dertzug Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (0, 2, D:1) a rat corpse (skeletalised by now) (1, 0, D:1) a +0 whip of electrocution a kobold corpse (skeletalised by now) (2, -13, D:1) a ball python corpse (skeletalised by now) (7, -9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, -9, D:1) a +0 club a bat corpse (skeletalised by now) (9, -15, D:1) a +0 leather armour (9, -9, D:1) a +0 club a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (11, 21, D:1) a bat corpse (skeletalised by now) (13, 22, D:1) a quokka corpse (skeletalised by now) (14, -4, D:1) a frilled lizard corpse (skeletalised by now) (19, -16, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (26, -11, D:1) a +0 short sword 5 stones (30, -16, D:1) a +0 war axe (40, -16, D:1) a +0 club (44, -17, D:1) a +0 leather armour (50, -16, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (12, 17, D:2) 3 poisoned darts (14, 9, D:2) a +0 robe (16, -3, D:2) a rat corpse (skeletalised by now) (17, 6, D:2) a ball python skeleton (20, 21, D:2) a +0 long sword (21, 4, D:2) a +0 club (24, -4, D:2) a bat corpse (skeletalised by now) (24, 20, D:2) a ball python skeleton (25, 19, D:2) a +0 ring mail (29, 26, D:2) a storm talisman (32, 7, D:2) an adder skeleton (32, 16, D:2) a hobgoblin skeleton Level 3 of the Dungeon [Shop] Piebialy's General Store a +0 long sword (35 gold) 3 scrolls of amnesia (120 gold) 4 darts of dispersal (36 gold) a phantom mirror (400 gold) a scroll of noise (10 gold) a potion of heal wounds (50 gold) a potion of berserk rage (50 gold) (0, 0, D:3) a +0 plate armour (8, 26, D:3) a stone (12, -10, D:3) a ring of wizardry (13, -5, D:3) an adder corpse (skeletalised by now) (14, -6, D:3) a +0 whip a kobold corpse (skeletalised by now) an adder corpse (skeletalised by now) (14, -4, D:3) a +0 dagger a +0 robe (18, -10, D:3) 6 poisoned darts (20, -13, D:3) a +0 mace an orc corpse (skeletalised by now) (20, -1, D:3) a +0 dagger a goblin corpse (skeletalised by now) (24, -5, D:3) a +0 club (26, -17, D:3) an adder corpse (skeletalised by now) (32, 15, D:3) a quokka corpse (skeletalised by now) (38, 7, D:3) an adder corpse (skeletalised by now) (39, -17, D:3) a quokka skeleton (46, -6, D:3) a +0 ring mail (56, -20, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Onuduu's Book Shoppe the Unrestrained Analects (528 gold) the Folio of Omens and the Mantle (432 gold) Spells Type Level a - Slow Hexes 1 b - Jinxbite Hexes 2 c - Petrify Alchemy/Earth 4 d - Hellfire Mortar Fire/Earth 7 the Spellbook of the Missiles (432 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Static Discharge Conjuration/Air 2 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 d - Orb of Destruction Conjuration 7 the Unrestrained Analects (528 gold) a book of Displacement (264 gold) a book of Misfortune (408 gold) a book of Weapons (336 gold) a book of Power (504 gold) (0, 0, D:4) the +1 arbalest of Success {speed, rN+ Int+4} Int+4: It affects your intelligence (+4). rN+: It protects you from negative energy. (4, 0, D:4) a +0 chain mail (8, -6, D:4) a +0 whip of electrocution (8, 15, D:4) a +0 ring mail (10, 15, D:4) 3 poisoned darts a +0 dagger (13, -11, D:4) a +0 halberd (14, -10, D:4) a +0 club a +0 whip a +0 club a +0 club a +0 leather armour a +0 whip a +0 club 2 poisoned darts a +0 dagger (43, -2, D:4) 5 stones (45, -13, D:4) 3 stones a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 helmet (10, -12, D:5) a +0 giant club (14, -35, D:5) a +0 plate armour (15, -22, D:5) a +0 ring mail (17, -9, D:5) a stone (19, -9, D:5) a +0 ring mail (21, -22, D:5) a +0 trident (27, 1, D:5) 6 poisoned darts (40, -21, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Jameilai's Book Emporium the Octavo of Puissant Austromancy (288 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Chain Lightning Conjuration/Air 9 a Codex of Conductivity (480 gold) a book of Spatial Translocations (216 gold) Great Wizards, Vol. VII (360 gold) a book of Sloth (384 gold) a book of Frost (240 gold) (0, 0, D:6) a +0 club a +0 dagger a +0 dagger (1, -4, D:6) a +0 short sword 7 poisoned darts (1, -2, D:6) a +0 whip a curare-tipped dart (1, 0, D:6) a +0 dagger a stone (2, -19, D:6) a +0 scale mail (2, -2, D:6) a +0 dagger (9, -17, D:6) 5 stones (19, -34, D:6) a +0 short sword (20, 3, D:6) 2 stones (22, -23, D:6) a +0 war axe (22, -21, D:6) a +0 dire flail of holy wrath (23, -23, D:6) a +0 dagger a +0 ring mail a +0 hand axe the +8 sling "Demonaca" {holy, Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (23, -22, D:6) a +0 short sword (25, 1, D:6) a +0 giant club (27, -24, D:6) a +0 club (27, -23, D:6) a +0 trident (27, -13, D:6) a +0 short sword (28, -24, D:6) a +0 war axe (29, -24, D:6) a +0 dagger (29, -5, D:6) a +0 short sword a curare-tipped dart (29, -4, D:6) a +0 short sword 6 poisoned darts (30, -4, D:6) a +0 club 3 stones (39, 1, D:6) 2 boomerangs (41, -39, D:6) a +1 mace a +0 robe of fire resistance (41, -38, D:6) a +3 falchion a +0 robe (42, -39, D:6) a +2 scimitar of freezing a +0 robe (43, -37, D:6) a +4 dagger a +0 robe (44, -37, D:6) a +0 flail a +0 robe (49, -38, D:6) a +0 flail (49, -37, D:6) a +0 club (50, -39, D:6) a +0 whip a +0 robe (53, -4, D:6) a +0 halberd a +0 club (53, -3, D:6) a +2 flail of protection (54, -4, D:6) a +0 club a +0 robe (54, -3, D:6) a +1 spear of freezing (55, -2, D:6) a +0 halberd Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail a +0 dagger (0, 1, D:7) a +0 club (2, -1, D:7) a +0 leather armour a +0 hand axe (3, -1, D:7) a +0 short sword (4, -15, D:7) a +0 leather armour (9, -11, D:7) a +0 shortbow (12, -26, D:7) a +0 short sword (13, 9, D:7) a +0 club (14, -4, D:7) 7 stones (15, -5, D:7) a +0 leather armour (15, -4, D:7) 3 large rocks (18, -21, D:7) a +0 club a +0 whip (18, -1, D:7) a +0 hand axe a +0 chain mail (19, -21, D:7) a boomerang a +0 mace (19, -20, D:7) a +0 robe a +0 dagger (19, -19, D:7) a +0 falchion (21, 15, D:7) a +0 dagger 4 poisoned darts (22, -5, D:7) a +0 dagger a +0 robe (24, 15, D:7) a +0 quarterstaff a +0 chain mail (25, 15, D:7) a +0 dagger a +0 robe (25, 16, D:7) a +0 hand axe 2 boomerangs a +0 leather armour (26, 17, D:7) a +0 flail a +0 leather armour (36, 5, D:7) a +0 hand axe (37, 4, D:7) a +0 robe a +0 dagger (39, 13, D:7) a +0 trident (39, 15, D:7) a +0 trident a +0 leather armour (40, 14, D:7) a +0 trident a +0 chain mail (46, 13, D:7) a +0 whip (47, 7, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 mace a +0 ring mail (10, -11, D:8) a +0 scale mail (10, -10, D:8) a +0 scale mail a +0 cloak a +0 short sword (24, -16, D:8) a +0 trident a +0 plate armour (24, -15, D:8) a +0 club 3 boomerangs a +0 leather armour a +0 short sword (25, -16, D:8) a +0 short sword (25, -13, D:8) a +0 falchion a +0 leather armour (26, -22, D:8) the +9 spear "Gafe" {heavy, rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. (26, -13, D:8) a +0 flail a +0 flail of draining (27, -14, D:8) a +0 club (27, -13, D:8) a +0 mace a +0 chain mail a +0 whip a +0 leather armour (28, -14, D:8) a +0 spear (28, -13, D:8) a +0 dagger a +0 leather armour (31, -36, D:8) 2 stones (35, -13, D:8) a +0 chain mail (36, -4, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) 5 stones (11, 13, D:9) a +0 long sword (18, 1, D:9) 6 stones (22, 12, D:9) a +0 hand axe (22, 37, D:9) a scarf of harm (23, 11, D:9) a +0 hand axe (23, 13, D:9) a +0 hand axe (23, 29, D:9) a +0 whip (27, 26, D:9) a potion of attraction (28, 4, D:9) 5 stones (28, 27, D:9) 3 stones (29, 27, D:9) the +1 dire flail of the Pits of Slime {flame, Str+4 SInv} Str+4: It affects your strength (+4). SInv: It lets you see invisible. (unseen) (30, 27, D:9) 19 gold pieces (35, 30, D:9) 2 stones (37, 2, D:9) a +0 shortbow (37, 25, D:9) a +0 war axe (49, 37, D:9) a +0 scale mail a +0 whip (50, 37, D:9) a +0 flail (50, 38, D:9) a +0 robe a +0 dagger (51, 37, D:9) a +0 club Level 10 of the Dungeon [Shop] Uqagusu's Jewellery Shop the ring "Avumin" {Fire rN++ Int+2 Dex-4 Stlth+} (452 gold) [ring of fire] Fire: It enhances your fire magic. Int+2: It affects your intelligence (+2). Dex-4: It affects your dexterity (-4). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. the ring "Lahumn" {^Contam rN+++ MP-5 Str+6 Int+3} (596 gold) [ring of strength] Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). rN+++: It renders you almost immune to negative energy. MP-5: It affects your magic capacity (-5). ^Contam: It causes magical contamination when unequipped. an amulet of regeneration (330 gold) a ring of positive energy (220 gold) the amulet "Luzyceig" {Acrobat Stlth+} (437 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Stlth+: It makes you more stealthy. a ring of see invisible (165 gold) the ring of the Oligarchy {+Blink Will- Str-5 Dex+6 SInv} (434 gold) [ring of dexterity] Str-5: It affects your strength (-5). Dex+6: It affects your dexterity (+6). Will-: It decreases your willpower. SInv: It lets you see invisible. +Blink: It lets you blink. the ring "Pothroho" {rN+ MP-7 Str+6 Int+2} (403 gold) [ring of strength] Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. MP-7: It affects your magic capacity (-7). the ring "Xeamosod" {*Corrode rPois rC++ Will+ Int-4} (397 gold) [ring of poison resistance] Int-4: It affects your intelligence (-4). rC++: It greatly protects you from cold. rPois: It protects you from poison. Will+: It increases your willpower. *Corrode: It may corrode you when you take damage. a +6 ring of intelligence (396 gold) [Shop] Kyedd's Antique Armour Shoppe a +3 chain mail of fire resistance (636 gold) the +4 scale mail "Duelallu" {Rampage Will+ Int+5 Dex-3} (979 gold) Int+5: It affects your intelligence (+5). Dex-3: It affects your dexterity (-3). Will+: It increases your willpower. Rampage: It bestows one free step when moving towards enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (2553 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. [Shop] Sabibij's Jewellery Shoppe a ring of poison resistance (260 gold) a ring of ice (325 gold) an amulet of the acrobat (390 gold) a ring of willpower (325 gold) an amulet of reflection (390 gold) a ring of poison resistance (260 gold) a ring of magical power (260 gold) a ring of magical power (260 gold) (0, 0, D:10) a +0 falchion (1, -25, D:10) a +2 cloak (1, -1, D:10) a +0 club (1, 0, D:10) a +0 battleaxe a +0 chain mail (2, -1, D:10) a +0 dagger of venom a +0 robe (2, 0, D:10) a +0 dagger (3, -25, D:10) a +0 pair of boots a +6 ring of dexterity a +4 ring of protection a ring of wizardry a +0 helmet (3, -1, D:10) a +0 club a boomerang (14, -27, D:10) a +0 club (20, -21, D:10) a -1 glaive a +0 animal skin (21, -27, D:10) a +0 ring mail (22, -22, D:10) a +0 scale mail (35, 1, D:10) a +0 plate armour Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (2, -32, D:11) a +0 club (2, -31, D:11) a +0 whip (3, -32, D:11) a staff of alchemy a +0 club a +0 flail (3, -31, D:11) a +0 scale mail a +0 spear (3, -27, D:11) 7 stones (4, -27, D:11) a +0 spear (4, -24, D:11) a +0 leather armour a +0 dagger (5, -24, D:11) a +0 leather armour a +0 mace a +0 robe a +0 dagger (13, -27, D:11) a +0 giant club a +0 giant spiked club a +0 whip (16, -14, D:11) a +0 plate armour a +0 mace (17, -39, D:11) a +2 vampiric hand axe (17, -23, D:11) a +0 robe a +0 dagger (17, -15, D:11) a +0 robe a +0 club (18, -15, D:11) a +0 club (19, -17, D:11) a +0 scale mail 2 boomerangs a +0 mace (20, -25, D:11) a +0 short sword (24, -16, D:11) a +0 chain mail a +0 short sword a +0 orcbow (24, -15, D:11) a +0 flail (25, -15, D:11) a +0 mace a +0 leather armour a +0 dagger a +0 mace (25, -14, D:11) a +0 dagger (26, -39, D:11) 3 large rocks (26, -16, D:11) a +0 flail (26, -15, D:11) a +0 plate armour a +0 mace a +0 orcbow a +0 whip (27, -16, D:11) a +0 plate armour a +0 mace (27, -15, D:11) a +0 chain mail a +0 halberd (28, -16, D:11) a +0 mace (28, -5, D:11) a +1 pair of boots of flying (29, -36, D:11) a +0 flail (38, -20, D:11) a maw talisman (43, -16, D:11) a +0 dagger a +0 robe (43, -12, D:11) a +0 whip Level 12 of the Dungeon (0, 0, D:12) a ring of wizardry (1, 0, D:12) 20 gold pieces a +0 giant spiked club a +0 giant club (3, 27, D:12) a +0 plate armour (5, -7, D:12) a scroll of revelation (8, 3, D:12) a +0 giant spiked club a +0 giant club (10, 30, D:12) 6 stones (11, 18, D:12) a +0 dagger (15, 9, D:12) a +0 sling (23, 22, D:12) 6 stones (26, -7, D:12) a +0 ring mail (28, -13, D:12) a staff of cold (28, 13, D:12) a +0 short sword (29, -15, D:12) a +0 dagger of freezing a +0 robe (30, -17, D:12) a +0 mace a +0 club (30, -16, D:12) a +0 whip a +0 club (30, 27, D:12) 7 gold pieces a +0 halberd (33, -22, D:12) a staff of air (38, -14, D:12) a +0 orcbow (38, -13, D:12) a +0 shortbow (39, -13, D:12) a +0 shortbow (40, -13, D:12) a +0 orcbow a +0 orcbow (42, -13, D:12) a +0 orcbow Level 1 of the Lair of Beasts (0, 0, Lair:1) a staff of earth (5, 25, Lair:1) a +0 helmet (8, -11, Lair:1) a +0 quarterstaff (10, 17, Lair:1) a +0 club (11, 19, Lair:1) a +0 flail (15, 23, Lair:1) a +0 kite shield (25, 6, Lair:1) 4 stones (25, 11, Lair:1) a +0 sling (26, 8, Lair:1) a +0 scale mail (28, 27, Lair:1) a +0 ring mail (29, 18, Lair:1) 3 stones (34, 28, Lair:1) a +0 quarterstaff (43, 26, Lair:1) a +0 long sword (53, -31, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 plate armour (2, 12, Lair:2) a +0 scimitar (6, 38, Lair:2) a +0 lajatang (43, 24, Lair:2) a +0 trident (44, 25, Lair:2) a +0 spear (46, 1, Lair:2) a tin of tremorstones (2/2) (46, 2, Lair:2) 25 gold pieces (46, 25, Lair:2) a +0 trident (50, 3, Lair:2) 8 stones (55, 21, Lair:2) a +0 trident 3 boomerangs Level 3 of the Lair of Beasts [Shop] Xus Put's Antique Armour Boutique a +2 chain mail of cold resistance (860 gold) the +3 pair of boots "Ereubuc" {rF+} (1340 gold) rF+: It protects you from fire. the +1 plate armour of Space {Rampage Str+2} (1568 gold) Str+2: It affects your strength (+2). Rampage: It bestows one free step when moving towards enemies. the +2 robe of Tomorrow {rPois Regen+ Archmagi} (1436 gold) rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Archmagi: It increases the power of your magical spells. a +1 ring mail of cold resistance (640 gold) the +0 leather armour of Dishonour {rPois rCorr} (752 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a +3 scale mail of fire resistance (1040 gold) a +2 robe (508 gold) (0, 0, Lair:3) a +0 robe a +5 dagger of venom (7, 20, Lair:3) a +0 battleaxe (16, 19, Lair:3) a +0 long sword (25, 11, Lair:3) a staff of fire (30, 1, Lair:3) a +0 halberd (35, -10, Lair:3) a +0 robe (37, 27, Lair:3) a +0 ring mail (39, 11, Lair:3) 4 curare-tipped darts a +1 short sword of distortion (43, -13, Lair:3) a +0 leather armour (43, 31, Lair:3) a +1 cloak (47, -14, Lair:3) a +0 club (49, 4, Lair:3) 2 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a throwing net (3, -21, Lair:4) a +0 chain mail (7, -38, Lair:4) 31 gold pieces (8, -37, Lair:4) 16 gold pieces (8, -33, Lair:4) 6 gold pieces (12, -36, Lair:4) 6 stones (13, -44, Lair:4) a scroll of fear (22, -18, Lair:4) 6 stones (27, -24, Lair:4) 6 stones