes 3 c - Anguish Hexes/Necromancy 4 d - Summon Mana Viper Hexes/Summoning 5 Great Wizards, Vol. VII (330 gold) [Shop] Rewadyjont's General Store a +3 spear of distortion (318 gold) 8 stones (10 gold) a scroll of amnesia (52 gold) a +0 robe (9 gold) a wand of roots (7) (218 gold) a scroll of amnesia (52 gold) a +5 ring of evasion (468 gold) a scroll of blinking (97 gold) [Shop] Miusekh's Antique Armour Shop +0 swamp dragon scales (1500 gold) a +3 leather armour of positive energy (630 gold) a +0 leather armour (60 gold) a +0 plate armour (690 gold) a +0 scale mail (120 gold) a +3 scale mail of cold resistance (780 gold) [Shop] Ecebliaf's Antique Weapon Shop a +0 flail (119 gold) a +0 war axe (119 gold) a +3 heavy flail (792 gold) a +0 heavy glaive (465 gold) the +3 mace of the Sheltering Puffin {protect, rPois} (1013 gold) rPois: It protects you from poison a +2 short sword of holy wrath (591 gold) a +0 mace (102 gold) a +0 dagger (68 gold) a +3 morningstar of protection (741 gold) a +4 halberd of freezing (992 gold) a +0 falchion (102 gold) (42, 7, D:5) a +0 whip a +0 robe Level 6 of the Dungeon (1, 20, D:6) 6 stones (12, 9, D:6) a +0 short sword (22, 20, D:6) a +0 short sword (25, 25, D:6) a +0 leather armour 5 poisoned darts (28, 11, D:6) a +0 dagger (28, 12, D:6) a +0 short sword 5 poisoned darts (30, 13, D:6) a +0 dagger 5 poisoned darts (30, 14, D:6) a +0 club (30, 28, D:6) a +0 club a +0 ring mail a +0 flail (31, 27, D:6) a +0 whip (34, 23, D:6) a +0 dagger a +0 leather armour (34, 24, D:6) a +0 hand axe (38, 23, D:6) a +0 whip Level 7 of the Dungeon (20, -2, D:7) a +0 hand axe (22, 27, D:7) 2 curare-tipped darts (37, 4, D:7) a +0 dagger of pain Level 8 of the Dungeon [Shop] Donlow's Changing Room the +11 plutonium sword {Contam Stlth-} (1400 gold) Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. a book of Changes (252 gold) a book of Alchemy (392 gold) a serpent talisman (420 gold) a wand of polymorph (5) (98 gold) the +6 triple sword of Bile {chaos, Fragile rPois rN+ MP+9} (1073 gold) rPois: It protects you from poison rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Fragile: It will be destroyed if unequipped. a potion of mutation (112 gold) (27, 8, D:8) a +0 club (28, 8, D:8) a +1 mace of draining a +0 chain mail (29, 8, D:8) a +0 falchion (30, 10, D:8) +0 acid dragon scales Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 giant club (8, -24, D:9) 4 boomerangs (8, -20, D:9) 6 stones (9, 15, D:9) 7 stones (11, 22, D:9) a +0 robe a +0 dagger (12, 24, D:9) a +0 flail (67, 8, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (2, 0, D:10) 4 large rocks (3, -1, D:10) a +0 dagger a +0 robe (19, 7, D:10) a +0 mace a +0 ring mail an elf corpse (21, -19, D:10) a scroll of blinking (21, 8, D:10) a +0 orcbow (22, -16, D:10) a +0 long sword a +0 chain mail an orc corpse (22, 6, D:10) a +2 scimitar of flaming a +0 robe (22, 7, D:10) a +0 short sword 4 poisoned darts a kobold corpse (22, 10, D:10) a staff of conjuration 2 poisoned darts (22, 11, D:10) a +0 mace a +0 giant club a +0 giant club a two-headed ogre corpse (24, -16, D:10) a +0 orcbow (24, 7, D:10) a +0 rapier (25, 23, D:10) a +0 short sword a +0 robe a kobold corpse (26, 6, D:10) 4 large rocks a cyclops corpse (26, 7, D:10) a +0 orcbow (28, 4, D:10) a manticore corpse (37, -5, D:10) +0 acid dragon scales Level 11 of the Dungeon [Shop] Duysiub's Magic Scroll Shop a scroll of identify (32 gold) a scroll of enchant armour (120 gold) a scroll of identify (32 gold) a scroll of acquirement (832 gold) a scroll of silence (152 gold) 3 scrolls of identify (96 gold) a scroll of immolation (64 gold) a scroll of teleportation (48 gold) a scroll of revelation (120 gold) 2 scrolls of enchant weapon (240 gold) (0, 0, D:11) a +0 giant club a +0 giant club (38, 33, D:11) a +0 leather armour a +0 club a +0 battleaxe (39, 32, D:11) a +0 dagger (39, 33, D:11) a +0 ring mail a +0 falchion (39, 34, D:11) a +0 trident (44, 26, D:11) 3 boomerangs (44, 30, D:11) a +0 leather armour (52, 35, D:11) 5 stones (53, 31, D:11) an orb of guile Level 12 of the Dungeon Level 13 of the Dungeon (0, 0, D:13) a wand of polymorph (3) (1, 1, D:13) 15 gold pieces (2, 1, D:13) a scroll of enchant weapon (3, 1, D:13) a scroll of teleportation (4, 0, D:13) a +0 ring mail Level 14 of the Dungeon (0, 0, D:14) a +0 scale mail (4, -12, D:14) a +4 scimitar of flaming (17, -34, D:14) a +0 orcbow (26, 6, D:14) a +0 plate armour (29, -26, D:14) a +0 broad axe (29, 7, D:14) a +2 dire flail (30, -26, D:14) a +0 hand axe a +0 glaive (36, -26, D:14) a +0 flail (37, -26, D:14) a +0 glaive (56, -40, D:14) a potion of degeneration (62, -37, D:14) a +0 dire flail a +4 scale mail of fire resistance (62, -36, D:14) a +0 war axe a +0 robe a +0 robe (63, -36, D:14) a +0 war axe Level 15 of the Dungeon (0, 0, D:15) a hydra corpse (skeletalised by now) (4, 19, D:15) a potion of degeneration (5, 17, D:15) a +0 hand axe (6, 16, D:15) 5 stones (7, 12, D:15) a +0 chain mail (14, 21, D:15) 5 stones (43, 38, D:15) a +0 dagger a +0 robe (43, 40, D:15) a +0 long sword (44, 40, D:15) a +0 leather armour a +0 buckler (51, 30, D:15) a +0 dagger a +0 robe (66, 13, D:15) 4 large rocks Level 1 of the Lair of Beasts (24, 4, Lair:1) 4 stones (45, -42, Lair:1) a +1 leather armour of willpower (50, -26, Lair:1) a +0 pair of gloves Level 2 of the Lair of Beasts (0, 0, Lair:2) 6 stones (1, 0, Lair:2) a +0 short sword (7, 4, Lair:2) +0 acid dragon scales a +0 halberd of flaming (13, 0, Lair:2) a +0 dagger (13, 2, Lair:2) 7 stones (39, -14, Lair:2) 12 gold pieces (41, -10, Lair:2) 13 gold pieces (42, -14, Lair:2) 6 stones (42, -13, Lair:2) a ring of protection from fire (42, -12, Lair:2) a wand of paralysis (4) (43, -15, Lair:2) 17 gold pieces (43, -11, Lair:2) 21 gold pieces (43, -8, Lair:2) 16 gold pieces (44, -17, Lair:2) 13 gold pieces (44, -12, Lair:2) 19 gold pieces (45, -19, Lair:2) 14 gold pieces (45, -8, Lair:2) 21 gold pieces (48, -13, Lair:2) 8 gold pieces (50, -14, Lair:2) 19 gold pieces (57, -12, Lair:2) a staff of cold a +2 robe of cold resistance Level 3 of the Lair of Beasts (44, -11, Lair:3) 18 gold pieces (46, -8, Lair:3) a staff of death (unseen) (47, -11, Lair:3) a ring of wizardry Level 4 of the Lair of Beasts Level 5 of the Lair of Beasts (1, -1, Lair:5) a +0 plate armour of willpower a +4 war axe a +4 chain mail of fire resistance a +3 scale mail (2, 1, Lair:5) the +6 great sword "Nuduf" {protect, *Rage Fly Int+8 Dex-5} Int+8: It affects your intelligence (+8). Dex-5: It affects your dexterity (-5). Fly: It grants you flight. *Rage: It berserks you when you make melee attacks (+20% chance). (2, 2, Lair:5) the +7 trident "Rummage" {flame, rN+} rN+: It protects you from negative energy. Level 3 of the Pits of Slime Level 5 of the Pits of Slime (17, 25, Slime:5) the +5 orcbow of Ewayv {elec, rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. (18, 25, Slime:5) the +3 leather armour of Xubolopn {rF+} rF+: It protects you from fire. (19, 25, Slime:5) the +6 dagger of Zocsitrok {flame, rElec} rElec: It insulates you from electricity. (23, 25, Slime:5) the +8 shortbow of Context {flame, rPois rF+ rCorr Dex+2} Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rPois: It protects you from poison rCorr: It protects you from acid and corrosion.