dertzug Level 1 of the Dungeon (0, 0, D:1) 4 stones (12, 2, D:1) a +0 dagger (13, -21, D:1) 6 stones (14, -22, D:1) 5 large rocks (15, -27, D:1) a rat skeleton (16, 7, D:1) a stone (17, -27, D:1) a +0 club (32, -16, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (33, -26, D:1) a rat skeleton (35, -28, D:1) a +0 robe (40, -31, D:1) a jackal skeleton a jackal skeleton (40, -29, D:1) a jackal skeleton (40, 2, D:1) a +0 dagger 5 stones (43, -17, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club 5 stones (11, -42, D:2) a +0 hammer (16, -36, D:2) a +0 dagger of flaming (30, -34, D:2) a +0 ring mail (32, -6, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (1, 20, D:3) 3 stones (4, 20, D:3) a quokka skeleton (4, 28, D:3) a +0 scale mail (7, 58, D:3) a jackal corpse (skeletalised by now) (9, 57, D:3) a jackal corpse (skeletalised by now) (10, -1, D:3) a hobgoblin corpse (skeletalised by now) (14, 58, D:3) a jackal corpse (skeletalised by now) (19, 57, D:3) a jackal corpse (skeletalised by now) (20, 46, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (21, 57, D:3) a jackal corpse (skeletalised by now) (22, 56, D:3) a howler monkey corpse (skeletalised by now) (26, 47, D:3) a +0 whip a gnoll corpse (skeletalised by now) (26, 50, D:3) a +0 dagger an orc corpse (skeletalised by now) (27, 52, D:3) a +0 club (55, 7, D:3) a hobgoblin skeleton Level 4 of the Dungeon (13, 18, D:4) a +0 club a kobold corpse (skeletalised by now) (13, 24, D:4) a +0 club (15, 13, D:4) 4 stones (18, 13, D:4) a +0 leather armour (19, 5, D:4) a +0 war axe a +0 leather armour a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (19, 14, D:4) 5 stones (20, 3, D:4) an adder corpse (skeletalised by now) (31, -5, D:4) a +0 spear (32, 21, D:4) a +0 flail (32, 22, D:4) a +0 flail a gnoll skeleton (32, 23, D:4) a +0 club (33, 21, D:4) a +0 whip a +0 leather armour a gnoll skeleton (35, 12, D:4) a +0 falchion (42, -3, D:4) a stone a +0 dagger (42, -1, D:4) an adder skeleton (44, 11, D:4) an adder skeleton (48, 20, D:4) a stone (58, -6, D:4) a +0 club a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (10, -5, D:5) 5 stones (56, -5, D:5) a +0 ring mail Level 6 of the Dungeon (18, -33, D:6) a +0 whip a curare-tipped dart a +0 dagger (19, -33, D:6) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (52, 7, D:6) an iguana corpse (skeletalised by now) Level 7 of the Dungeon (17, -7, D:7) a +0 club a gnoll corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 battleaxe (1, 5, D:8) a +0 robe (16, 0, D:8) 4 stones (20, -24, D:8) a +0 spear a goblin skeleton (21, -25, D:8) a +0 spear (21, -24, D:8) a +0 spear a goblin skeleton (23, -21, D:8) a +0 club a stone (23, -20, D:8) a +0 whip 3 poisoned darts (23, -19, D:8) a +0 short sword 2 poisoned darts (24, -19, D:8) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (27, -13, D:8) a bullfrog corpse (skeletalised by now) (29, -11, D:8) a howler monkey corpse (skeletalised by now) (30, -6, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) 6 stones (2, -12, D:9) a +0 shortbow a centaur corpse (skeletalised by now) (2, 14, D:9) a yak corpse (skeletalised by now) (3, 14, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (4, 14, D:9) a yak corpse (skeletalised by now) (7, -31, D:9) a +0 spear a +0 animal skin (9, -32, D:9) a wolf corpse (skeletalised by now) (9, -31, D:9) a +0 giant spiked club a +0 giant club a wolf corpse (skeletalised by now) (9, -19, D:9) a +3 shortbow of freezing (15, -7, D:9) a +0 hand axe a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (15, -6, D:9) a +0 long sword a +0 chain mail (34, 5, D:9) a +0 trident Level 10 of the Dungeon [Shop] Titerurgh's Armour Shop a +2 pair of gloves (231 gold) the +0 ring mail "Cejac" {rC+ Slay+3} (428 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rC+: It protects you from cold. a +0 ring mail (56 gold) a +0 robe (9 gold) a +0 pair of boots (63 gold) a +0 pair of gloves (63 gold) +0 acid dragon scales (560 gold) a +2 scale mail of willpower (294 gold) a +0 scale mail (56 gold) (0, 0, D:10) a +0 club (5, -1, D:10) a +0 dagger (7, -1, D:10) a +0 orcbow (25, -11, D:10) a +3 trident a +0 robe (26, -13, D:10) a +2 short sword of draining 5 curare-tipped darts (26, -8, D:10) a +3 halberd a +0 robe Level 11 of the Dungeon (56, -1, D:11) a +0 dagger a +0 robe (57, -1, D:11) a wyvern corpse (skeletalised by now) Level 12 of the Dungeon (0, 0, D:12) 3 large rocks (2, -1, D:12) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) Level 13 of the Dungeon Level 14 of the Dungeon (0, 0, D:14) a hydra skeleton (1, -3, D:14) a +0 orcbow a centaur corpse (skeletalised by now) (2, 7, D:14) 3 large rocks a cyclops corpse (skeletalised by now) (8, -11, D:14) a book of Party Tricks (10, 11, D:14) a manticore skeleton (10, 12, D:14) a +0 orcbow a +0 lajatang 8 stones (10, 13, D:14) a +0 robe (10, 14, D:14) a +0 dagger (31, -30, D:14) a +5 halberd of protection (35, -26, D:14) an orb of guile (35, -8, D:14) a +1 long sword of holy wrath (54, -10, D:14) a manticore corpse (skeletalised by now) (55, -10, D:14) a +0 orcbow (55, -8, D:14) a +2 great sword of holy wrath (59, -30, D:14) a staff of conjuration Level 15 of the Dungeon (16, -9, D:15) 4 large rocks (26, -10, D:15) a +0 whip (27, -23, D:15) the +1 dagger of Chance {speed, rC- Int+6} Int+6: It affects your intelligence (+6). rC-: It makes you vulnerable to cold. (35, -14, D:15) a +0 arbalest a +0 arbalest a +0 arbalest a +0 arbalest a yaktaur corpse (skeletalised by now) a yaktaur corpse (skeletalised by now) a yaktaur corpse (skeletalised by now) (36, -14, D:15) a +0 arbalest a +0 arbalest a yaktaur corpse (skeletalised by now) (37, -14, D:15) a +0 arbalest a +0 arbalest a +0 arbalest a +0 arbalest a yaktaur corpse (skeletalised by now) a yaktaur corpse (skeletalised by now) Level 1 of the Orcish Mines (18, -31, Orc:1) a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (19, -32, Orc:1) a +0 arbalest (20, -30, Orc:1) a +0 orcbow a kobold corpse (skeletalised by now) Level 2 of the Orcish Mines [Shop] Yceaxa's Jewellery Shop the blade talisman "Yplyl" {rElec rC+++ Int-3} (2962 gold) [blade talisman] Int-3: It affects your intelligence (-3). rC+++: It renders you almost immune to cold. rElec: It insulates you from electricity. a ring of fire (450 gold) a ring of ice (450 gold) a ring of protection from fire (450 gold) a ring of wizardry (540 gold) a ring of poison resistance (360 gold) a +6 ring of strength (648 gold) an amulet of reflection (540 gold) a serpent talisman (540 gold) a ring of wizardry (540 gold) [Shop] Tenepnud's General Store a +0 club (14 gold) 3 stones (4 gold) a phial of floods (560 gold) a +6 ring of intelligence (504 gold) [Shop] Urghikea's Antique Armour Shop a +0 ring mail (108 gold) a +0 ring mail (108 gold) a +1 plate armour of positive energy (864 gold) a +0 robe (18 gold) a +0 ring mail (108 gold) the +1 leather armour "Okelusik" {+Blink Dex+2} (680 gold) Dex+2: It affects your dexterity (+2). +Blink: It lets you blink. a +2 leather armour of fire resistance (513 gold) a +0 ring mail (108 gold) [Shop] Wiyzutow's Antique Weapon Shop a +0 war axe (122 gold) a +0 orcbow (122 gold) a +0 club (35 gold) a +0 broad axe (140 gold) a +1 quarterstaff of speed (665 gold) a +0 quarterstaff of draining (322 gold) a +1 morningstar of protection (413 gold) a +0 spear (105 gold) the +11 whip of the Singing Gods {flame, rN+ Str+4} (2768 gold) Str+4: It affects your strength (+4). rN+: It protects you from negative energy. a +0 club (35 gold) (10, 27, Orc:2) a +4 ring of slaying (21, -16, Orc:2) a +0 dagger a +0 robe the human corpse of Josephine (skeletalised by now) Level 1 of the Elven Halls [Shop] Weafoc's Jewellery Boutique a ring of protection from cold (275 gold) an amulet of the acrobat (330 gold) a ring of protection from fire (275 gold) the dreamshard necklace {Acrobat *Dream} (2200 gold) [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion while moving and waiting. a dragon-blood talisman (660 gold) a ring of see invisible (165 gold) a ring of fire (275 gold) a +5 ring of evasion (396 gold) (10, 9, Elf:1) a scroll of amnesia (13, -15, Elf:1) the +2 ring mail "Cigh" {rN+ Int+2} Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. (16, -38, Elf:1) a +0 halberd (23, 12, Elf:1) a +0 dagger (26, 16, Elf:1) an elf skeleton (27, 16, Elf:1) a +0 short sword an elf skeleton (30, 14, Elf:1) a +0 rapier an elf skeleton (40, -39, Elf:1) a +0 ring mail (41, -2, Elf:1) the ring "Heabreja" {rCorr Str+6} [ring of strength] Str+6: It affects your strength (+6). rCorr: It protects you from acid and corrosion. (42, -2, Elf:1) 5 potions of degeneration (54, -32, Elf:1) a +0 trident (54, -30, Elf:1) a +0 short sword (55, -32, Elf:1) a +0 falchion (55, -31, Elf:1) a +7 shortbow (55, -30, Elf:1) a +0 morningstar Level 2 of the Elven Halls [Shop] Itot's General Store a staff of conjuration (400 gold) a +0 leather armour (32 gold) a wand of roots (4) (153 gold) a +0 falchion (48 gold) 5 javelins (240 gold) a potion of degeneration (16 gold) a potion of curing (48 gold) a +4 morningstar of flaming (467 gold) [Shop] Pizej's Jewellery Shoppe a ring of protection from fire (400 gold) the amulet of the Devil's Advocate {Will+ RegenMP+ Str+3} (782 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Str+3: It affects your strength (+3). Will+: It increases your willpower. RegenMP+: It increases your rate of magic regeneration. a +6 ring of strength (576 gold) a +6 ring of strength (576 gold) the ring "Daeshrop" {Fire Dex+3 Slay+3} (814 gold) [ring of fire] Fire: It enhances your fire magic. Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. a ring of wizardry (480 gold) the amulet of Icaramia {Acrobat Int+2 Dex+3} (760 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). a ring of wizardry (480 gold) a +6 ring of strength (576 gold) the amulet "Huitiulu" {Acrobat Harm Will+ Str+4} (816 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Str+4: It affects your strength (+4). Will+: It increases your willpower. Harm: It increases damage dealt and taken. (0, 0, Elf:2) a +0 rapier a +0 long sword (0, 1, Elf:2) a +0 leather armour an elf corpse (skeletalised by now) (1, 0, Elf:2) 7 stones (1, 1, Elf:2) a +0 shortbow an elf corpse (skeletalised by now) (3, -22, Elf:2) a +0 short sword (3, -21, Elf:2) a +0 short sword (4, -22, Elf:2) a +0 long sword an amulet of regeneration an elf corpse (skeletalised by now) (4, -21, Elf:2) a +0 dagger of pain an elf corpse (skeletalised by now) (5, -21, Elf:2) a +0 long sword a +0 leather armour a +4 long sword (8, -48, Elf:2) the ring of Zeqo {Ice Str+3 SInv} [ring of ice] Ice: It enhances your ice magic. Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. SInv: It lets you see invisible. the brooch of Shielding {Spirit SH+8} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). the +1 chain mail of Makhleb's Whim {Rampage rN+ Dex+2} Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. Rampage: It bestows one free step when moving towards enemies. (11, -10, Elf:2) a +3 trident of venom (11, -9, Elf:2) a +0 rapier a +0 chain mail an elf corpse (skeletalised by now) (33, -36, Elf:2) the blade talisman of the Mauling Gods {Will+} [blade talisman] Will+: It increases your willpower. (33, -14, Elf:2) a +0 short sword (33, -10, Elf:2) an elf corpse (skeletalised by now) Level 3 of the Elven Halls (2, 15, Elf:3) the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. (3, 15, Elf:3) the +7 rapier "Impslayer" {speed, Will++} Will++: It greatly increases your willpower. (5, -7, Elf:3) the +4 flail "Legg" {speed, rF- rC+ Str+3 SInv} Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. SInv: It lets you see invisible. (5, -6, Elf:3) the +4 whip of the Piercing Gods {drain, rF+ Str+3} Str+3: It affects your strength (+3). rF+: It protects you from fire. (5, -5, Elf:3) the +0 robe of the Gravedigger {rCorr Str+4} Str+4: It affects your strength (+4). rCorr: It protects you from acid and corrosion. (7, 16, Elf:3) a +0 scale mail (8, 15, Elf:3) a +0 rapier (9, 16, Elf:3) a +0 dagger (11, -43, Elf:3) a +0 heavy trident (11, 16, Elf:3) a staff of air (12, 12, Elf:3) a +0 dagger (12, 14, Elf:3) a +0 rapier (13, 16, Elf:3) a +2 dagger of speed (14, 13, Elf:3) a staff of conjuration (15, 7, Elf:3) a +0 rapier (15, 8, Elf:3) a +0 short sword (15, 13, Elf:3) a +0 dagger (16, -13, Elf:3) the +1 leather armour "Kasaguag" {^Drain rC+++ rN+ Str+3 Stlth-} Str+3: It affects your strength (+3). rC+++: It renders you almost immune to cold. rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. Stlth-: It makes you less stealthy. (36, -5, Elf:3) a +0 ring mail a +0 long sword an elf skeleton (37, 7, Elf:3) a +1 rapier of speed an elf corpse (skeletalised by now) (52, -27, Elf:3) a +0 club (62, 4, Elf:3) a +0 shortbow a +0 leather armour (63, 4, Elf:3) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (63, 5, Elf:3) a +0 dagger a +0 long sword a +0 dagger a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (64, 5, Elf:3) a +0 rapier an elf corpse (skeletalised by now) (67, 6, Elf:3) a +0 dagger a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) Level 1 of the Lair of Beasts (0, 0, Lair:1) a wolf corpse (skeletalised by now) (1, -1, Lair:1) a cane toad corpse (skeletalised by now) (3, -12, Lair:1) a komodo dragon corpse (skeletalised by now) (11, -31, Lair:1) a water moccasin corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) a yak corpse (skeletalised by now) (1, 1, Lair:2) a bullfrog corpse (skeletalised by now) a yak corpse (skeletalised by now) (48, 14, Lair:2) a komodo dragon corpse (skeletalised by now) Level 3 of the Lair of Beasts (0, 0, Lair:3) a bullfrog skeleton (0, 16, Lair:3) a +0 plate armour (2, -6, Lair:3) a cane toad skeleton (8, 33, Lair:3) a +0 quarterstaff (12, 22, Lair:3) a yak corpse (skeletalised by now) (13, 22, Lair:3) a yak corpse (skeletalised by now) (22, 5, Lair:3) the human skeleton of Kirke a hog skeleton a hog skeleton (23, 5, Lair:3) a hog skeleton a hog skeleton (26, -17, Lair:3) a +0 robe (41, 30, Lair:3) a staff of cold (42, 9, Lair:3) a +2 robe of cold resistance (43, 9, Lair:3) a staff of cold (44, 10, Lair:3) a water moccasin skeleton (45, -18, Lair:3) a +0 dagger (47, 9, Lair:3) 6 stones (54, 27, Lair:3) a black mamba skeleton (58, -7, Lair:3) a dream sheep corpse (skeletalised by now) (59, -7, Lair:3) a dream sheep corpse (skeletalised by now) (62, 21, Lair:3) a bullfrog skeleton Level 4 of the Lair of Beasts (0, 0, Lair:4) a cane toad corpse (skeletalised by now) (43, -5, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (7, -26, Lair:5) a death yak corpse (skeletalised by now) (29, -6, Lair:5) a cane toad corpse (skeletalised by now) (55, -34, Lair:5) a +0 robe a +0 dagger a human skeleton (58, -33, Lair:5) a hell hound skeleton (58, -32, Lair:5) a hell hound skeleton a hell hound skeleton (58, -21, Lair:5) a rime drake corpse (skeletalised by now) (61, 12, Lair:5) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (62, 11, Lair:5) a rime drake corpse (skeletalised by now) Level 1 of the Swamp (0, 0, Swamp:1) 8 stones (1, -8, Swamp:1) a bunyip corpse (skeletalised by now) (7, 26, Swamp:1) a swamp dragon corpse (skeletalised by now) (29, 21, Swamp:1) a scroll of vulnerability a +4 ring of protection 6 scrolls of noise (31, 21, Swamp:1) 8 stones Level 2 of the Swamp (0, 0, Swamp:2) a bog body corpse (skeletalised by now) Level 3 of the Swamp (6, 3, Swamp:3) a human skeleton Level 4 of the Swamp (0, 0, Swamp:4) a swamp dragon corpse (skeletalised by now) (2, 1, Swamp:4) a ghoul skeleton (17, 23, Swamp:4) a hydra corpse (skeletalised by now) (37, 30, Swamp:4) +0 swamp dragon scales a swamp dragon corpse (skeletalised by now) Level 1 of the Spider Nest (0, 0, Spider:1) a +0 rapier (31, 15, Spider:1) 2 poisoned darts Level 2 of the Spider Nest (4, 9, Spider:2) a +0 dagger (18, -3, Spider:2) 5 stones (51, 24, Spider:2) a +0 pair of boots Level 3 of the Spider Nest (0, 0, Spider:3) 2 stones (1, -23, Spider:3) a +0 chain mail (2, -38, Spider:3) a book of Party Tricks (5, -22, Spider:3) a stone (6, -44, Spider:3) 5 atropa-tipped darts (21, -45, Spider:3) a +0 scale mail (53, -8, Spider:3) a +0 leather armour Level 4 of the Spider Nest (0, 0, Spider:4) the +5 quarterstaff of Gosy {protect, Dex+5} Dex+5: It affects your dexterity (+5). (34, 6, Spider:4) a +0 great mace (36, -4, Spider:4) a +0 pair of boots (36, -1, Spider:4) an orb of guile Level 5 of the Pits of Slime (0, 0, Slime:5) the +3 spear of the Wraith {freeze, rElec Str+6} Str+6: It affects your strength (+6). rElec: It insulates you from electricity. (1, -14, Slime:5) the +6 short sword "Rummage" {elec, Dex+3} Dex+3: It affects your dexterity (+3). (2, -18, Slime:5) the +9 long sword "Vielefes" {protect, rElec rPois Str+5} Str+5: It affects your strength (+5). rElec: It insulates you from electricity. rPois: It protects you from poison. (2, -16, Slime:5) the staff "Asmatam" {*Corrode rN+ Will+++ Necro Earth} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. *Corrode: It may corrode you when you take damage. Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (21, -8, Slime:5) the +9 morningstar of the Undead {protect, Str+4} Str+4: It affects your strength (+4). (21, -6, Slime:5) the +9 short sword of Eternal War {flame, rC+} rC+: It protects you from cold. Level 1 of the Vaults [Shop] Maepta's Book Boutique a book of Scorching (600 gold) a book of the Earth (720 gold) a book of Annihilations (1200 gold) a book of the Senses (560 gold) a book of Death (880 gold) a book of Conjurations (400 gold) a book of Sloth (640 gold) a Compendium of Siegecraft (1040 gold) a book of Transmutation (800 gold) a manual of Stealth (1600 gold) (0, 0, Vaults:1) the serpent talisman "Woep Hen" {rF+ Slay+5} [serpent talisman] Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rF+: It protects you from fire. (7, 14, Vaults:1) a +0 great mace (7, 15, Vaults:1) a +0 troll leather armour a deep troll corpse (skeletalised by now) (8, 14, Vaults:1) a +0 troll leather armour a +0 leather armour a deep troll corpse (skeletalised by now) a human corpse (skeletalised by now) (9, -39, Vaults:1) an ugly thing corpse (skeletalised by now) (10, -38, Vaults:1) a +0 robe a +0 dagger a human corpse (skeletalised by now) (13, -36, Vaults:1) a +0 leather armour a +0 short sword (15, -36, Vaults:1) 4 large rocks (27, -32, Vaults:1) a +0 great mace a +0 scale mail (31, -38, Vaults:1) a +0 ring mail a human corpse (skeletalised by now) (31, -37, Vaults:1) a +3 shortbow an elf corpse (skeletalised by now) (32, -38, Vaults:1) a +0 long sword (33, -38, Vaults:1) a +0 cloak (34, -38, Vaults:1) a +0 pair of gloves the human corpse of Nikola (skeletalised by now) (34, -24, Vaults:1) a +0 leather armour (34, -23, Vaults:1) a +0 dagger a +0 robe a human skeleton an ugly thing skeleton (35, -37, Vaults:1) a +3 rapier of electrocution (36, -33, Vaults:1) 5 stones (39, -26, Vaults:1) 8 stones (45, -1, Vaults:1) a +0 war axe a +0 chain mail (46, -2, Vaults:1) a +0 battleaxe (46, -1, Vaults:1) a +1 heavy war axe a +0 chain mail a +0 plate armour a human corpse (skeletalised by now) (47, -2, Vaults:1) a +3 battleaxe a +0 plate armour (49, 22, Vaults:1) a lindwurm corpse (skeletalised by now) (53, 17, Vaults:1) a +2 long sword of electrocution (53, 21, Vaults:1) 4 stones (67, -10, Vaults:1) a scroll of noise Level 2 of the Vaults (0, 0, Vaults:2) a +0 hand axe (1, -20, Vaults:2) an ugly thing corpse (skeletalised by now) (1, -19, Vaults:2) a +0 dagger a +0 robe (5, -9, Vaults:2) a +0 arbalest a +0 arbalest a yaktaur corpse (skeletalised by now) a yaktaur corpse (skeletalised by now) (8, -30, Vaults:2) a book of Flames (8, -26, Vaults:2) a +0 ring mail a human corpse (skeletalised by now) Level 3 of the Vaults (43, 28, Vaults:3) a +0 dire flail (47, 24, Vaults:3) a +0 scale mail (48, 9, Vaults:3) a +0 ring mail a human corpse (skeletalised by now) (48, 10, Vaults:3) a +0 great mace (51, -31, Vaults:3) a +0 dire flail a +0 animal skin (54, -19, Vaults:3) a +0 war axe a +0 ring mail an orc corpse (skeletalised by now) (61, -18, Vaults:3) a +0 falchion 3 boomerangs a +0 plate armour a +0 short sword a +0 ring mail (61, -17, Vaults:3) a +2 morningstar of protection (61, -15, Vaults:3) a +0 robe an orc corpse (skeletalised by now) (61, -14, Vaults:3) an orc skeleton (62, -15, Vaults:3) a +0 dagger (63, -19, Vaults:3) a +0 great mace (63, 32, Vaults:3) a +0 morningstar a +0 scale mail (64, -19, Vaults:3) a +0 plate armour Level 4 of the Vaults (0, 0, Vaults:4) a scroll of noise (27, -41, Vaults:4) a +0 long sword a +0 scale mail a human corpse (skeletalised by now) (33, 16, Vaults:4) a +0 arbalest (36, -23, Vaults:4) a +0 ring mail a human corpse (skeletalised by now) (43, -12, Vaults:4) a +0 morningstar (43, -11, Vaults:4) a +0 scale mail a +0 arbalest a human skeleton (43, -5, Vaults:4) a +2 plate armour of fire resistance (unseen) (43, -4, Vaults:4) 9 gold pieces (44, -5, Vaults:4) 6 stones (44, -4, Vaults:4) 6 silver javelins Level 5 of the Vaults (0, 0, Vaults:5) quicksilver dragon scales a quicksilver dragon skeleton (2, -25, Vaults:5) a ring of poison resistance a ring of willpower a ring of protection from cold (2, 13, Vaults:5) the +3 demon blade of the Abyss {drain, Dex+3} Dex+3: It affects your dexterity (+3). (9, 11, Vaults:5) a +0 helmet (10, 10, Vaults:5) a +0 robe (12, 5, Vaults:5) a +0 heavy battleaxe 5 stones a +0 plate armour a ring of protection from fire a +0 glaive (13, 4, Vaults:5) a staff of alchemy (20, -7, Vaults:5) the ring "Geeptuabb" {Fly rElec} [ring of flight] rElec: It insulates you from electricity. Fly: It grants you flight. (20, 0, Vaults:5) a +2 antimagic arbalest a +0 arbalest 4 curare-tipped darts (21, -2, Vaults:5) a +0 great mace a +0 ring mail a +1 dire flail of protection a glowing shapeshifter corpse (skeletalised by now) (21, 2, Vaults:5) a +0 leather armour (21, 6, Vaults:5) a ring of fire (22, 3, Vaults:5) a +0 plate armour (22, 6, Vaults:5) a staff of cold (22, 7, Vaults:5) a +2 spectral executioner's axe (22, 8, Vaults:5) a book of Armaments (23, 3, Vaults:5) an amulet of guardian spirit (23, 5, Vaults:5) the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). (23, 7, Vaults:5) a ring of protection from cold (24, 4, Vaults:5) a staff of earth (24, 6, Vaults:5) a +4 orcbow of flaming (27, -4, Vaults:5) a scroll of identify (30, 7, Vaults:5) a +0 great mace a +0 ring mail a human corpse (skeletalised by now) (33, -24, Vaults:5) the amulet "Xeteesej" {+Blink RegenMP+ Str+3} [amulet of magic regeneration] It increases your rate of magic regeneration. Str+3: It affects your strength (+3). +Blink: It lets you blink. RegenMP+: It increases your rate of magic regeneration. (33, 12, Vaults:5) a +0 chain mail a +3 long sword (36, -17, Vaults:5) the orb of the Jackfruit {*channel, rPois Dex+2} Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. (36, 12, Vaults:5) a +0 short sword a +1 great sword of flaming a fire giant skeleton (37, 13, Vaults:5) a +0 long sword a +0 scale mail a human corpse (skeletalised by now) (41, -16, Vaults:5) a +0 dire flail a +0 ring mail Level 1 of the Crypt (0, 0, Crypt:1) a +0 robe a +0 broad axe a +0 chain mail (6, 4, Crypt:1) a +0 leather armour (23, -33, Crypt:1) a +0 battleaxe a +0 chain mail (23, -32, Crypt:1) a ghoul corpse (skeletalised by now) (33, 12, Crypt:1) a +0 dagger (49, -9, Crypt:1) a +0 robe (49, -8, Crypt:1) 4 boomerangs Level 2 of the Crypt (33, -22, Crypt:2) a scroll of identify (41, -17, Crypt:2) a ghoul corpse (skeletalised by now) (42, -16, Crypt:2) a ghoul corpse (skeletalised by now) (43, -15, Crypt:2) a +0 ring mail Level 3 of the Crypt (0, 0, Crypt:3) a +0 glaive (0, 1, Crypt:3) a +0 long sword (0, 2, Crypt:3) a bog body corpse (skeletalised by now) (1, 1, Crypt:3) a +2 battleaxe of pain (1, 2, Crypt:3) a +0 long sword a +0 long sword (1, 3, Crypt:3) a ghoul corpse (skeletalised by now) (10, 27, Crypt:3) a +0 robe (13, 22, Crypt:3) a +0 robe (14, -20, Crypt:3) the +8 battleaxe of the Verdant God {elec, rN+ Dex+5 Stlth-} Dex+5: It affects your dexterity (+5). rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. (20, 23, Crypt:3) 3 poisoned darts (22, -20, Crypt:3) 5 stones (26, 30, Crypt:3) the +0 chain mail "Baecouw" {rF+ rN+ Dex-4 Slay+2} Dex-4: It affects your dexterity (-4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF+: It protects you from fire. rN+: It protects you from negative energy. (30, -28, Crypt:3) the staff of Guile {Fly rN+ Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rN+: It protects you from negative energy. Fly: It grants you flight. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (32, 30, Crypt:3) a +0 trident (33, 30, Crypt:3) a +0 chain mail a +0 great mace (40, -28, Crypt:3) the +3 leather armour "Lebi" {rPois Will+ Str+3} Str+3: It affects your strength (+3). rPois: It protects you from poison. Will+: It increases your willpower. (47, 29, Crypt:3) 5 javelins (48, -22, Crypt:3) a potion of degeneration (50, -22, Crypt:3) a +0 ring mail (54, 22, Crypt:3) a +0 leather armour (55, -20, Crypt:3) a +0 scale mail (55, 21, Crypt:3) a +1 war axe of venom a +0 plate armour (60, 4, Crypt:3) a +0 leather armour Level 1 of the Realm of Zot (14, -9, Zot:1) +0 fire dragon scales +0 ice dragon scales a golden dragon corpse (skeletalised by now) (21, -9, Zot:1) the +7 hand axe of the Final Ziggurats {freeze, Int+2} Int+2: It affects your intelligence (+2). (34, 8, Zot:1) a +0 robe (38, -1, Zot:1) a +0 spear Level 2 of the Realm of Zot (45, 25, Zot:2) quicksilver dragon scales a quicksilver dragon corpse (skeletalised by now) (55, 15, Zot:2) +0 storm dragon scales a storm dragon corpse (skeletalised by now) (56, 15, Zot:2) a +0 mace Level 3 of the Realm of Zot (3, 13, Zot:3) 7 stones (4, 0, Zot:3) a +0 glaive (4, 7, Zot:3) an iron dragon skeleton (4, 13, Zot:3) the +5 spear of Leuhil {spect, *Slow rPois Dex+2} Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. *Slow: It may slow you when you take damage. (7, 14, Zot:3) a +0 ring mail (8, -1, Zot:3) the granite talisman of the King of the Hill {rF++} [granite talisman] rF++: It greatly protects you from fire. (8, 14, Zot:3) 3 atropa-tipped darts (9, -1, Zot:3) a +0 plate armour (11, 0, Zot:3) a scroll of identify (12, 0, Zot:3) a +0 robe (12, 6, Zot:3) a +11 club of electrocution a +0 cloak a +0 rapier of protection a yellow draconian corpse (skeletalised by now) a Killer Klown corpse (skeletalised by now) (12, 13, Zot:3) a +5 quarterstaff of speed (12, 15, Zot:3) a +4 bardiche a +0 cloak (13, 13, Zot:3) a +0 leather armour (14, 5, Zot:3) an iron dragon corpse (skeletalised by now) (16, -1, Zot:3) a +0 chain mail (16, 14, Zot:3) a +0 great mace (17, -1, Zot:3) 5 stones (17, 14, Zot:3) a +0 scimitar (19, 0, Zot:3) a +0 robe (19, 13, Zot:3) 6 stones (20, 0, Zot:3) the ring of Ukhyzah {Ice rElec Str+3} [ring of ice] Ice: It enhances your ice magic. Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rElec: It insulates you from electricity. (29, -3, Zot:3) 5 stones (41, 25, Zot:3) a +2 whip (54, 15, Zot:3) a +0 lajatang (57, 10, Zot:3) a +0 ring mail Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 short sword a +0 cloak a yellow draconian corpse (skeletalised by now) (0, 8, Zot:4) 6 stones (1, -1, Zot:4) a +3 glaive a purple draconian corpse (skeletalised by now) (1, 1, Zot:4) a +3 great sword of electrocution a +0 cloak (2, 1, Zot:4) a +0 long sword a black draconian corpse (skeletalised by now) (7, -3, Zot:4) a +0 glaive Level 5 of the Realm of Zot (12, -25, Zot:5) a +0 broad axe a green draconian corpse (skeletalised by now) (42, -33, Zot:5) a +0 scimitar a red draconian corpse (skeletalised by now) (55, -21, Zot:5) a scroll of identify Level 1 of the Depths (0, 0, Depths:1) a +0 robe (1, -1, Depths:1) a +0 long sword (1, 0, Depths:1) a +0 dagger a +0 robe (5, -25, Depths:1) 4 large rocks (23, -12, Depths:1) a scroll of identify Level 2 of the Depths (0, 0, Depths:2) a +0 spear (1, 3, Depths:2) a +0 dagger a +0 robe (1, 4, Depths:2) a +0 troll leather armour a deep troll corpse (skeletalised by now) (2, 5, Depths:2) a +0 troll leather armour an iron troll corpse (skeletalised by now) an ettin corpse (skeletalised by now) (3, 6, Depths:2) a +0 dire flail a +0 dire flail (3, 8, Depths:2) 5 large rocks (8, -2, Depths:2) a very ugly thing corpse (skeletalised by now) (39, 14, Depths:2) a +0 robe Level 3 of the Depths (0, 0, Depths:3) a +0 antimagic quarterstaff (0, 2, Depths:3) a +0 short sword (1, 0, Depths:3) the staff "Huvvigoi" {^Contam SInv Fire Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (8, 32, Depths:3) an iron troll corpse (skeletalised by now) (9, 29, Depths:3) a +0 troll leather armour an iron troll corpse (skeletalised by now) (9, 31, Depths:3) a +0 troll leather armour a deep troll corpse (skeletalised by now) (10, 55, Depths:3) a +2 demon whip of electrocution (14, 14, Depths:3) +0 storm dragon scales a storm dragon corpse (skeletalised by now) (17, 15, Depths:3) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (52, 53, Depths:3) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (55, 34, Depths:3) 24 gold pieces (56, 34, Depths:3) a book of Weapons (56, 36, Depths:3) 11 gold pieces (56, 41, Depths:3) a wand of mindburst (6) (57, 36, Depths:3) a scroll of fog (57, 41, Depths:3) 35 gold pieces (58, 42, Depths:3) the ring of Intercession {EV+5 SInv} [ring of evasion] EV+5: It affects your evasion (+5). SInv: It lets you see invisible. (unseen) (65, 40, Depths:3) a +0 buckler a +0 great sword a +0 leather armour a tengu corpse (skeletalised by now) Level 4 of the Depths (5, 33, Depths:4) a +0 troll leather armour a deep troll corpse (skeletalised by now) (21, 13, Depths:4) a +6 scythe of freezing (21, 20, Depths:4) a +0 trident (26, -6, Depths:4) an ugly thing corpse (skeletalised by now) (37, -14, Depths:4) a +0 troll leather armour a deep troll corpse (skeletalised by now)