dertzug Level 1 of the Dungeon (1, 11, D:1) a +0 short sword (6, -6, D:1) a +0 plate armour (14, 30, D:1) a flux talisman (17, 25, D:1) a staff of alchemy (19, 9, D:1) a +0 dagger 4 stones (20, 23, D:1) a +1 leather armour of poison resistance (34, 2, D:1) a +0 club 5 stones (35, 0, D:1) a +0 club (43, 1, D:1) a +0 robe (45, 5, D:1) 5 stones (48, 8, D:1) 8 stones (49, 9, D:1) a +0 club a +0 dagger (51, 25, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 0, D:2) a +0 dagger a +0 leather armour a +0 war axe (2, 19, D:2) a +0 whip (4, 52, D:2) a +0 leather armour (5, 19, D:2) a +0 whip (6, 51, D:2) a +0 short sword a stone a +0 club a +0 club (11, 38, D:2) a +0 leather armour (12, 1, D:2) a +0 spear (14, 11, D:2) a +0 spear (19, 41, D:2) 6 stones (24, 53, D:2) a +0 dagger a +0 robe (37, 54, D:2) 5 stones (55, 10, D:2) a +0 club (57, -3, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Xuhowuda's Jewellery Emporium a +5 ring of evasion (360 gold) an amulet of regeneration (300 gold) a ring of resist corrosion (200 gold) a ring of resist corrosion (200 gold) a ring of magical power (200 gold) a ring of magical power (200 gold) an amulet of the acrobat (300 gold) [Shop] Suehir's Book Shop a book of Cantrips (224 gold) a book of Dangerous Friends (588 gold) a book of Touch (308 gold) a book of Storms (364 gold) a book of Death (616 gold) a book of Callings (308 gold) the Folio of Shadows and Grit (532 gold) Spells Type Level a - Fugue of the Fallen Necromancy 3 b - Borgnjor's Vile Clutch Necromancy/Earth 5 c - Lehudib's Crystal Spear Conjuration/Earth 8 a book of Conjurations (280 gold) a book of Decay (560 gold) [Shop] Durypu's Jewellery Shop a ring of protection from fire (300 gold) an amulet of faith (480 gold) a ring of fire (300 gold) the amulet "Luveb" {Faith *Corrode rPois Will+ Dex+3} (690 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Dex+3: It affects your dexterity (+3). rPois: It protects you from poison Will+: It increases your willpower. *Corrode: It may corrode you when you take damage. an amulet of regeneration (360 gold) a ring of resist corrosion (240 gold) a ring of fire (300 gold) a ring of flight (210 gold) a ring of see invisible (180 gold) (5, -4, D:3) 2 stones (19, -27, D:3) a +0 leather armour (23, -17, D:3) a +0 whip (24, -18, D:3) a staff of air (27, -6, D:3) a +0 robe (35, -9, D:3) a +0 leather armour (36, -24, D:3) 6 stones (36, -10, D:3) a +0 trident (38, -10, D:3) an amulet of faith (39, -14, D:3) a +0 hand axe (39, -9, D:3) a +0 hand axe (42, 2, D:3) a +0 dagger (47, 3, D:3) a +0 dagger (50, -21, D:3) a +0 hand axe (55, -15, D:3) a +0 dagger Level 4 of the Dungeon (1, -13, D:4) 3 large rocks (1, 0, D:4) a +0 scythe a +0 robe (3, 2, D:4) a +0 mace (16, 9, D:4) a +0 flail (23, -4, D:4) a +0 dagger (24, -4, D:4) a +0 whip a +0 ring mail a +0 club (24, -3, D:4) a +0 club (24, -2, D:4) a +0 scale mail a +0 club a +0 war axe a boomerang (25, -12, D:4) 7 stones (25, -2, D:4) a +0 short sword a +0 leather armour (29, 22, D:4) a +0 giant spiked club (34, -1, D:4) a +0 scale mail Level 5 of the Dungeon [Shop] Zuzinymi's Mayhem Merchandise a +0 battleaxe (91 gold) a +0 broad axe (56 gold) a +0 broad axe (56 gold) a wand of iceblast (3) (100 gold) a +0 war axe (49 gold) a +0 battleaxe (91 gold) a +0 broad axe (56 gold) a wand of iceblast (3) (100 gold) a +0 hand axe (42 gold) (0, 0, D:5) a +0 dagger (2, -2, D:5) a +0 ring mail (6, 15, D:5) a +0 robe (13, -1, D:5) 6 poisoned darts (14, -14, D:5) a +0 robe a +0 flail (26, 3, D:5) a +0 pair of boots (37, -4, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (4, -23, D:6) a +0 falchion a +0 leather armour a +0 hand axe a +0 chain mail a +0 club a +2 leather armour of willpower a +0 dagger (4, -22, D:6) a +0 short sword (5, 3, D:6) a +0 spear (8, 8, D:6) a +0 club (9, -7, D:6) a +0 war axe a +0 scale mail (10, -5, D:6) a +0 whip (14, -23, D:6) a +0 ring mail (17, 9, D:6) a +0 robe (18, -16, D:6) a +0 hand axe (25, -18, D:6) a +0 broad axe (29, -14, D:6) a +0 giant spiked club (30, -25, D:6) 3 stones Level 7 of the Dungeon (0, 0, D:7) a staff of fire (5, -12, D:7) a +0 quarterstaff (15, -15, D:7) a +0 falchion (19, -21, D:7) a +0 falchion (20, -25, D:7) a +0 whip (20, 4, D:7) 7 stones (24, -32, D:7) a +0 chain mail (37, 10, D:7) a +0 flail a +0 chain mail a +0 falchion a +0 chain mail (38, 10, D:7) a +0 club a +0 dagger a +0 robe (43, -28, D:7) a +0 hand axe a +0 club a +0 robe a +0 dagger a +0 robe a +0 dagger (43, -15, D:7) 7 stones (45, -4, D:7) a potion of resistance (46, -3, D:7) a potion of curing (47, -4, D:7) a scroll of revelation Level 8 of the Dungeon (0, 0, D:8) a +0 spear a +0 robe (1, -1, D:8) a +0 falchion a +0 robe a +0 robe a +4 battleaxe of freezing a +0 robe (9, 2, D:8) a +0 great sword (22, -21, D:8) a +0 short sword (22, -20, D:8) a +0 dagger a +0 dagger (22, -19, D:8) a +0 dagger 5 stones (22, 19, D:8) 2 stones (23, -21, D:8) a +0 short sword 8 poisoned darts (23, -19, D:8) a +2 dagger of draining (23, -4, D:8) 4 stones (25, -21, D:8) a +0 battleaxe (26, 1, D:8) 6 stones (30, -5, D:8) a +0 scale mail (31, 0, D:8) a +0 long sword 4 stones a +0 plate armour (34, 0, D:8) a +2 vampiric hand axe a +0 chain mail (34, 2, D:8) a boomerang a +0 dagger (35, -13, D:8) the +7 staff of the Meek {protect, meekguard} (35, 2, D:8) a +0 flail (36, 3, D:8) a +0 hand axe a +0 short sword a +0 chain mail a +0 hand axe a +0 ring mail a +0 mace (41, -21, D:8) a +0 plate armour (42, -12, D:8) a +0 leather armour (43, 0, D:8) a +0 dagger a +0 leather armour (44, 1, D:8) a +0 hand axe a +0 leather armour a +0 spear (44, 2, D:8) a +0 halberd (44, 3, D:8) a +0 spear (46, 0, D:8) a +0 dagger a +0 ring mail (47, -18, D:8) a potion of ambrosia (48, -17, D:8) a potion of ambrosia (48, 2, D:8) a serpent talisman (50, -20, D:8) a potion of attraction (51, -20, D:8) a +0 rapier (53, -20, D:8) a +0 club (54, -20, D:8) 18 gold pieces (57, -19, D:8) a potion of ambrosia Level 9 of the Dungeon (0, 0, D:9) a +0 falchion a +0 leather armour a +0 mace a +0 leather armour a +0 long sword a +0 chain mail (19, -17, D:9) a +0 spear (23, -40, D:9) 6 boomerangs (47, -38, D:9) +0 steam dragon scales (47, -15, D:9) an orb of wrath Level 10 of the Dungeon (0, 0, D:10) a +0 spear (8, -1, D:10) a +0 rapier (11, -9, D:10) a +0 orcbow (18, 11, D:10) a +0 whip 2 boomerangs (19, 11, D:10) a +0 hand axe (19, 12, D:10) a +0 dagger a +0 robe (27, 11, D:10) a +0 leather armour (27, 16, D:10) 23 gold pieces (44, -12, D:10) 3 stones Level 11 of the Dungeon (0, 0, D:11) a potion of might (3, 2, D:11) a book of Debilitation (16, 4, D:11) a scroll of fear (17, -10, D:11) a scroll of acquirement (17, -9, D:11) 10 gold pieces (17, -8, D:11) a scroll of revelation (18, -10, D:11) 15 gold pieces (18, -9, D:11) a +3 spear of pain (unseen) (18, -8, D:11) 13 gold pieces (19, -10, D:11) a scroll of revelation (19, -9, D:11) 12 gold pieces (19, -8, D:11) a scroll of poison (19, 2, D:11) a +0 robe (23, -3, D:11) a +0 giant spiked club a +0 giant club (24, 0, D:11) a +0 long sword (24, 11, D:11) a +0 long sword the Ecumenical Temple a Gauntlet (0, 0, Gauntlet) a scroll of teleportation (still there?) 3 scrolls of vulnerability (still there?) a +0 cloak (still there?) a book of the Earth (still there?) a scroll of poison (still there?) a staff of air (still there?) a staff of earth (still there?) a wand of polymorph (6) (still there?) a staff of earth (still there?) a scroll of identify (still there?) a +0 ring mail (still there?) a +0 sling (still there?) (18, -11, Gauntlet) a scarf of repulsion (unseen) (18, -8, Gauntlet) a scroll of fog (18, -3, Gauntlet) 3 scrolls of enchant weapon (18, 6, Gauntlet) a staff of conjuration (32, -9, Gauntlet) a scroll of enchant weapon (32, -8, Gauntlet) 21 gold pieces (32, 5, Gauntlet) 2 curare-tipped darts (46, -8, Gauntlet) 6 stones (46, -6, Gauntlet) a potion of heal wounds (46, 11, Gauntlet) the staff "Gikky" {*Corrode rF+++ rC- rN+ SInv Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. Zin disapproves of the use of such an item. (51, 8, Gauntlet) a +0 dagger a +0 robe