dertzug Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, -18, D:1) a rat corpse (skeletalised by now) (3, -15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, 24, D:1) a +0 spear a gnoll skeleton (6, 0, D:1) 4 stones (7, 20, D:1) a +0 club (7, 27, D:1) a +0 dagger a kobold corpse (skeletalised by now) (13, -16, D:1) a hobgoblin skeleton (13, 5, D:1) a +0 pair of gloves (15, -11, D:1) a +0 ring mail (17, -14, D:1) a ball python skeleton (17, -13, D:1) a rat skeleton (18, -13, D:1) a rat skeleton a minotaur skeleton (18, -12, D:1) a human skeleton (19, -13, D:1) a human skeleton (19, -11, D:1) a human skeleton (19, 28, D:1) a hobgoblin skeleton (20, -19, D:1) a +0 spear (21, -12, D:1) a human skeleton (23, 28, D:1) a +0 dagger (28, 10, D:1) a +0 ring mail (29, 32, D:1) a frilled lizard corpse (skeletalised by now) (33, 16, D:1) a bat corpse (skeletalised by now) (33, 19, D:1) a hobgoblin skeleton (33, 21, D:1) a bat skeleton (35, -17, D:1) a +0 whip 2 stones (36, 22, D:1) a +0 dagger a goblin skeleton (37, -15, D:1) an orb of guile (38, -15, D:1) a rat skeleton (38, 26, D:1) a +0 dagger a goblin corpse (skeletalised by now) (46, 5, D:1) a +0 leather armour (47, -13, D:1) a hobgoblin corpse (skeletalised by now) (54, -14, D:1) a ball python corpse (skeletalised by now) (54, -12, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (4, -9, D:2) a +0 dagger (9, 12, D:2) the +7 sling "Riommeeh" {freeze, rPois rF- rC+ SInv} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rPois: It protects you from poison. SInv: It lets you see invisible. (9, 24, D:2) a bat skeleton (9, 25, D:2) a bat skeleton (17, 29, D:2) an adder corpse (skeletalised by now) (20, 3, D:2) 5 stones (20, 13, D:2) an adder skeleton (22, 12, D:2) a +0 club (22, 24, D:2) a bat corpse (skeletalised by now) (23, 6, D:2) a +0 robe (24, 12, D:2) a bat skeleton (26, 9, D:2) 2 stones (29, 23, D:2) a bat corpse (skeletalised by now) (39, -2, D:2) a +0 whip a kobold corpse (skeletalised by now) (41, 24, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (3, 29, D:3) a +0 hand axe (6, 2, D:3) a +2 antimagic trident an orc corpse (skeletalised by now) (10, 14, D:3) 5 stones (12, 21, D:3) a rat skeleton (12, 34, D:3) a bat corpse (skeletalised by now) (13, 17, D:3) an adder corpse (skeletalised by now) (14, 33, D:3) a +0 hand axe (15, 37, D:3) a +0 dagger (17, 32, D:3) a +1 shortbow of flaming (18, 32, D:3) a hound corpse (skeletalised by now) a bat corpse (skeletalised by now) (20, 10, D:3) a ball python corpse (skeletalised by now) (22, 33, D:3) the +7 dagger of Ucuvi {heavy, SInv} SInv: It lets you see invisible. (22, 35, D:3) a bat corpse (skeletalised by now) (23, 25, D:3) a +0 chain mail a +0 war axe an orc skeleton (24, 28, D:3) a +0 leather armour a +0 whip an orc skeleton (25, 35, D:3) an adder corpse (skeletalised by now) (28, 31, D:3) 5 atropa-tipped darts (29, 10, D:3) a +0 dagger (37, 35, D:3) a +0 falchion a +0 robe an orc corpse (skeletalised by now) (38, 34, D:3) a +0 short sword (38, 35, D:3) a +0 mace an orc corpse (skeletalised by now) (41, 37, D:3) a +0 dagger Level 4 of the Dungeon (3, 0, D:4) a +0 dagger 2 stones (14, -14, D:4) a +0 spear (19, 22, D:4) 5 stones (22, -6, D:4) a +0 spear (22, -2, D:4) a +0 dagger (27, -1, D:4) a +0 flail a gnoll skeleton (28, 0, D:4) a +0 whip (28, 12, D:4) a +0 scale mail (31, 1, D:4) a +0 whip (32, 0, D:4) a +0 halberd (37, 11, D:4) a +0 giant club an ogre skeleton (38, 13, D:4) a hobgoblin skeleton (39, 11, D:4) a +0 leather armour a +0 club (39, 12, D:4) a +0 dagger of electrocution (40, 11, D:4) a +0 robe a +0 dagger (45, -1, D:4) a +0 rapier a +0 leather armour (47, -2, D:4) 6 stones Level 5 of the Dungeon (0, 6, D:5) a +0 halberd (3, 7, D:5) a +0 club a +0 spear a +2 halberd of freezing a gnoll corpse (skeletalised by now) (13, 32, D:5) a +0 flail (18, 34, D:5) a +0 chain mail a +0 club a +0 leather armour a +0 club an orc skeleton an orc skeleton (19, 34, D:5) a +0 club a +0 whip an orc skeleton (19, 35, D:5) a +0 ring mail a +0 club (19, 45, D:5) a +0 chain mail (22, 11, D:5) a +0 quarterstaff (28, 43, D:5) a +0 flail (31, 43, D:5) a +0 hand axe a +0 leather armour (32, 43, D:5) a +0 hand axe an orc corpse (skeletalised by now) (33, 43, D:5) a +0 war axe a boomerang an orc corpse (skeletalised by now) (35, 12, D:5) an iguana skeleton (35, 23, D:5) a quokka skeleton (38, 39, D:5) an adder skeleton (39, 49, D:5) a +0 ring mail (40, 50, D:5) 3 stones (43, 40, D:5) a +0 flail a +0 halberd a gnoll skeleton (43, 41, D:5) a +0 halberd a +0 club a gnoll skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (7, -7, D:6) a +0 trident (8, 0, D:6) a +0 war axe (10, 24, D:6) 4 boomerangs (15, 0, D:6) a ball python skeleton (25, -18, D:6) a +0 trident (26, 20, D:6) a +0 hand axe (29, 22, D:6) a bullfrog skeleton (30, 19, D:6) 7 stones (39, -7, D:6) a +0 quarterstaff (41, 10, D:6) a black bear skeleton (44, 26, D:6) a +0 quarterstaff (48, 26, D:6) a +0 whip (54, 25, D:6) the +5 hand axe "Donewnuwk" {flame, rPois rF- Int+2 Dex+3} Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. Level 7 of the Dungeon [Shop] Rataemel's Self-Published Books the Omnibus of Legendary Spells, Part XIV (1092 gold) Spells Type Level a - Tukima's Dance Hexes 3 b - Ozocubu's Armour Ice 3 c - Brom's Barrelling Boulder Conjuration/Earth 4 d - Passage of Golubria Translocation 4 e - Alistair's Intoxication Alchemy 5 f - Borgnjor's Vile Clutch Necromancy/Earth 5 g - Maxwell's Capacitive Coupling Air 8 the Cyclopedia of Aperture Sorcery (784 gold) Spells Type Level a - Dimensional Bullseye Hexes/Translocation 4 b - Passage of Golubria Translocation 4 c - Malign Gateway Summoning/Translocation 7 d - Death's Door Necromancy 9 Thyrsus's Incunabulum of the Stone Book (1008 gold) Spells Type Level a - Fugue of the Fallen Necromancy 3 b - Call Canine Familiar Summoning 3 c - Animate Armour Summoning/Earth 4 d - Summon Mana Viper Hexes/Summoning 5 e - Monstrous Menagerie Summoning 7 f - Borgnjor's Revivification Necromancy 8 the Directory of Legendary Spells, Part IX (1204 gold) Spells Type Level a - Olgreb's Toxic Radiance Alchemy 4 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Cigotuvi's Putrefaction Necromancy/Air 4 d - Vhi's Electric Charge Translocation/Air 4 e - Yara's Violent Unravelling Hexes/Alchemy 5 f - Ozocubu's Refrigeration Ice 7 g - Lehudib's Crystal Spear Conjuration/Earth 8 Sif Muna's Elucidation of the Ennead (1008 gold) Spells Type Level a - Sandblast Earth 1 b - Soul Splinter Necromancy 1 c - Swiftness Air 3 d - Hailstorm Conjuration/Ice 3 e - Fugue of the Fallen Necromancy 3 f - Irradiate Conjuration/Alchemy 5 g - Starburst Conjuration/Fire 6 h - Dispersal Translocation 6 Zinu's Precepts of the Greater Akashic Record (1288 gold) Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 c - Lesser Beckoning Translocation 2 d - Summon Forest Summoning/Translocation 5 e - Dispersal Translocation 6 f - Malign Gateway Summoning/Translocation 7 g - Manifold Assault Translocation 7 h - Disjunction Translocation 8 (0, 0, D:7) 2 potions of degeneration (0, 1, D:7) a potion of degeneration (1, 0, D:7) a potion of degeneration (5, 1, D:7) a +0 short sword 4 curare-tipped darts (8, 0, D:7) a potion of degeneration (9, 0, D:7) a potion of degeneration (9, 1, D:7) a potion of degeneration (23, -4, D:7) a +0 ring mail (24, -28, D:7) 4 atropa-tipped darts (25, -21, D:7) a +0 short sword (31, -18, D:7) a +3 flail (31, -1, D:7) a +0 whip (32, -8, D:7) a +0 dagger of speed a +0 robe a +0 dagger (33, -18, D:7) a +0 trident (33, -8, D:7) a +0 club (33, -7, D:7) a +0 club a +0 ring mail (43, -28, D:7) a +0 chain mail (49, -12, D:7) a +0 robe (49, 2, D:7) a +0 hand axe a boomerang (49, 3, D:7) a +1 vampiric dagger a +0 robe (50, 2, D:7) a +0 falchion (50, 17, D:7) a +0 spear a +0 scale mail a +0 kite shield (51, 1, D:7) a +0 whip (52, 1, D:7) a +0 trident Level 8 of the Dungeon (2, -20, D:8) 4 atropa-tipped darts (6, -33, D:8) a +0 orcbow (6, -9, D:8) a +0 dagger (10, -23, D:8) a +0 dagger a +0 robe a +3 dagger a +0 dagger a +0 robe (10, -4, D:8) a +0 dagger a +0 robe (10, 0, D:8) a +0 dagger of draining 4 stones (11, -42, D:8) a +0 spear (11, -41, D:8) a +0 spear a +0 spear (11, -8, D:8) 3 poisoned darts (12, -42, D:8) a +0 spear (12, -41, D:8) a +0 flail of holy wrath (18, 13, D:8) a +0 ring mail (19, -6, D:8) a +0 whip (19, -5, D:8) a +0 war axe (20, -8, D:8) a +0 sling (21, -10, D:8) a +0 long sword (24, -31, D:8) a +0 whip a +0 chain mail (25, -37, D:8) a +1 battleaxe of electrocution (34, -35, D:8) a +0 shortbow (38, -20, D:8) 3 stones (43, -42, D:8) a +0 orcbow (44, -42, D:8) a +0 robe (44, -15, D:8) a +0 whip (44, -14, D:8) a +0 short sword 3 stones (44, -13, D:8) a +0 dagger 5 poisoned darts (45, -13, D:8) a +0 spear a +0 animal skin (46, -13, D:8) a +0 short sword 4 stones (46, -12, D:8) a +0 short sword (46, -11, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (8, 12, D:9) a +0 ring mail (9, 12, D:9) a scroll of identify (10, 12, D:9) 16 gold pieces (11, 9, D:9) 5 gold pieces a +0 dagger a +0 robe (11, 12, D:9) a scroll of identify (12, 9, D:9) a +0 flail a +0 chain mail (12, 12, D:9) a +0 sling (still there?) a +0 falchion of holy wrath (still there?) (13, 12, D:9) a +0 whip (15, 13, D:9) 8 gold pieces (19, -7, D:9) a +1 ring mail of fire resistance (23, 23, D:9) a +0 dagger a +0 robe (25, 24, D:9) a +0 dagger a +0 robe (26, 23, D:9) a +2 hand axe of flaming a +0 ring mail (26, 24, D:9) a +0 dagger a +0 robe (27, -12, D:9) 3 boomerangs (32, 34, D:9) a stone (32, 35, D:9) a +0 scale mail (35, 35, D:9) a +0 rapier (53, 34, D:9) a +0 shortbow (54, 35, D:9) a +0 mace