Dungeon Crawl Stone Soup version 0.33-a0-115-gb1f659f69e (webtiles) character file. Game seed: 12629647672994775943 5 dertzug the Vexing (level 1, -2/9 HPs) Began as a Spriggan Hexslinger on Sept 20, 2024. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (35 turns). dertzug the Vexing (Spriggan Hexslinger) Turns: 35, Time: 00:00:09 Health: -2/9 AC: 2 Str: 4 XL: 1 Next: 66% Magic: 3/3 EV: 16 Int: 14 God: Gold: 0 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Skills: + Level 0.7 Fighting + Level 2.4 Ranged Weapons + Level 2.9 Dodging + Level 1.3 Spellcasting + Level 3.6 Hexes + Level 0.7 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 22% N/A 9% 2 Sigil of Binding Hex 11% N/A 17% 3 Inner Flame Hex/Fire 7% N/A 30% 3 Cause Fear Hex 5% N/A 50% 4 Dimensional Bullseye Hex/Tloc 3% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You cover ground extremely quickly. (Speed+++) Message History No target in view! A jackal comes into view. Found 6 gold pieces. There are monsters nearby! You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is heavily wounded. The jackal barks! You shoot a sling bullet. The sling bullet barely misses the hobgoblin. The hobgoblin barely misses you. You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. The hobgoblin is heavily wounded. The hobgoblin hits you. An endoplasm comes into view. You shoot a sling bullet. The sling bullet hits the hobgoblin! You kill the hobgoblin! The jackal bites you. You shoot a sling bullet. The sling bullet hits the jackal! You kill the jackal! A dart slug comes into view. No target in view! No target in view! An endoplasm is nearby! You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is moderately wounded. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You die... $# w. #J #.. ###..###### #.....J@..# ....†.####.### ##### #...# ###.## ####..##### #.........# ##++###''## #.........# #.........# You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A jackal (D:1) A quokka (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dertzug the Spriggan Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 35 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_loops_ring, minmay_misc_feat_nine_boxes, minmay_hexomino_r4 Action || total ---------------------------++------- Fire: Sling || 11 Armour: Robe || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 29 | 29 | 0 | 0 | 13 | 1 | 29.0 | Dungeon | 29 | 29 | 0 | 0 | 13 | 1 | 29.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 29 daAuts