dertzug Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (2, 2, D:1) a +0 short sword (2, 7, D:1) a +0 sling (9, -6, D:1) 3 stones (9, 12, D:1) a ball python skeleton (19, 4, D:1) a +0 sling (19, 10, D:1) a +0 short sword a kobold corpse (skeletalised by now) (20, -2, D:1) 4 stones (22, 3, D:1) a quokka skeleton (23, 3, D:1) a +0 club a goblin skeleton (24, 4, D:1) a +0 whip (27, -6, D:1) a +0 dagger (36, 27, D:1) a hobgoblin corpse (skeletalised by now) (36, 28, D:1) a frilled lizard corpse (skeletalised by now) (41, 30, D:1) a +0 leather armour (42, 5, D:1) a +0 dagger a ball python corpse (skeletalised by now) (45, 29, D:1) a stone (49, -3, D:1) a +0 club 5 stones Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (3, 10, D:2) a +0 mace an adder corpse (skeletalised by now) (8, -18, D:2) 6 stones (14, -13, D:2) a rat corpse (skeletalised by now) (30, 0, D:2) a +0 ring mail (36, -18, D:2) a +0 whip 2 stones (38, -13, D:2) a +0 ring mail (39, -14, D:2) a +0 short sword (42, -28, D:2) a +0 trident (48, -2, D:2) a +0 robe a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} EV+5: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (5, 5, D:3) a +0 leather armour (8, -13, D:3) a +0 spear (19, 0, D:3) a +0 leather armour (39, 8, D:3) a +0 dagger (41, 13, D:3) a ball python corpse (skeletalised by now) (46, 3, D:3) a +0 short sword (46, 7, D:3) a bat corpse (skeletalised by now) (56, -3, D:3) a +0 robe