dertzug Level 1 of the Dungeon [Shop] Ibleoz's Antique Weapon Emporium the +4 rapier "Disaigg" {flame, rPois rF- rC+ Int+5} (782 gold) Int+5: It affects your intelligence (+5). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rPois: It protects you from poison. a +0 trident (56 gold) a +0 long sword (56 gold) a +0 club (16 gold) a +4 short sword of protection (409 gold) a +0 sling (24 gold) a +0 spear (48 gold) a +0 long sword (56 gold) a +1 dagger of draining (169 gold) a +0 long sword (56 gold) a +0 whip (40 gold) (0, 0, D:1) a rat corpse (skeletalised by now) (1, -24, D:1) a +0 club 2 stones (4, -9, D:1) a +0 quarterstaff (9, -42, D:1) a +0 spear (11, -38, D:1) a +0 club (12, -24, D:1) a hobgoblin skeleton (12, -23, D:1) a +0 robe (16, -42, D:1) a +0 robe (22, -49, D:1) 8 stones (30, -45, D:1) a bat skeleton (31, -37, D:1) a frilled lizard skeleton (33, -58, D:1) a +0 short sword (38, -60, D:1) a quokka corpse (skeletalised by now) (38, -22, D:1) a +0 dagger a goblin skeleton (41, -60, D:1) a bat corpse (skeletalised by now) (49, -27, D:1) 5 stones (49, -15, D:1) a stone (53, -41, D:1) 3 large rocks Level 2 of the Dungeon (7, 21, D:2) a +0 short sword a kobold skeleton (7, 23, D:2) 3 stones a +0 whip a kobold skeleton (11, 24, D:2) a rat skeleton (13, 16, D:2) a +0 scale mail (15, 22, D:2) a +0 short sword a kobold skeleton (18, 40, D:2) 2 stones a +0 whip a kobold skeleton (19, 8, D:2) a bat skeleton (24, 3, D:2) a +0 ring mail (24, 36, D:2) an adder skeleton (29, 23, D:2) an adder skeleton (31, 55, D:2) a bat corpse (skeletalised by now) (32, 14, D:2) a +0 dagger (32, 19, D:2) a ball python skeleton (40, -3, D:2) a frilled lizard corpse (skeletalised by now) (47, 16, D:2) a +0 club 2 stones Level 3 of the Dungeon [Shop] Doogij's Jewellery Shop a +5 ring of evasion (396 gold) the amulet of Geoq {Acrobat rN++} (522 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. rN++: It greatly protects you from negative energy. an amulet of magic regeneration (330 gold) a +6 ring of strength (396 gold) an amulet of guardian spirit (330 gold) a ring of willpower (275 gold) a +6 ring of intelligence (396 gold) an amulet of faith (440 gold) an amulet of the acrobat (330 gold) [Shop] Zyul Lis's General Store the +10 fire dragon scales of Zin {-Tele Fly rF++ rC- Int+3 SInv} (1384 gold) Int+3: It affects your intelligence (+3). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. Fly: It grants you flight. -Tele: It prevents most forms of teleportation. a +2 hat of willpower (252 gold) a +0 quarterstaff (48 gold) a potion of heal wounds (60 gold) a +2 scale mail of willpower (252 gold) 6 stones (7 gold) [Shop] Egumiesk's Weapon Shoppe a +0 rapier (48 gold) a +6 mace of protection (427 gold) a +0 sling (18 gold) a +0 mace (36 gold) the +5 glaive of the Guard {elec, spectral} (578 gold) a +0 whip (30 gold) a +0 dagger (24 gold) a +0 mace (36 gold) a +0 hand axe (36 gold) [Shop] Maqot's Magic Scroll Boutique a scroll of poison (44 gold) a scroll of enchant weapon (82 gold) a scroll of enchant armour (82 gold) a scroll of blinking (82 gold) [Shop] Qehuuti's Book Emporium a book of the Tundra (440 gold) a book of Fire (320 gold) a book of Winter (400 gold) a book of Geomancy (200 gold) a book of Maladies (340 gold) a book of Debilitation (200 gold) a book of Battle (320 gold) an Everburning Encyclopedia (380 gold) a book of the Hunter (260 gold) the Folio of the Luminous Wendigo (460 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Fulminant Prism Conjuration/Alchemy 4 c - Hoarfrost Cannonade Ice/Alchemy 5 d - Rimeblight Ice/Necromancy 7 a book of Ice (500 gold) (0, 0, D:3) a +0 pair of boots of stealth (4, 2, D:3) a quokka skeleton (4, 16, D:3) a ring of protection from cold (6, -2, D:3) 4 stones (7, -8, D:3) a rat skeleton (11, -9, D:3) a frilled lizard skeleton (14, -19, D:3) a scroll of enchant weapon (17, -18, D:3) 13 gold pieces (18, -20, D:3) 9 gold pieces (18, -19, D:3) 9 gold pieces (18, -18, D:3) 11 gold pieces (19, -20, D:3) 9 gold pieces (19, -18, D:3) 7 gold pieces (23, 1, D:3) 3 boomerangs (24, 23, D:3) a +0 flail (26, -8, D:3) a +0 leather armour a +0 club an orc skeleton (27, -8, D:3) a +0 robe a +2 dagger of venom (30, -8, D:3) a +0 robe a +0 dagger a +0 ring mail a +0 club an orc skeleton (32, 8, D:3) a +0 club a +0 leather armour (37, 1, D:3) a +0 dagger a goblin corpse (skeletalised by now) (45, -15, D:3) a bat skeleton (46, -13, D:3) a +0 club a +0 scale mail a +0 dagger (51, -21, D:3) an adder corpse (skeletalised by now) (52, -21, D:3) a +0 club (54, -2, D:3) a +3 dagger (57, 11, D:3) a +0 dagger (57, 13, D:3) a +0 flail (57, 14, D:3) a +0 flail a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Edghuip's Assorted Antiques a wand of light (7) (823 gold) a potion of mutation (224 gold) a potion of curing (84 gold) 2 potions of curing (168 gold) the +6 falchion of Tejomoyx {antimagic, ^Contam rElec rCorr} (1484 gold) rElec: It insulates you from electricity. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. a scroll of teleportation (84 gold) a +0 buckler (126 gold) (6, 16, D:4) a +0 ring mail (12, 2, D:4) a +0 hand axe (27, 10, D:4) a +0 hand axe an orc skeleton (29, 37, D:4) a +0 scale mail (30, 17, D:4) a +0 mace a +0 ring mail an orc skeleton (30, 18, D:4) a +0 flail 3 boomerangs a +0 ring mail (31, -16, D:4) a +0 whip a gnoll skeleton (31, 17, D:4) a hound skeleton (32, -13, D:4) a +0 spear a gnoll skeleton (34, 16, D:4) a +1 dagger of flaming a +0 robe an orc skeleton (34, 17, D:4) a +0 hand axe (36, -7, D:4) a +1 spear of flaming a gnoll skeleton (40, 15, D:4) 5 gold pieces Level 5 of the Dungeon (0, 0, D:5) 9 stones (4, 17, D:5) a +0 long sword a +0 robe (4, 19, D:5) a +0 giant club an ogre skeleton (8, 28, D:5) a +0 scale mail (9, 9, D:5) a +0 dagger (13, 27, D:5) an adder skeleton (20, 30, D:5) a +0 short sword (24, -7, D:5) a ring of fire (30, 4, D:5) a +0 flail (30, 6, D:5) a ring of fire (31, 21, D:5) the staff of the Hoatzin {rF+ rCorr Str-5 Conj Fire Air} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-5: It affects your strength (-5). rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-graspered weapon. (32, -8, D:5) a +0 leather armour a +0 whip an orc skeleton (33, -8, D:5) a +0 robe a +0 dagger of electrocution an orc skeleton (35, -8, D:5) a +0 club (35, -6, D:5) a +0 leather armour a +0 trident (36, 18, D:5) a +0 hand axe an orc skeleton (37, 18, D:5) a +0 mace a +0 robe a +0 dagger an orc skeleton an orc skeleton (39, -2, D:5) a +0 ring mail a ring of fire (40, 21, D:5) a +0 dagger an orc skeleton (41, 22, D:5) a +0 robe a +0 dagger an orc skeleton (54, 7, D:5) a +0 halberd a +0 flail a +0 halberd of protection a gnoll corpse (skeletalised by now) (55, 7, D:5) a +0 club a +0 robe a gnoll corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) an adder corpse (skeletalised by now) (7, 6, D:6) a bullfrog corpse (skeletalised by now) (15, 8, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) 5 stones (4, -28, D:7) a +0 mace (5, -3, D:7) a hound skeleton (5, 6, D:7) a +0 quarterstaff (16, 1, D:7) 3 atropa-tipped darts (20, 4, D:7) a +0 flail (30, -23, D:7) a +0 dagger (31, -25, D:7) a +0 short sword 7 poisoned darts a +0 whip a +0 club a kobold skeleton a kobold skeleton (32, -25, D:7) a +0 dagger 8 poisoned darts a +0 whip a kobold skeleton a kobold skeleton (33, -3, D:7) a +0 sling (37, -15, D:7) an iguana corpse (skeletalised by now) (47, -20, D:7) 7 stones Level 8 of the Dungeon (0, 0, D:8) a bullfrog corpse (skeletalised by now) (5, -17, D:8) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (6, -24, D:8) 5 stones (7, 8, D:8) a +2 heavy mace (9, 8, D:8) a +0 short sword a +0 leather armour a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (11, -14, D:8) a +0 whip a curare-tipped dart a kobold corpse (skeletalised by now) (11, 8, D:8) a +0 dagger an orc corpse (skeletalised by now) (12, 5, D:8) a +0 shortbow a centaur corpse (skeletalised by now) (12, 8, D:8) a +0 long sword a +0 chain mail (13, -14, D:8) a +0 short sword (17, -13, D:8) a +0 club a bullfrog corpse (skeletalised by now) (17, -12, D:8) a +0 whip 5 stones a kobold corpse (skeletalised by now) (25, -17, D:8) a howler monkey corpse (skeletalised by now) a howler monkey corpse (skeletalised by now) (30, -6, D:8) a +0 scale mail (31, -19, D:8) a +0 leather armour (50, -16, D:8) a +2 war axe a +0 robe a +3 trident a +0 robe a +4 battleaxe a +0 robe a +0 short sword a +0 robe (50, -14, D:8) a bullfrog corpse (skeletalised by now) Level 9 of the Dungeon [Shop] Rezarraf's Armour Emporium the +10 tower shield of Ignorance {rN+ Int-4} (744 gold) Int-4: It affects your intelligence (-4). rN+: It protects you from negative energy. a +4 chain mail (344 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) a +0 scale mail (52 gold) the +0 pair of boots of the Turtledove {rElec rF- Regen+ Int+10} (422 gold) Int+10: It affects your intelligence (+10). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. a +0 leather armour (26 gold) (0, 0, D:9) a steam dragon corpse (skeletalised by now) (9, 29, D:9) a +0 robe (15, 30, D:9) a +6 ring of intelligence (21, -1, D:9) a +0 club a kobold skeleton (22, -3, D:9) a +0 club a kobold corpse (skeletalised by now) (23, -5, D:9) a +0 short sword 2 stones (23, 0, D:9) a +0 short sword (25, -3, D:9) a +0 dagger 3 poisoned darts (36, 16, D:9) a +0 orcbow (38, 27, D:9) a +0 kite shield (39, 0, D:9) a bullfrog corpse (skeletalised by now) (40, -10, D:9) a +0 dagger (41, 28, D:9) a +0 chain mail (43, -5, D:9) a +0 flail (46, 5, D:9) a wyvern corpse (skeletalised by now) (47, 26, D:9) a +0 dagger a +0 robe (48, -6, D:9) a +0 leather armour an acid dragon corpse (skeletalised by now) (49, 10, D:9) a +0 giant club a +0 robe the ogre corpse of Erolcha (skeletalised by now) (49, 26, D:9) a +0 dagger an orc skeleton (49, 27, D:9) a +0 trident a +0 plate armour (58, -5, D:9) a +2 rapier of flaming Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a +0 giant club a two-headed ogre corpse (3, 9, D:10) a hound corpse (32, 1, D:10) an acid dragon corpse a howler monkey corpse the Ecumenical Temple